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That isn't beating it though, is it?
I tried jumping back up with rockets and such and hit an invisible ceiling, I'll maybe give that a shot.
I'll take a look, thanks.
Thanks. I'm okay with secrets that are hard to find, but when there's no in-game hint it is more annoying than interesting. I'll keep that sort of thing in mind moving forward though.
Well, there's a glass roof in the final battle room that you can shoot out with a button above it. But it's too high to jump and there's no pillars or such you can jump from at the right angle, so jumping on a frozen rocket was the only way I could get up there.
It was added before the rocket launcher existed. You can get up there a number of ways: repeated slam jumping, explosives, slam storage, etc
I have found one other button, which was after fighting an optional double boss. But frankly I never really looked for secrets my first couple of times through. I have played through twice, with a few stages being repeated extra times to get better ratings, but only now am I trying to get secrets and such.
Slam jumping I didn't think could be chained, and other explosives don't seem to move me normally. But I admit my knowledge and abilities to utilize more advanced game mechanics is still growing. It wasn't until I beat the game twice that I learned you could "punch" shotgun blasts for example, or learned that your multiplier seems to increase if you are moving fast/sliding, or learned that you can shoot shotgun-released explosives for a bigger boom (or a frozen rocket, but that one was more obvious).
Yeah, I did see some of those.
I only used shops about ten or twenty times or so though in my game so far, since the only reason I would use them is to double-check enemy weaknesses a handful of times or to buy a weapon upgrade (which there are only a limited number of and you get pretty much all of them by playing the game through once).