ULTRAKILL
MLadie Jun 27, 2023 @ 6:33pm
Is there a way to skip all this skull BS and make it more linear?
I'm t h i s close to refund the game just for this.
Too much time spent wandering around looking for "where to go next".
I thought it was a skill base game, room after room.
Last edited by MLadie; Jun 27, 2023 @ 6:33pm
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Showing 1-15 of 38 comments
super 9 Jun 27, 2023 @ 6:49pm 
The game is pretty straight forward with the skull placement
You take one path and go through a few rooms until you find a skull, its pretty easy to figure out
I dont know how you could even get lost when its literally just room after room with a little bit of backtracking
Last edited by super 9; Jun 27, 2023 @ 6:49pm
UNBREAKABLE Jun 27, 2023 @ 6:50pm 
ultrabait
MLadie Jun 27, 2023 @ 7:02pm 
Originally posted by UNBREAKABLE:
ultrabait
It's really not a bait. I didn't like Halo and Half Life when I was a kid for the same reason. I have terrible sense of direction, I just wanted to shoot, period.

I like fights and boss fights even more, but all the time spent with those skulls was underwhelming.
MLadie Jun 27, 2023 @ 7:03pm 
Originally posted by A 2008 Toyota Corolla:
The game is pretty straight forward with the skull placement
You take one path and go through a few rooms until you find a skull, its pretty easy to figure out
I dont know how you could even get lost when its literally just room after room with a little bit of backtracking
I just did multiple times in many levels. It's my limit, I suppose.
mr.dumby Jun 27, 2023 @ 7:17pm 
its memory, if you think you've been at a certain place leave it and then look for a different area
super 9 Jun 27, 2023 @ 7:24pm 
Originally posted by MLady:
Originally posted by UNBREAKABLE:
ultrabait
It's really not a bait. I didn't like Halo and Half Life when I was a kid for the same reason. I have terrible sense of direction, I just wanted to shoot, period.

I like fights and boss fights even more, but all the time spent with those skulls was underwhelming.
How
I am also someone who has terrible sense of direction, Doom maps make me walk around in circles most of the time until I realize "Oh wait a minute the door was right here", but even i could get the skulls with no problems

Look at 4-2, theres just one big room that leads to 2 rooms containing a skull, which also have a sign above that shows what skull they have, and the boss door leads to 2 skull pedestals placed right next to each other, or 1-1, there are just two paths you can take, and you can just get both skulls by walking forward on the second path until you find them

I really cant understand how you could get lost when the levels are designed in a way where just going room to room eventually gets you what you need.
Last edited by super 9; Jun 27, 2023 @ 7:24pm
MLadie Jun 27, 2023 @ 7:33pm 
Originally posted by A 2008 Toyota Corolla:
Originally posted by MLady:
It's really not a bait. I didn't like Halo and Half Life when I was a kid for the same reason. I have terrible sense of direction, I just wanted to shoot, period.

I like fights and boss fights even more, but all the time spent with those skulls was underwhelming.
How
I am also someone who has terrible sense of direction, Doom maps make me walk around in circles most of the time until I realize "Oh wait a minute the door was right here", but even i could get the skulls with no problems

Look at 4-2, theres just one big room that leads to 2 rooms containing a skull, which also have a sign above that shows what skull they have, and the boss door leads to 2 skull pedestals placed right next to each other, or 1-1, there are just two paths you can take, and you can just get both skulls by walking forward on the second path until you find them

I really cant understand how you could get lost when the levels are designed in a way where just going room to room eventually gets you what you need.
This is getting weird, as I never had issues in Doom.

I had issues in 1-2 and 2-3. 2-3 was actually the worst, because you are eventually forced into a backtrack and I couldn't find a hidden path underwater that led to the actual place where I had to put the blue skull. In that level I found all the secrets by accident just trying to find the normal path.

I believe I have to accept the fact it's only me, probably it's just my brain thinking how I would've done the game: you clear the room, then you have another room and so on, like Metal Hellsinger, for example.
Wylie28 Jun 27, 2023 @ 8:15pm 
Originally posted by MLady:
Originally posted by A 2008 Toyota Corolla:
How
I am also someone who has terrible sense of direction, Doom maps make me walk around in circles most of the time until I realize "Oh wait a minute the door was right here", but even i could get the skulls with no problems

Look at 4-2, theres just one big room that leads to 2 rooms containing a skull, which also have a sign above that shows what skull they have, and the boss door leads to 2 skull pedestals placed right next to each other, or 1-1, there are just two paths you can take, and you can just get both skulls by walking forward on the second path until you find them

I really cant understand how you could get lost when the levels are designed in a way where just going room to room eventually gets you what you need.
This is getting weird, as I never had issues in Doom.

I had issues in 1-2 and 2-3. 2-3 was actually the worst, because you are eventually forced into a backtrack and I couldn't find a hidden path underwater that led to the actual place where I had to put the blue skull. In that level I found all the secrets by accident just trying to find the normal path.

I believe I have to accept the fact it's only me, probably it's just my brain thinking how I would've done the game: you clear the room, then you have another room and so on, like Metal Hellsinger, for example.
Never had issues in deliberate maze design doom. But have issues in UK. Ok troll.
MLadie Jun 27, 2023 @ 8:55pm 
Originally posted by Wylie28:
Originally posted by MLady:
This is getting weird, as I never had issues in Doom.

I had issues in 1-2 and 2-3. 2-3 was actually the worst, because you are eventually forced into a backtrack and I couldn't find a hidden path underwater that led to the actual place where I had to put the blue skull. In that level I found all the secrets by accident just trying to find the normal path.

I believe I have to accept the fact it's only me, probably it's just my brain thinking how I would've done the game: you clear the room, then you have another room and so on, like Metal Hellsinger, for example.
Never had issues in deliberate maze design doom. But have issues in UK. Ok troll.

Maybe I had issues in the first hour of Doom 2016, but surely never had them in Doom Eternal. I don’t know, English should be your main language yet you don’t seem good at reading it as I told why and where I had issues here.
super 9 Jun 27, 2023 @ 9:37pm 
Originally posted by MLady:
Originally posted by Wylie28:
Never had issues in deliberate maze design doom. But have issues in UK. Ok troll.

Maybe I had issues in the first hour of Doom 2016, but surely never had them in Doom Eternal. I don’t know, English should be your main language yet you don’t seem good at reading it as I told why and where I had issues here.
I was talking about classic doom, not modern doom
Last edited by super 9; Jun 27, 2023 @ 9:46pm
HornedPanda Jun 28, 2023 @ 12:16am 
Originally posted by MLady:
I'm t h i s close to refund the game just for this.
Too much time spent wandering around looking for "where to go next".
I thought it was a skill base game, room after room.
ultrabait
there is at *most* 2 paths at any given time. that's beyond a terrible sense of direction, that's like struggling with object permanence
HornedPanda Jun 28, 2023 @ 2:44am 
Originally posted by Cocyx The Gay Skeleton:
there is at *most* 2 paths at any given time. that's beyond a terrible sense of direction, that's like struggling with object permanence
yeah this guy is either a really bad troll or he has a few loose chromosomes
peak intelligence of the human race.
Whacha Slaya Jun 28, 2023 @ 4:07am 
I bet you failed maths in school... A lot
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Date Posted: Jun 27, 2023 @ 6:33pm
Posts: 38