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回報翻譯問題
The funny part is that Hakita basically has a team at this point. New Blood money, other programmers, and gets to ride the high of being one of the highest rated games on Steam
But it's insane how little we see development. From the sounds of it there's clearly a huge disconnect between Hakita and the rest of the team since he was finishing music tracks mere hours before ACT 2 released.
It also seems like priorities might be mixed since we keep getting updates that have like, 1 level and maybe a variant if we're lucky, nothing about ACT 3 yet
It would've been so much better if Hakita focused on the main campaign missions before adding ♥♥♥♥ like P-1 and dedicating extra time to cybergrind
This isn't to mention the balancing issue of the whole thing
Everytime Hakita releases something new in the main campaign it's automatically too easy for most players since we've already gotten P-1 and P-2, which both feel like post-game content in terms of difficulty
I've read every single comment here, I just don't want to waste my time arguing with a bunch of enraged Hakita d_ckriders who cannot accept any criticism of this game. Ultrakill is 5 years in development with no end in sight, most responses feel like we're talking about a game that's entered early acces 3 months ago and I'm just complaining for no reason.
Also, is it really so hard to grasp that I don't want to respond to everyone and argue for days on end? There are 91 comments here jesus.
The UK team is quite small and many of them work part time which is why it is slow. Hakita seems to be the only full-time dev who handles most of the things from gameplay, music, level design, animation and direction. It's a lot of work on one guys plate who has responsibility of basically everything in the game
We arent dickriding hakita, it just seems that way because you cover your ears and go "LA LA LA LA LA LA LA" whenever someone makes a good argument, mate, you have never made a game, you dont know whats going on behind the scenes, hakita COULD just release the game now, but it would suck, because it would not be nearly at the level of quality that act 1 and 2 were
The reason the game is taking long to make is because the devs are busy polishing and perfecting every little tiny detail of the game
And yes i know you arent going to understand a single word in favour of your "n-no you guys are dickriders how could anyone defend a game developer that I dont like!?!????!?" argument