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One thing worth noting here is that dash and slide jumps maintain your momentum, but dashing does *not*. Dashing by itself will set your real velocity to zero, accelerate you along its path, then return it to zero. (Adjusted for any buttons you're holding at the time.) So paradoxically, normal dashes are antithetical to going fast sustainably. But very good for changing direction quickly.
Additionally - though this is gonna sound like a "no ♥♥♥♥" thing but hear me out - ground-pound to get to the ground faster. Sliding is faster than running, so the faster you're back on the ground the sooner you can go back to dashing.
As a sidenote: people, use your slides like your dashes against bosses. A ton of the videos and streamers I watch don't take advantage of the mobility sliding gives you. To clarify, sliding immediately boosts your speed and it works based on the direction you're walking. With this, you can slide, walk, and then slide in the opposite direction with no issue. Its a low tier dash and an excellent course-correcter. Really helps give you that extra bounce against bosses and it lets you be a lot more lenient with your dashes/ground-pounds.
About half and half, but enough to be noteworthy. Mostly reviewers and the odd streamers I've watched don't use it, but most anything with high level play has it in use.
For example: Cheese swordsmachine.
If you're low on stamina, have 1 bar only?
Just slide and then use that dash at the last moment, rather than a dash, left without stamina, and get hit.
IS TO GO
EVEN
FURTHER