Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
also yes the development of this game could be slower if some people stopped developing this game
although, you could try installing the AngryLevelLoader mod for custom levels
especially considering hakita keeps his dev team smaller so that the game fits more in his vision
Hakita was basically a solo dev for a long time, had some help from others throughout the process, then eventually got a team with new blood (I think). Either way, I don't see how you understand game development when you hold an indie dev to another standard like that. Additionally, different games/different development/different developers, you can't just say "oh well this guy made this game and it was cooler and he did in quicker" and expect to make sense.
Indie devs are just that, indie devs... they have lives outside their projects that YOU decide to consume.
Basically don't be an ass about developers actually making good games polished and taking their time. It's not like hakita has abandoned the game, and the update cycles are really not unreasonable at all.
I have a hard time not just dismissing this entire post as either troll bait, but I think you are just being entitled.
This gotta be a troll, there's no way you're this dense. The biggest cope I've probably ever read. Was waiting for "you don't like it? do it yourself" section. Fortunately some other guy said it already
schrodingers troll: they are entitled until enough people call them out and then they're trolling, actually
Well lets see here
You mention that ultrakill only has 5 hours of gameplay if you "dont play the same levels for years", so, if we apply the same logic to turbo overkill, there are only 4 hours of gameplay in the main campaign
So how did you get 20 hours out of it? Simple, Replayability, you replayed the game, just like other people get hundreds of hours out of ultrakill by replaying the game.
So why is it that you are fine with replaying content in turbo overkill to get more out of the game but complain that you have to replay content to get more out of the game in ultrakill? Well apart from the fact that you have double standards it is clear that you do not like the game enough to replay it, but instead of admitting that, you would rather complain on the forums that its taking way too long for the developers to finish the game and that "this guy finished the game quicker than them and i can get infinitely more more playtime out of that other game because i like it more!"
Why are you doing that? Simple, youre hoping that people with steam points to spare will give you a clown award so that you can buy yourself more naughty stickers on the points shop.
wait til you hear about miegakure, or memory of a broken dimension
What the ♥♥♥♥ are you actually talking about, I know this might sound crazy for an Ultrakill fanboy, but Turbo Overkill actually takes 15-20h to complete, it's as long as base Doom Eternal.
Also: https://howlongtobeat.com/game/104456
That's the 2022 version. The full game is twice as long.
https://imgur.com/g2X397F
Now heres a challenge: Dont cut out this next part out of the quote to make yourself sound better (impossible)
You mention in your reply that turbo overkill's demo which only has about 30 minutes of gameplay took one and a half years to release, cant we then apply the same logic to turbo overkill, and call the developer a lazy ♥♥♥♥ because he took a year and a half to make 30 minutes of gameplay? Think about that
THANK YOU! I was waiting for someone to say "well you cannot judge this 5-YEAR OLD GAME as a finished product, it's still early acces!". I don't think I even have to respond to that "argument"