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ahh, i never use that thing, i tend to stick to the original blue railgun. projectile boost swapping between the two shotguns while airborne still gives an absurd amount of style points, but yeah i can't really think of any other viable option for style. i don't mind it too much though considering he's at the end of a long level where you should have loads of style already
Definitely a replay heavy level for P-ranks which sucks considering it's a bit of a drag already with the door shenanigans
my playstyle tends to involve hopping around and projectile boosting + coin shooting + parrying the homing balls, so i p-ranked that level on my 2nd try. the coins make very quick work of the mannequins from my experience, sometimes i have to double take like oh they're all dead already