STAR WARS™: Squadrons

STAR WARS™: Squadrons

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11 DIC 2020 a las 7:45
Update 4.0 Release Notes
Custom matches and new starfighters have been deployed!

Ver la información completa del evento aquí:
https://steamcommunity.com/ogg/1222730/announcements/detail/2905349091218442443
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Mostrando 16-30 de 105 comentarios
Mr White Wizard 11 DIC 2020 a las 8:53 
Added support for TrackIR on PC!!!!

Cheers
Devourment 11 DIC 2020 a las 8:59 
b wing and tie defender! YES!
Mr White Wizard 11 DIC 2020 a las 9:05 
Lot of VR scrubs about to be spanked.
B wing reminds me on Gamecube Star Wars Rogue Squadron II Roque Leader & III Rebel Strike <3 Thanks for the support <3 TAKE MY MONEY FOR STAR WARS GAME THIS WINTER SALE :)
Samaritan 11 DIC 2020 a las 9:18 
Thank you so much for finally adding TrackIR! I didn't think this day would ever come; this is an incredibly welcome surprise!!
Blitz 11 DIC 2020 a las 9:22 
Custom games and a server browser! Thank god. Now we can finally have legit tournaments, I can't wait to see what the community does with it :winter2019happydog:
paulomlf 11 DIC 2020 a las 9:25 
No option to have the AI participate in the custom dogfights?
Snowman 11 DIC 2020 a las 9:41 
Publicado originalmente por Captain Teeters:
Says that PS4 VR support was added for screen tearing / double image when rotating camera, is the same fix applied for PC ? I was having this problem on my Oculus Rift and I have the proper requirements to play this game in VR on min specs, and in ultra specs in non VR.
I just want to enjoy the game in VR without getting annoyed from seeing double my sights and seeing screen tear in my ship controls as I rotate screen.
As I payed for the game and couldn't refund it because I spent more than 2 hours trying to adjust settings to make it work good and decided to just wait for a patch.
I have Intel i7-9700k CPU and 1060 Geforce 6gb.

I have the same issue, but also in other games like HL Alyx and No man's sky. It is a SteamVR or driver issue that is still not fixed. (htc vive)
Sid Longwei 11 DIC 2020 a las 9:49 
I play VR and don't use TrackIR, but I'm very happy for those of you that now get support for it.
sonje 11 DIC 2020 a las 9:49 
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
Sid Longwei 11 DIC 2020 a las 9:59 
Publicado originalmente por Captain Teeters:
Says that PS4 VR support was added for screen tearing / double image when rotating camera, is the same fix applied for PC ? I was having this problem on my Oculus Rift and I have the proper requirements to play this game in VR on min specs, and in ultra specs in non VR.
I just want to enjoy the game in VR without getting annoyed from seeing double my sights and seeing screen tear in my ship controls as I rotate screen.
As I payed for the game and couldn't refund it because I spent more than 2 hours trying to adjust settings to make it work good and decided to just wait for a patch.
I have Intel i7-9700k CPU and 1060 Geforce 6gb.

A 1060 is pretty much bottom end for VR, likely what you're seeing is reprojection. If you don't have a way to monitor frametimes, lower your VR resolution to see if the double image goes away.
CrunchyKiwi 11 DIC 2020 a las 10:26 
server browser finally!
Snowman 11 DIC 2020 a las 10:53 
Publicado originalmente por Sid Longwei:
Publicado originalmente por Captain Teeters:
Says that PS4 VR support was added for screen tearing / double image when rotating camera, is the same fix applied for PC ? I was having this problem on my Oculus Rift and I have the proper requirements to play this game in VR on min specs, and in ultra specs in non VR.
I just want to enjoy the game in VR without getting annoyed from seeing double my sights and seeing screen tear in my ship controls as I rotate screen.
As I payed for the game and couldn't refund it because I spent more than 2 hours trying to adjust settings to make it work good and decided to just wait for a patch.
I have Intel i7-9700k CPU and 1060 Geforce 6gb.

A 1060 is pretty much bottom end for VR, likely what you're seeing is reprojection. If you don't have a way to monitor frametimes, lower your VR resolution to see if the double image goes away.

Indeed a 1060 is more like a regular laptop gpu nowadays.

But I also have the issue on my 1080ti. It worked flawless in the past, but the problems started with a steamvr update some month ago. Fps is still excellent, but the tracking is where the problem is. As long as I keep my head still I have no issues. It is playable, but mildly annoying.
SonicSabre 11 DIC 2020 a las 10:58 
Please allow custom game dogfights vs AI
paulomlf 11 DIC 2020 a las 11:28 
Publicado originalmente por SonicSabre:
Please allow custom game dogfights vs AI

Agreed,
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