Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
YES its remastered/updated from the port/console version./
Proof?
2020's "Grand Theft Auto IV: The Complete Edition" is not a remaster of 2008's "Grand Theft Auto IV for PC" nor of that combined with 2010's "Episodes from Liberty City for PC". which was the context of the original poster's question.
Using our above working definition of "remaster" we could however argue that either PC product is a "remaster" of the PS3/Xbox360 versions. Trust me on that; I just in fact played the Xbox 360 game and there's definite visual improvements to be had from the PC version.
Not "artistic" such improvements but ones concerning only e.g. the same visual art in better resolutions -- but if Rockstar had left the original art lying on a shelve for 12 years and had then released the current version with that art in those better resolutions, would we then not have called it "a remaster"? And if we would have, then why precisely not call the PC product such now, now that only an as to the art itself irrelevant 12-year hiatus is missing?
Questions, questions, ...
I don’t think many people would share your opinion, least of all Rockstar. The PC version of the game is a step down in a number of areas from the console versions and can only reach or exceed the console with mods.