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Development is slow since I'm mostly working by myself, but progress is fairly steady.
I did not know it was develop by just one dev, and that makes it even more impressive since it looks really fun and tight!
Keep up the great work :)
For example: I got my friend to get it, and she is a COMPLETE NOOB to FPS. So its taking her a few hours just to get past the prologue (and she refuses to play on easy lol) On the other hand, you got no life nerds like me, who 100%'d the game within 8-12hours? (i did cheat though and youtube'd secret locations) The game its self is extremely fun, and i am still playing even though i cleared the game. I am nearing 50 hours.
great soundtrack, great gameplay, get it! The other flip side of games that people don't think about in the modern world. Is that most of the levels are on the shorter side, so Ultrakill is ready to be played when you're in the "well i got 20-30minutes to waste" mood, or the "I feel like playing all day" mood. Its a win win!
Nah
Also necroing a 3-year old thread, lmao.