Horizon's Gate

Horizon's Gate

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Solodric Dec 28, 2021 @ 7:34am
Bug Report: Corrupt zone data
Starting a few days ago, random areas I'd enter started throwing 'corrupt zone data: using original zone data' type errors at the top of the screen. since this didn't seem to have any actual impact on the game I ignored it, but it became relevant at Aulmond, where I entered the back area of the grove only to encounter an entirely dark area where my party was all trapped on the area-transition tile, couldn't move, and if I clicked ahead my party all took large damage and got the Itchy status for some reason. Then this error window popped up:

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Error : Index was outside the bounds of the array.

*~*~* Click this window, then press Ctrl+C to copy this entire message! *~*~*

at InputManager.mouse_itemDragAndDrop(TileCoord tcOrigin, Vector2 mousePos, Boolean tooltipsOnly, String inputKeyOverride)

at InputManager.handleMouseInput_travel(Single elapsedTime, Actor playerActor)

at InputManager.Update(Single elapsedTime, Actor playerActor)

at Game1.Update(GameTime gameTime)


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OK
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and the game crashed. This has happened repeatedly. I managed to abort entering the back area on loading my autosave and clicking another party member, and I'm just going to stay away from Aulmond until this is fixed.
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Solodric Dec 28, 2021 @ 9:01am 
This bug is affecting Darkferry Grove as well.
game-zerox Dec 28, 2021 @ 10:40am 
This looks very similar to another thread in which groves are corrupted. There is a solution in which is to reset grove progression.

Just follow the instructions on this thread:
https://steamcommunity.com/app/1224290/discussions/0/3163210610844829468/

Hopefully that helps.
Solodric Dec 28, 2021 @ 2:51pm 
It does seem to be the same issue. Well, I'm not too concerned with fixing the problem in my save - I primarily reported it so that the dev could fix it, but I appreciate the link. If I decide I really want to dig into the last couple of groves I'll do as the thread suggests.
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Date Posted: Dec 28, 2021 @ 7:34am
Posts: 3