ULTRAKILL
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Hakita  [developer] Feb 18, 2021 @ 7:57am
Screenshot Saturday Megathread
Since a lot of people here probably don't use twitter, this thread is for posting the weekly "screenshot saturday" teases that I post on the game's twitter account to show how the game has been progressing.

Sometimes there hasn't been enough progress to tease anything or all the progress has been on things I want to keep secret, so sometimes I skip a week.
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Showing 1-15 of 107 comments
Hakita  [developer] Feb 18, 2021 @ 8:00am 
2020/12/19: https://twitter.com/ULTRAKILLGame/status/1340369960305119241
Showing off a new enemy type, the Stalker, which walks up to enemies and blows itself up, turning all nearby enemies' blood into sand so the player can no longer heal from that enemy.
https://youtu.be/yR4tWmlZmto
Hakita  [developer] Feb 18, 2021 @ 8:00am 
Hakita  [developer] Feb 18, 2021 @ 8:02am 
2021/01/02: https://twitter.com/ULTRAKILLGame/status/1345376378087157760
A small fun detail that will be in the next update: music now gets filtered when the game pauses so it sounds like you took your headphones off.
Hakita  [developer] Feb 18, 2021 @ 8:02am 
2021/01/09: https://twitter.com/ULTRAKILLGame/status/1347953400709865474
Screenshots of indoor arenas from 4-2
Hakita  [developer] Feb 18, 2021 @ 8:03am 
2021/01/16: https://twitter.com/ULTRAKILLGame/status/1350473564319862789
A WIP version of the song for 4-2, "Sands of Tide"
https://youtu.be/lImq00bgRuM
Hakita  [developer] Feb 18, 2021 @ 8:04am 
2021/01/23: https://twitter.com/ULTRAKILLGame/status/1353046662894268417
A teaser of P-1, the mission you unlock by getting P-ranks on all Prelude and Act 1 missions, coming in the next update
https://youtu.be/kSEUAvwGAWw
Hakita  [developer] Feb 18, 2021 @ 8:05am 
2021/02/06: https://twitter.com/ULTRAKILLGame/status/1358130654333042691
Showing off the nailgun balance changes that are coming in the next patch.
The blue nailgun is now much more powerful against fodder enemies, but has a limited recharging ammo pool.
https://youtu.be/xM9meZHcgmU
Hakita  [developer] Feb 18, 2021 @ 8:05am 
Hakita  [developer] Feb 20, 2021 @ 7:16am 
2021/02/20: https://twitter.com/ULTRAKILLGame/status/1363144428542701569
Some footage of the first big arena of 4-3: A Shot in the Dark. A wave spawns whenever a torch is lit, so if you wanna show off, you can fight multiple at once.
https://youtu.be/xoA9fjybbJQ
PITR  [developer] Feb 20, 2021 @ 11:28am 
2021/02/20: https://twitter.com/dev_pitr/status/1363179660692045829
Showing off a new level editor feature. You will be able to create randomly generated levels, just like this one.
https://youtu.be/19epzvt2xQc
Hakita  [developer] Feb 27, 2021 @ 12:57pm 
2021/02/27: https://twitter.com/ULTRAKILLGame/status/1365713689538625543
The easy difficulties are now done and will be added in the next update.
https://youtu.be/827nMuA51v8
Hakita  [developer] Mar 6, 2021 @ 6:49am 
2021/03/06: https://twitter.com/ULTRAKILLGame/status/1368211761074216960
A QoL change from the upcoming update: there's an alternate version of the railcannon charge meter for players who disable the weapon icon.
Hakita  [developer] Mar 13, 2021 @ 10:23am 
Hakita  [developer] Mar 27, 2021 @ 6:05pm 
2021/03/20: https://twitter.com/ULTRAKILLGame/status/1373278642961313795
An example of a custom level made with an early test version of the upcoming level editor tools
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