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This doesn't feel like a gta game that much.. Its like they remove alotta stuff that made gta3-gta vc-gta sa great :/
FYI, there are 94 story missions in the game. There is an achievement called "Liberty City Minute" for completing the main story in less than 30 hours. I've done it about 8 times on all three systems, and the fastest I have completed the story is about 20 hours (although I watched every cutscene). If you only do story missions, your completion stat will be just north of 60% at the end. The remaining 40% are side missions and collectibles. To reach 100% completion, you'll have to put in well over 60 hours. Most people take 100+ hours to reach 100% complete.
Also, I wish to add the things Ive liked actually so far..
The radio stations (obviously), the tv-stations, the fake internet, the music.
Only likable chars: Michelle, Brucie, dem rasta rudeboys, mon!, Niko (took a while to start liking niko until he opened up about the war).
Yeah.. so I'm not the only one who feels the game is really slow paced? Compairing to the previous gta games and the standards of our time?
Yeah I totally agree, it was a totally new engine that hadn't been adapted to the gta format just yet.
It seems like the story was chopped up and moved around, and after that, little work was done on the starting blocks of the user experience. The start of any game should motivate the player to continue playing, rockstar knows this.. every game dev out there knows this.
BUT.... people are still supposed to pay and play this.. this aint no showreel.. no tech demo.. this is the finish product.
Rockstar and their distributors okay'd this.
Naw.. I never get those 100% complete save files.. I like to torture myself with grinds ;)
Yeah.. Imma grind the game nonetheless.. I wanna see how it progresses.. Imma stick to mainstory missions from now on.. but its a bit hard to tell at times which is which.. since the main story npcs introduce the sidemission npcs :/
I'm too an longtime pc gamer.. last console I owned was the original nintendo heh.
>>Yeah.. but thats the main point with my critique.. It doesn't make the player feel more immersed in the world of Liberty City...Liberty City has never been so dull..
I could see it if rockstar chose to make gta4 more like a drama film.. a game more in the style of LA Noire (which I also have), then it would be accepted; one knew what one was getting into.
>>I would not call Grand Theft Auto 4 an action game. I would not give it a 9/10.
Seeing how there was alot of hype and hyped reviews over the game at initial release, I cant but help thinking the reviewers fell for hype or got something in exchange for high review scores.
Established Reviewers say its a flawless work of art (98 of 100 score) and the userbase puts it at an above average game (7.8 grade)
http://www.metacritic.com/game/xbox-360/grand-theft-auto-iv
I did a quick google to make sure.. and all the online gamezines and publications give it a 95 of 100 or near a "solid ten" in scores... thats a totally different spot to be in.
LOL! the PC userbase of GTA4 gives it even lower score.. merely a 6.0 http://www.metacritic.com/game/pc/grand-theft-auto-iv
It puts gta4 in the "girl next door" category(which is nothing wrong with) instead of the supermodel category is markets itself as.
Main story missions show up on the mini-map with alphabetic labels (e.g., "R" = Roman, "V" = Vlad, "LJ" = Little Jacob, "B" = Brucie).
http://www.wegame.com/games/gta4/grand-theft-auto-4-missions/
PS - The game really starts picking up steam around Mission #38, "Three Leaf Clover". That's approximately 40% of the way through the main story. If possible, try to progress through that mission, and I think your opinion of the game will change quite a bit.
I figured Little Jacob and Bruice where side missions, since they were not eastern europeans lol
Haha. "The Snow Storm"... Love that mission. :)