ULTRAKILL
i keep hearing about another revolver?
what is this and how do i get it? i literally beat minos prime today and i still dont know where this weapon is
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Zobrazeno 115 z 15 komentářů
You must mean the Alternate Revolver model.

To get it, in Limbo levels you must find four hidden slab buttons that bear the Roman numerals. Once all of them have been activated, they open the gate in Clair de Lune, which has the same symbols.
the alt revolver can be acquired by touching all the slabs in the limbo layer. im assuming thats what your talking about?
thanks
Apollo původně napsal:
what is this and how do i get it? i literally beat minos prime today and i still dont know where this weapon is
it's called the slab revolver colloquially, and it's an entirely different weapon- it shoots slower, does more damage, and the charge shot pierces through enemies and does damage close to the railcannon.
brennekefan původně napsal:
You must mean the Alternate Revolver model.

To get it, in Limbo levels you must find four hidden slab buttons that bear the Roman numerals. Once all of them have been activated, they open the gate in Clair de Lune, which has the same symbols.
not just a model swap as it changes the gameplay of the weapon significantly :griefer:
Damn well does
The damage makes me moan
Isabelle původně napsal:
brennekefan původně napsal:
You must mean the Alternate Revolver model.

To get it, in Limbo levels you must find four hidden slab buttons that bear the Roman numerals. Once all of them have been activated, they open the gate in Clair de Lune, which has the same symbols.
not just a model swap as it changes the gameplay of the weapon significantly :griefer:
I only stated what its name is, revealing nothing else about its functionality.
brennekefan původně napsal:
Isabelle původně napsal:
not just a model swap as it changes the gameplay of the weapon significantly :griefer:
I only stated what its name is, revealing nothing else about its functionality.
just calling it the alt revolver "model" is misleading when the gun is fundamentally different so it isnt just a model swap
It is hardly misleading - the word "model" does not necessarily imply solely cosmetic differences. I called it so because it is not a regular weapon variant, only a special secret gun.
Arguments aside its defo worth getting and keeping on your arsenal. Its damage output makes quick work of tougher enemies and well
Coins exist
Have fun
Emu původně napsal:
Arguments aside its defo worth getting and keeping on your arsenal. Its damage output makes quick work of tougher enemies and well
Coins exist
Have fun
id say run slab revolver charge with normal coin shot. always seemed more versatile to me than, say, both being slabs. Doesn't damage stay the same on the slab's coin shot?
Isabelle původně napsal:
Emu původně napsal:
Arguments aside its defo worth getting and keeping on your arsenal. Its damage output makes quick work of tougher enemies and well
Coins exist
Have fun
id say run slab revolver charge with normal coin shot. always seemed more versatile to me than, say, both being slabs. Doesn't damage stay the same on the slab's coin shot?
Not sure but its sure as hell satisfying
Isabelle původně napsal:
Emu původně napsal:
Arguments aside its defo worth getting and keeping on your arsenal. Its damage output makes quick work of tougher enemies and well
Coins exist
Have fun
id say run slab revolver charge with normal coin shot. always seemed more versatile to me than, say, both being slabs. Doesn't damage stay the same on the slab's coin shot?

hitting coins with the slab is the only way to deal actual headshot damage with it (could be wrong about that though). hitting it in the splitshot window also increases the number of times the bullet hits from what i recall. you essentially sacrifice the multikill capability for higher single target damage.

ideally though it is better to run slab piercer and default marksman for the "meta" but both are quite fun!

edit: it's worth mentioning that you can hit coins thrown with the alt marksman with a default piercer and vice versa (hitting like 2 coins with an alt piercer shot can do more damage than the railcannon).
Naposledy upravil aFriendlyBullet; 6. lis. 2021 v 15.41
aFriendlyBullet původně napsal:
Isabelle původně napsal:
id say run slab revolver charge with normal coin shot. always seemed more versatile to me than, say, both being slabs. Doesn't damage stay the same on the slab's coin shot?

hitting coins with the slab is the only way to deal actual headshot damage with it (could be wrong about that though). hitting it in the splitshot window also increases the number of times the bullet hits from what i recall. you essentially sacrifice the multikill capability for higher single target damage.

ideally though it is better to run slab piercer and default marksman for the "meta" but both are quite fun!

edit: it's worth mentioning that you can hit coins thrown with the alt marksman with a default piercer and vice versa (hitting like 2 coins with an alt piercer shot can do more damage than the railcannon).
i thought the whole point of coin shot was that the coins hit vital spots, though. i could be wrong because it's not like im an expert or anything, but i remember hearing that the coin shot auto-targets the weak points of enemies (so, heads, probably)

splitshot at least on the default makes two coins appear where one was. I think they track separate targets sometimes. :alphys:
Naposledy upravil Isabelle; 6. lis. 2021 v 17.47
Isabelle původně napsal:
i thought the whole point of coin shot was that the coins hit vital spots, though. i could be wrong because it's not like im an expert or anything, but i remember hearing that the coin shot auto-targets the weak points of enemies (so, heads, probably)

splitshot at least on the default makes two coins appear where one was. I think they track separate targets sometimes. :alphys:

it does indeed prioritize weakpoints! i was just saying that's about the main thing you'd be sacrificing opting for the alternate marksman revolver.

the splitshot also allows it to hit two targets with the same coin. the slab functions the same way it just cannot actually be split, instead hitting it when it would normally make the coin split basically makes it do more damage!

and the whole headshot thing i mentioned with the slab (i don't think i was honestly clear enough oops): hitting an enemy with the alt revolver in the head by itself does not apply any damage multipliers like it normally would. hitting a headshot via the coin does apply the headshot multiplier from what i recall!
Naposledy upravil aFriendlyBullet; 6. lis. 2021 v 23.43
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