STAR WARS™: Squadrons

STAR WARS™: Squadrons

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spicyLEGO Jul 2, 2021 @ 6:16pm
VR review of this game
Is this game worth buying for the VR mode?
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Showing 1-8 of 8 comments
󠀡Dibelabbes Jul 2, 2021 @ 6:54pm 
Yes, definitive. Playing on an Index (9900K, 3080) and the VR mode works flawless at medium settings (textures etc on ultra) at 120% render scale and 90 fps with no reprojection.

If you like space sims its the best VR title out at the moment (check out the X-Wing Alliance VR mod). You do need a flight stick / Hotas or gamepad though.
spicyLEGO Jul 2, 2021 @ 10:09pm 
Originally posted by 󠀡Dibelabbes:
Yes, definitive. Playing on an Index (9900K, 3080) and the VR mode works flawless at medium settings (textures etc on ultra) at 120% render scale and 90 fps with no reprojection.

If you like space sims its the best VR title out at the moment (check out the X-Wing Alliance VR mod). You do need a flight stick / Hotas or gamepad though.
Can I play this using my Oculus Quest 2 controllers?
order66_ Jul 3, 2021 @ 12:58am 
no you can't, but using a console controller or a joystick doesn't subtract from the amazing experience!!1
spicyLEGO Jul 3, 2021 @ 7:31am 
Originally posted by order66_:
no you can't, but using a console controller or a joystick doesn't subtract from the amazing experience!!1
guess I am not buying this game, thanks for the heads up
zuniger Jul 3, 2021 @ 10:05am 
I mean it is fun in VR bu buy it on sale because it has no ♥♥♥♥♥♥♥ content. You have story mode and then 2 multiplayer modes, Game is worth no more then $20 imo. Again fun for a match or two but thats about it.
Hippo Jul 5, 2021 @ 2:02pm 
I've been playing the story mode for 10 hrs. The initial wow factor in VR is huge as you sit in the cockpits and are surrounded by the Star Wars universe in briefings and hangars. The graphics are excellent and the other characters very well implemented and acted.

However, I find the dogfighting extremely disappointing. Most missions you are surrounded by MANY enemies, it's all very fast and just turns into a game of chase the red dots around and hope for the best. It's like trying to play Doom Eternal in VR with a HOTAS. I really want to like this game, but I am so disappointed. Maybe multiplayer is better, but I haven't tried it. I'm reaching the end of the campaign, and I'm just not enjoying it at all. I think I'm about to give up as it's just not fun.

It runs perfectly well for me on a Quest 2, 1080 ti, I think medium settings. ASW kicks in ocassionally.

Is it just me or do the people in the briefings / hangars look too small? The scale seems off.

And is there a manual anywhere? There is a lot going on, lots of keybindings, many of whose functions are not obvious, to me at least.
Last edited by Hippo; Jul 5, 2021 @ 2:05pm
Sixgun77 Jul 5, 2021 @ 6:36pm 
I love the game in VR with an X52 and rudder pedals, but the multiplayer focus is a massive drawback. I'd prefer a dynamic singleplayer campaign instead. I want X-Wing VR, not more online pvp.
Rune Jul 6, 2021 @ 7:32am 
I finally got to try the game with the RTX 3090. The game didn't work that well in 90 Hz, surely wasn't perfectly smooth, but changing levels of super sampling (ss) did nothing - so I figured this wasn't about performance, but some engine ticks.

Then I remembered one dude saying the game was made for 60 fps/Hz - maybe for 2D - and got the idea of trying 120 Hz. That was awesome - game now seems as smooth as it can be using 2 x 60 fps in 120 Hz. And I could now set all settings to Ultra. With the i7 7700K and GTX 1080 I had to lower shadows and volumetric lighting/fog (or whatever that volumetric setting is called, lol).

With the GTX 1080 I could not sustain 60 fps res 150% (res 100% looks bad, you need 150% or better with the Index) - but probably close to 50 fps, with the RTX 3090 I can use Ultra settings and even push res to 200%. Maybe more, but res 200% seems like the sweet spot in most games, also it seems that SteamVR isn't fond of me trying to push res 300% - I often get the error of the res slider disappearing when pushing res 300% and then I'll need to restart SteamVR to get it back.

The game was a mind-blowingly awesome experience with the big fov, 120 Hz and res 200%. I don't recall ever having experienced anything close to this in a cockpit. No matter what happened is was smooth 60 fps all the way. This is by far the "Tie Fighter" I've been dreaming about since 1994.
Last edited by Rune; Jul 6, 2021 @ 7:33am
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Date Posted: Jul 2, 2021 @ 6:16pm
Posts: 8