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So the way RTX in Sev Steel works is it is a blend of SSR and RTX. It tries to use SSR if possible, but if the reflection is off the screen is uses RTX.
I'm not sure if disabling SSR makes all reflections RTX, I can try to look into that this week. But if it does you would notice a performance difference I think and maybe even a visual one.
Let me know if you experiment with it!
Thanks,
Hi, sorry there is not a a reset graphics to default button, but I will probably add one. For what I think looks best launch in DX12, turn on everything in graphics between the dashed lines on except Ambient Occlusion and Reduced Voxel Damage.
Everything after the dashed lines is just preference.