Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Edit: Also whats cool about flesh prison is it test each skill in UK, your ability to dodge, your ability to aim, your ability to weapon swap, and your ability to multitask/aware of your surroundings.
Flesh Prison's challenge is being a time waster. If you spend too long on that, your'll lose the time trying to beat Minos, but if you try to do it quickly, you have to ignore it's healers.
It becomes trying to balance it out, I guess.
Minos is the real challenge, and with him you just need to learn his moves and get in those parries. I usually stick to Pump Shotgun as my main weapon and stay close but I'll also switch to Marksman Revolver and Electric Railcannon to do some damage from afar. One thing you need to do is make sure not to get hit too much, as you'll eventually get to a point where you'll have lost too much style to get a P. It's hard but if you stick at it you'll eventually get good enough to get those sweet P's.
All in all it took me a few days of off and on play to get P rank on Standard and another few to get it on Violent. Got so hyped after getting my first P-rank that I ran over to my mum to give her a hug.
My startegy was much less, clean...
Shotgun and Knucklebuster, just get in and do as much damage while dodging his attacks.
It was exactly the best strategy...but it worked!
I've learned that using the malicious face blast is helpful
and parries are extremely needed in the 2nd form.
i hate to say it but it reminds me of the final boss from .......dark souls.
weakness : parry.
https://www.youtube.com/watch?v=HtXXZOK-9ek
The more I fought MP trying to P rank this, the more I found him to be quite forgiving. I did so many mistakes, missed a lot of shots, missed most of my parries. It wasn't clean, and I managed it. He has these moments where he walks for a bit, letting you shotgun his face for some damage and heals, and parries aren't all that difficult and get you back to 100 %. I think the fight should be even more punishing, I shouldn't be able to facetank him like I did on occasion.
FP on the other hand I initially found easier than MP, but this changed as I got better at killing MP. The closer I got to P ranking the level the more I realized how random FP can be, it's easy to get chipped by an attack you did not see from the eyes for example. The difficulty comes from managing the boss' health and your own, it's different but there isn't much to it. I'm honestly not sure if I like the fight or not, it's not bad but it not exactly challenging either and it quickly becomes something you want to kill fast to get to the good part.
In short : MP is good but I think he should deal more damage, punish the player more. He has clean paterns for the most part so I don't think it would be cheap. FP could be more interesting to be more than a obstacle between you and the good part.