STAR WARS™: Squadrons

STAR WARS™: Squadrons

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The store page says the game has coop.
Where is it?
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Showing 1-15 of 16 comments
It's an option is 'Fleet Battles Vs AI' though I haven't tried it yet, only seen the option
Last edited by It'sCamellia (Former MadKerbal); Oct 2, 2020 @ 3:42am
Risotto Oct 2, 2020 @ 3:44am 
5v5 PVP is still CO OP
Raell Oct 2, 2020 @ 4:03am 
CO OP over the last roughly 30 years in games has always meant playing a campaign or story with another player.
Magnus Gray Oct 2, 2020 @ 4:26am 
Originally posted by Raell:
CO OP over the last roughly 30 years in games has always meant playing a campaign or story with another player.

Exactly, or at least story-like missions or skirmishes on the side of single player campaign that you progress through. Playing PVP matches with bots isn't exactly what you expect with something marketed "coop" and makes the label worthless if that's the case.
Last edited by Magnus Gray; Oct 2, 2020 @ 4:29am
Nix Oct 2, 2020 @ 5:58am 
Originally posted by Raell:
CO OP over the last roughly 30 years in games has always meant playing a campaign or story with another player.

This. Playing in a team vs other players it's STILL pvp not coop.
Risotto Oct 2, 2020 @ 6:00am 
Originally posted by Nix:
Originally posted by Raell:
CO OP over the last roughly 30 years in games has always meant playing a campaign or story with another player.

This. Playing in a team vs other players it's STILL pvp not coop.
Not according to 2020 gaming.

Hell, league of legends is considered co-op.
SpoonRageMk2 Oct 2, 2020 @ 6:02am 
Game forcing me into single-player, story mode. Do you have to play through story mode to get to PvP/Fleet Battles?
Gog Oct 2, 2020 @ 6:04am 
Originally posted by SpoonRageMk2:
Game forcing me into single-player, story mode. Do you have to play through story mode to get to PvP/Fleet Battles?

No
SchnozBott Oct 2, 2020 @ 6:08am 
Fleet battles vs. AI is exactly that, versus AI. There are no real players on the other team. It is not PvP. You have to toggle it from Solo to Co-op when you enter the menu to configure your vs. AI match.

AI doesn't mean easy though, the bots are no joke.
Gog Oct 2, 2020 @ 6:11am 
Originally posted by Graylord:
Originally posted by Raell:
CO OP over the last roughly 30 years in games has always meant playing a campaign or story with another player.

Exactly, or at least story-like missions or skirmishes on the side of single player campaign that you progress through. Playing PVP matches with bots isn't exactly what you expect with something marketed "coop" and makes the label worthless if that's the case.

Fleet battles is one of the signature modes to play, being able to play it co-op against the AI is actually pretty great.

But yeah, I def want more skirmish co-op missions.

I think not having a a few different co-op missions 'styles', is a bit of a missed opportunity. I mean, the games entire infrastructure is built to support it. I mean, Fleet Battles is itself is pretty ambitious by itself. I just think should have had a couple more types for co-op.

Last edited by Gog; Oct 2, 2020 @ 6:16am
co-op has come to mean people vs AI to me. But co-op campaign is what I usually look for if their is a big story element.
Tigerhawk71 Oct 2, 2020 @ 6:16am 
CO-OP is just forcing 5 players vs AI, and you can pick some of the players.

That's it.
Gog Oct 2, 2020 @ 6:20am 
Just to be clear, there is 100% a PVE mode in this with a bunch of maps and at least 2 difficulties to pick from. The AI pilots also don't screw around.

Programming "lifelike" AI for space combat games is a lot easier to do than something like a FPS.
BigCoqSurprise Oct 2, 2020 @ 6:22am 
Originally posted by SpoonRageMk2:
Game forcing me into single-player, story mode. Do you have to play through story mode to get to PvP/Fleet Battles?
just the 2 first mission (one on each side) to learn how to control the ship, after that you can just right into mp if you want
Tigerhawk71 Oct 2, 2020 @ 6:24am 
Originally posted by Crafty:
Just to be clear, there is 100% a PVE mode in this with a bunch of maps and at least 2 difficulties to pick from. The AI pilots also don't screw around.

Programming "lifelike" AI for space combat games is a lot easier to do than something like a FPS.

If you've seen what the normal difficulty AI looks like, it just points right at the target and follows it perfectly unless or until it has to actually change trajectory. That's not even AI that's just point at thing stay pointed at thing. Motion tracking cameras have better AI.
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Date Posted: Oct 2, 2020 @ 3:37am
Posts: 16