Severed Steel
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Jackielicious Sep 17, 2021 @ 9:47am
Severed Steel Bug Reports
Hello everyone!

Thank you for taking time to play Severed Steel!
Please leave bug reports here so we can improve your overall experience.
All of your feedback is greatly appreciated.

Jackie | Digerati
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Showing 1-15 of 323 comments
ReMattch Sep 17, 2021 @ 5:03pm 
Is there a reason this game shuts off my Corsair keyboard lights when it launches and then come back on when I turn it off?
mattlarrabee  [developer] Sep 17, 2021 @ 6:16pm 
Originally posted by ReMattch:
Is there a reason this game shuts off my Corsair keyboard lights when it launches and then come back on when I turn it off?

Hey, it is integrated with icue, maybe update icue to the latest version they just added sev steel support this week.
Berzerk2k2 Sep 17, 2021 @ 7:54pm 
So I just beat the story mode and I really had a blast. This game will be one of those that I'll be playing a whole lot more many many times for sure.

I encountered some stuff (using the GOG version) and I would like to list that here.

Localization (German text)


Game Settings (Spiel) - Text overlapping[imgur.com]
Controls (Steuerung) - Text overlapping[imgur.com]
Controls (Steuerung) - Wrong text: Pick up Waffe. Correct: Waffe aufnehmen or Waffe aufheben[imgur.com]
Firefight (Feuergefecht) - Text overlapping[imgur.com]
Firefight (Feuergefecht) - Wrong text: Drücke Right Mouse Button. Correct: Drücke Rechte Maustaste[imgur.com]

Softlock area


You can get softlocked in this area when you fall down and have not activated the teleporters already. Maybe place a ladder or so down there so you can get back up again.

Screenshots
Softlock area screen 1[imgur.com]
Softlock area screen 2[imgur.com]

Video
Softlock[streamable.com]

Other stuff during gameplay


During the cutscenes the audio was sometimes crackling a bit. Most noticeable during the opening cutscene.

At one time when I died and the game reloaded the level I encountered a glitch while moving forward. When I died again and the game reloaded everything was normal again.

Video
Movement glitch[streamable.com]

I also had one situation where all movement keys except WASD would stop working. So I was not able to dive, slide, kick or jump anymore. After dying and reloading all worked again. Happened only once.

I had situations where bullets would clearly not do any damage to an enemy. For example I shot one enemy in the head with a pistol 4 times and that enemy was still alive and attacking.

The flamethrower enemies are sometimes able to hit you through solid walls (encountered in that level where you burn down the whole place.

Few suggestions


1. Change the position of the Health HUD part from the right side to the left side (below the arm cannon HUD part) so you can simply see it better.
2. Those big SUPERHOT style messages that pop up sometimes can get in your way during a hectic firefight with many enemies. It would be nice to have an option to have them only displayed in the top left corner or not at all.
3. It would be nice if you could cancel a dive when you want just like you can cancel a slide when you want.
4. During that final level where you have to beat 3 waves the counter should display also the amount of enemies you've defeated already so you know how many are left.

After all waves where defeated I expected a final boss fight to happen (e.g. the CEOs bodyguard that was responsible for the loss of your arm or so) but sadly there was no final boss. Maybe something that could happen in the future?


That all for the moment. When I find more ( I hope I won't) I'll post it here.

This game is super dope and I really hope it'll be doing well so you can make that final message in the credits become reality somwhere in the future. :)
Last edited by Berzerk2k2; Sep 17, 2021 @ 8:03pm
forsanxl Sep 18, 2021 @ 1:32am 
Kick slide objective won't register. I've gotten multiple kills by sliding into enemies in Garden in Firefight mode and it's not checking off. Otherwise, it's still a great game.
That Scar Sep 18, 2021 @ 7:45am 
In the waves level, there are black screens (walls) the enemies come out of and they are icky: one enemy didn't properly exit it and bullets couldn't hit them. In an another place, you just could walk around a black screen because there's a small gap.
skibidi groilet Sep 18, 2021 @ 7:46am 
Left click will sometimes not cause the weapon to fire, capping the framerate and messing with vsync/gsync settings did nothing. It's very unpredictable, sometimes I'll try to give the shortest taps possible and will manage to shoot everytime, and then the next level I'll have to click 4 times to get a shot out.
Quanta Sep 18, 2021 @ 9:22am 
Hi !
Robot boss does not move, you can stay under him and just punch him to death!
mattlarrabee  [developer] Sep 18, 2021 @ 9:28am 
Originally posted by Berzerk2k2:
So I just beat the story mode and I really had a blast. This game will be one of those that I'll be playing a whole lot more many many times for sure.

I encountered some stuff (using the GOG version) and I would like to list that here.

Localization (German text)


Game Settings (Spiel) - Text overlapping[imgur.com]
Controls (Steuerung) - Text overlapping[imgur.com]
Controls (Steuerung) - Wrong text: Pick up Waffe. Correct: Waffe aufnehmen or Waffe aufheben[imgur.com]
Firefight (Feuergefecht) - Text overlapping[imgur.com]
Firefight (Feuergefecht) - Wrong text: Drücke Right Mouse Button. Correct: Drücke Rechte Maustaste[imgur.com]

Softlock area


You can get softlocked in this area when you fall down and have not activated the teleporters already. Maybe place a ladder or so down there so you can get back up again.

Screenshots
Softlock area screen 1[imgur.com]
Softlock area screen 2[imgur.com]

Video
Softlock[streamable.com]

Other stuff during gameplay


During the cutscenes the audio was sometimes crackling a bit. Most noticeable during the opening cutscene.

At one time when I died and the game reloaded the level I encountered a glitch while moving forward. When I died again and the game reloaded everything was normal again.

Video
Movement glitch[streamable.com]

I also had one situation where all movement keys except WASD would stop working. So I was not able to dive, slide, kick or jump anymore. After dying and reloading all worked again. Happened only once.

I had situations where bullets would clearly not do any damage to an enemy. For example I shot one enemy in the head with a pistol 4 times and that enemy was still alive and attacking.

The flamethrower enemies are sometimes able to hit you through solid walls (encountered in that level where you burn down the whole place.

Few suggestions


1. Change the position of the Health HUD part from the right side to the left side (below the arm cannon HUD part) so you can simply see it better.
2. Those big SUPERHOT style messages that pop up sometimes can get in your way during a hectic firefight with many enemies. It would be nice to have an option to have them only displayed in the top left corner or not at all.
3. It would be nice if you could cancel a dive when you want just like you can cancel a slide when you want.
4. During that final level where you have to beat 3 waves the counter should display also the amount of enemies you've defeated already so you know how many are left.

After all waves where defeated I expected a final boss fight to happen (e.g. the CEOs bodyguard that was responsible for the loss of your arm or so) but sadly there was no final boss. Maybe something that could happen in the future?


That all for the moment. When I find more ( I hope I won't) I'll post it here.

This game is super dope and I really hope it'll be doing well so you can make that final message in the credits become reality somwhere in the future. :)

Wow I really appreciate this detailed report of bugs! I will copy and paste all of this into my bug ticket system. Thank you tons!!



Originally posted by forsanxl:
Kick slide objective won't register. I've gotten multiple kills by sliding into enemies in Garden in Firefight mode and it's not checking off. Otherwise, it's still a great game.

I'll look into this :steamthumbsup: I wonder if I meant gun kills while sliding? want to try that?



Originally posted by That Scar:
In the waves level, there are black screens (walls) the enemies come out of and they are icky: one enemy didn't properly exit it and bullets couldn't hit them. In an another place, you just could walk around a black screen because there's a small gap.

Thanks, I can adjust those walls a bit.



Originally posted by telopots:
Left click will sometimes not cause the weapon to fire, capping the framerate and messing with vsync/gsync settings did nothing. It's very unpredictable, sometimes I'll try to give the shortest taps possible and will manage to shoot everytime, and then the next level I'll have to click 4 times to get a shot out.

MMm I've been seeing some reports of this. What are your system specs? Does fullscreen/vs borderless windowed make any difference?



Originally posted by 76561198048720123:
Hi !
Robot boss does not move, you can stay under him and just punch him to death!
Wow! I will check this out thanks.
skibidi groilet Sep 18, 2021 @ 4:38pm 
Originally posted by mattlarrabee:
Originally posted by Berzerk2k2:
So I just beat the story mode and I really had a blast. This game will be one of those that I'll be playing a whole lot more many many times for sure.

I encountered some stuff (using the GOG version) and I would like to list that here.

Localization (German text)


Game Settings (Spiel) - Text overlapping[imgur.com]
Controls (Steuerung) - Text overlapping[imgur.com]
Controls (Steuerung) - Wrong text: Pick up Waffe. Correct: Waffe aufnehmen or Waffe aufheben[imgur.com]
Firefight (Feuergefecht) - Text overlapping[imgur.com]
Firefight (Feuergefecht) - Wrong text: Drücke Right Mouse Button. Correct: Drücke Rechte Maustaste[imgur.com]

Softlock area


You can get softlocked in this area when you fall down and have not activated the teleporters already. Maybe place a ladder or so down there so you can get back up again.

Screenshots
Softlock area screen 1[imgur.com]
Softlock area screen 2[imgur.com]

Video
Softlock[streamable.com]

Other stuff during gameplay


During the cutscenes the audio was sometimes crackling a bit. Most noticeable during the opening cutscene.

At one time when I died and the game reloaded the level I encountered a glitch while moving forward. When I died again and the game reloaded everything was normal again.

Video
Movement glitch[streamable.com]

I also had one situation where all movement keys except WASD would stop working. So I was not able to dive, slide, kick or jump anymore. After dying and reloading all worked again. Happened only once.

I had situations where bullets would clearly not do any damage to an enemy. For example I shot one enemy in the head with a pistol 4 times and that enemy was still alive and attacking.

The flamethrower enemies are sometimes able to hit you through solid walls (encountered in that level where you burn down the whole place.

Few suggestions


1. Change the position of the Health HUD part from the right side to the left side (below the arm cannon HUD part) so you can simply see it better.
2. Those big SUPERHOT style messages that pop up sometimes can get in your way during a hectic firefight with many enemies. It would be nice to have an option to have them only displayed in the top left corner or not at all.
3. It would be nice if you could cancel a dive when you want just like you can cancel a slide when you want.
4. During that final level where you have to beat 3 waves the counter should display also the amount of enemies you've defeated already so you know how many are left.

After all waves where defeated I expected a final boss fight to happen (e.g. the CEOs bodyguard that was responsible for the loss of your arm or so) but sadly there was no final boss. Maybe something that could happen in the future?


That all for the moment. When I find more ( I hope I won't) I'll post it here.

This game is super dope and I really hope it'll be doing well so you can make that final message in the credits become reality somwhere in the future. :)

Wow I really appreciate this detailed report of bugs! I will copy and paste all of this into my bug ticket system. Thank you tons!!



Originally posted by forsanxl:
Kick slide objective won't register. I've gotten multiple kills by sliding into enemies in Garden in Firefight mode and it's not checking off. Otherwise, it's still a great game.

I'll look into this :steamthumbsup: I wonder if I meant gun kills while sliding? want to try that?



Originally posted by That Scar:
In the waves level, there are black screens (walls) the enemies come out of and they are icky: one enemy didn't properly exit it and bullets couldn't hit them. In an another place, you just could walk around a black screen because there's a small gap.

Thanks, I can adjust those walls a bit.



Originally posted by telopots:
Left click will sometimes not cause the weapon to fire, capping the framerate and messing with vsync/gsync settings did nothing. It's very unpredictable, sometimes I'll try to give the shortest taps possible and will manage to shoot everytime, and then the next level I'll have to click 4 times to get a shot out.

MMm I've been seeing some reports of this. What are your system specs? Does fullscreen/vs borderless windowed make any difference?



Originally posted by 76561198048720123:
Hi !
Robot boss does not move, you can stay under him and just punch him to death!
Wow! I will check this out thanks.

It seems related to windowed mode, once I switched to fullscreen from borderless the issue stopped happening. I'm on win10 64 bit running an rtx 3080 and r9 5950x
mattlarrabee  [developer] Sep 18, 2021 @ 4:39pm 
Originally posted by telopots:
Originally posted by mattlarrabee:

Wow I really appreciate this detailed report of bugs! I will copy and paste all of this into my bug ticket system. Thank you tons!!





I'll look into this :steamthumbsup: I wonder if I meant gun kills while sliding? want to try that?





Thanks, I can adjust those walls a bit.





MMm I've been seeing some reports of this. What are your system specs? Does fullscreen/vs borderless windowed make any difference?




Wow! I will check this out thanks.

It seems related to windowed mode, once I switched to fullscreen from borderless the issue stopped happening. I'm on win10 64 bit running an rtx 3080 and r9 5950x

That is very interesting and thanks for sharing, that will help me figure out this issue :steamthumbsup:
M1911A1 Sep 18, 2021 @ 7:39pm 
Fantastic game, Only issues i have seen:

1. you can cheese the mech suit boss by just running underneath him then just kicking him to death. haha

2. difficulty spike of "Burn the mansion" took me hours to beat, takes a damn long time to burn everything enough just to die randomly and start all over. I know a few people who rage quit the game and are not coming back due to this level.

3. Changing difficulty does not seem to take effect, i attempted to change the difficulty half way through the literal flaming hell of "Burn the mansion" and i noticed no perceivable changes.

4. The train level has a bit of a difficulty spike, could really use a checkpoint somewhere in it, starting all over each time was slightly painful.
Silyon Sep 18, 2021 @ 10:57pm 
Having a lot of fun with this game so far, but I noticed one small thing while playing:

In the final level of chapter 4 a bunch of the enemies that spawned in would just stand around and do nothing even while I was kicking them in the back of the head. The portals might be a bit difficult for the AI to deal with so they just do nothing. I would say about 20% of the 40 enemies that you're supposed to kill seemed to have spawned in with no will to live
I found abit of a weirdly specific bug:

1. open level editor
2. enable the grid view
3. exit editor and continue playing campaign
4. the grid view is still on

I can go back to the editor and turn it off again but that was a peculiar bug I found haha
BakedCookie Sep 19, 2021 @ 6:56am 
I posted in the feedback thread originally, but don't want to clog that thread up with what seems like a bug. After updating my drivers to 471.96 (my bad here, completely forgot to do that) the game launches in dx11 so I don't get any ray tracing options despite having a 2080Ti:

https://steamcommunity.com/sharedfiles/filedetails/?id=2606183824

Like I mentioned in that thread, I have two graphics cards in my system, here's what my info panel looks like:

https://i.imgur.com/BHDnsRO.png

Is there a dx12 toggle button I'm missing? I imagine the game is intended to launch in dx12 if it can, otherwise it falls back on dx11?
mattlarrabee  [developer] Sep 19, 2021 @ 8:42am 
Originally posted by BakedCookie:
I posted in the feedback thread originally, but don't want to clog that thread up with what seems like a bug. After updating my drivers to 471.96 (my bad here, completely forgot to do that) the game launches in dx11 so I don't get any ray tracing options despite having a 2080Ti:

https://steamcommunity.com/sharedfiles/filedetails/?id=2606183824

Like I mentioned in that thread, I have two graphics cards in my system, here's what my info panel looks like:

https://i.imgur.com/BHDnsRO.png

Is there a dx12 toggle button I'm missing? I imagine the game is intended to launch in dx12 if it can, otherwise it falls back on dx11?

Hi, there should be an option to launch in DX12 if you launch from your Steam library, does that not popup for you?
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