ULTRAKILL
SamakinJedi May 10, 2021 @ 7:43am
Level Editor
There's surprisingly little talk on here about the level editor so I wanted to create this thread to talk about it. There are two main questions I have about the editor:

1. When is it planned to be released? Obviously there are no set dates for updates and I doubt that the editor is a top priority, but it is planned to be released around the same time as act 2 or act 3? Or is it something that will see release between the acts or afterwards?

2. How in-depth is the editor? Can you create multiple custom levels that go into one another? Is it possible for there to be a custom campaign made from the editor? Can we create an in-game body pillow for V1?

These are all equally important questions.
Originally posted by Hakita:
1. It'll most likely come out near when the game is coming out of early access, which would be when act 3 is done. Otherwise, any update to the game would require also updating the editor, which would be liable to break all previously made levels, which would make browsing for custom maps a pain in the ass and likely cause a lot of amazing maps to become completely unplayable.

2. The editor is basically an addon for Unity, so anything you can do in Unity, you can do for a custom level. This means custom textures, models, music, etc etc. Basically anything that doesn't require custom scripting, which is currently disabled for security reasons (since unrestrained custom scripting would allow creation of malicious files and such), but after the rest is done, we will look into allowing some form of custom scripting as well. The ability to make a custom campaign by stringing levels together is planned but not yet supported.
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Showing 1-14 of 14 comments
A developer of this app has indicated that this post answers the original topic.
Hakita  [developer] May 10, 2021 @ 9:17am 
1. It'll most likely come out near when the game is coming out of early access, which would be when act 3 is done. Otherwise, any update to the game would require also updating the editor, which would be liable to break all previously made levels, which would make browsing for custom maps a pain in the ass and likely cause a lot of amazing maps to become completely unplayable.

2. The editor is basically an addon for Unity, so anything you can do in Unity, you can do for a custom level. This means custom textures, models, music, etc etc. Basically anything that doesn't require custom scripting, which is currently disabled for security reasons (since unrestrained custom scripting would allow creation of malicious files and such), but after the rest is done, we will look into allowing some form of custom scripting as well. The ability to make a custom campaign by stringing levels together is planned but not yet supported.
Dunkydoggo Oct 2, 2023 @ 9:55pm 
hey is it out yet
Dunkydoggo Oct 2, 2023 @ 9:56pm 
also whats a good online level that just has mini parts of all like areas like for practicing
ProbNotCross Dec 21, 2023 @ 11:30am 
Originally posted by Hakita:
1. It'll most likely come out near when the game is coming out of early access, which would be when act 3 is done. Otherwise, any update to the game would require also updating the editor, which would be liable to break all previously made levels, which would make browsing for custom maps a pain in the ass and likely cause a lot of amazing maps to become completely unplayable.

2. The editor is basically an addon for Unity, so anything you can do in Unity, you can do for a custom level. This means custom textures, models, music, etc etc. Basically anything that doesn't require custom scripting, which is currently disabled for security reasons (since unrestrained custom scripting would allow creation of malicious files and such), but after the rest is done, we will look into allowing some form of custom scripting as well. The ability to make a custom campaign by stringing levels together is planned but not yet supported.

Will the maps be uploaded with steam workshop support? I have seen I couple of people who have tundra and they have workshop subs for the game.
men_pro1gg Feb 5, 2024 @ 4:26am 
I’ve tried getting accepted onto agony level editor (the fanmade one), but I got rejected. God, I can’t wait. I love ultrakill. I live to ultrakill. I need ultrakill to live.
Originally posted by Dunkydoggo:
hey is it out yet
When the game's done it will be out. And it will probably take a long time both for the game to finish and for them to finish the editor.
星魚Retro Feb 14, 2024 @ 2:59am 
Originally posted by Dunkydoggo:
hey is it out yet
According to Hakita and the dev team, the project is on private test to some people, so it can be say as a beta.
Originally posted by retro987 (百折不撓):
Originally posted by Dunkydoggo:
hey is it out yet
According to Hakita and the dev team, the project is on private test to some people, so it can be say as a beta.
Pretty sure that's the agony level creator, highly doubt Hakita is letting people use a beta to his level editor outside his dev team.
Originally posted by Hakita:
1. It'll most likely come out near when the game is coming out of early access, which would be when act 3 is done. Otherwise, any update to the game would require also updating the editor, which would be liable to break all previously made levels, which would make browsing for custom maps a pain in the ass and likely cause a lot of amazing maps to become completely unplayable.

2. The editor is basically an addon for Unity, so anything you can do in Unity, you can do for a custom level. This means custom textures, models, music, etc etc. Basically anything that doesn't require custom scripting, which is currently disabled for security reasons (since unrestrained custom scripting would allow creation of malicious files and such), but after the rest is done, we will look into allowing some form of custom scripting as well. The ability to make a custom campaign by stringing levels together is planned but not yet supported.
me who has no idea how to code: YIPPPEEEEE
⌈ Mistaken ⌋ Aug 9, 2024 @ 1:19am 
act 3 probably gonna be done near 2025, so i guess we can celebrate!!
Syntheticat24 Aug 9, 2024 @ 9:52pm 
Originally posted by Mistaken:
act 3 probably gonna be done near 2025, so i guess we can celebrate!!
:apex_mirage:
Act Prelude should be finished by December 2024! Yay!!
Waltnut Aug 10, 2024 @ 7:42am 
Originally posted by Sharkbilby:
Act Prelude should be finished by December 2024! Yay!!
Salt
Originally posted by RubemOne:
Originally posted by Sharkbilby:
Act Prelude should be finished by December 2024! Yay!!
Salt
Pepper, actually.
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Date Posted: May 10, 2021 @ 7:43am
Posts: 14