Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-The more mutators, the merrier XD
-Katana (though I know balancing a melee weapon would probably be a bit tricky)
-The ability to recolor props in the editor such as explosive computers, doors, chairs, benches, etc...
Also I wouldn't mind having a few more bosses in it. My ideas for a final boss fight would be:
A) fighting the CEO's personal bodyguard (who is the person responsible for losing your arm) in his special powerful combat armor
B) fighting that other woman from the cutscenes at the end who tricked you into killing everyone else so she can become the new boss (she kinda looks creepy and evil in that cutscene after you defeat Tor)
C) fighting a clone that was supposed to replace Steel as the new and better version
A bit more detail to the cutscenes e.g. showing more detailed what happens to Tor after you deafeat him or explaining why that other woman is helping usso we understand more what's going on. Maybe even having a new/longer intro cutscene showing how we lost the arm and ended in the waste disposal to give the whole revenge thing more depth.
More achievements for doing special things like beating a level without dying or executing a chain of special movement techs in a row would also be nice.
Thank you for this absolute blast of a hidden gem, too! It's a strong contender for best FPS I've played since Time Splitters 2, looking forward to more content and the finished level editor.
My suggestion is choice the some favorite stages and keep playing those stages without music cut out.
and you can reload your weapon ( higher ammo pool )
i basically loved every level in the game but level transitions kind of pulled me out of zen
so i had the idea of an random endless mode
starting a level in an random position on the map with randomised enemy placement
after completion you instantly move to the next map with little time in between engagements
maybe being able to create a playlist with a choosen set of levels you can play in said mode
Hey thanks! Yeah the playlist idea is being brought up a lot, so I will probably do it! You mean for firefight mode right?
Do you picture like the score report in between maps? maybe it shows score while next level loads, music keeps playing to keep the feeling of flow.
After dying a couple times you get to know all the spawn locations of enemies and it becomes more a Speedrun than adapting and having an actual threat. Especially in Molten Steel.
I also like the endless idea. Starting with random weapons would also be cool along with a couple more new guns.
Just some ideas.
random spawn like inSWAT 4
Good idea and this give new options