Grand Theft Auto IV: The Complete Edition

Grand Theft Auto IV: The Complete Edition

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Commander Cool Apr 10, 2020 @ 2:08pm
GTA IV helicopter glitch still exists and makes the games final mission unbeatable
I've seen this reported as early as 2013 but the glitch is still present today and is getting worse as CPU speeds improve.

I have a 8700k and this makes the final mission unbeatable in the new complete edition rerelease.

When you jump from a dirtbike to the helicopter that Jacob and Roman and piloting you need to quickly tap space to pull yourself up or a if gamepad.
This is impossible everytime you hit a or space the screen glitches and Niko won't move regardless of how fast you tap.

The only workable solution is to pause the game before the jump open task manager and set CPU affinity to only use 1 CPU core for GTA.
This is not a good workaround for a rerelease that cares more about patching out content then fixing game breaking issues.

Music was removed from radio stations multiplayer was removed and this game breaking bug that means anyone with a CPU faster then most in 2009 which is everyone will be unable to progress past the final mission.
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Showing 1-15 of 68 comments
..:: eeZee ::.. Apr 10, 2020 @ 3:19pm 
Originally posted by Commander Cool:
The only workable solution is to pause the game before the jump open task manager and set CPU affinity to only use 1 CPU core for GTA.
This is not a good workaround for a rerelease that cares more about patching out content then fixing game breaking issues.
R* was never going to fix bugs, glitches or optimize this game. As far as they are concerned, this game is way past it's EOL, development-wise. To circumvent the GFWL key shortage, they came up with this crippled, limited version of the games. It's a small 'miracle'...

BTW, capping the framerate of your game also works. (to 60 fps or 30 fps if you still experience problems) with, for instance, a program like RivaTuner Statistics Server to get past this bug. Just saying this as a general FYI/PSA.
Silver Apr 10, 2020 @ 3:29pm 
Nope not the only solution.
Here is another
install Fraps
set it to fps 30
start it while playing Final mission
when you hang under the helicopter trying to crawl up start recording with fraps.
Then press forward (hold) and tab space like a mad man until Niko crawls into the helicopter.
after that you can turn of fraps and play the rest of the mission.
Lord Of War Apr 10, 2020 @ 4:08pm 
Originally posted by Commander Cool:
I've seen this reported as early as 2013 but the glitch is still present today and is getting worse as CPU speeds improve.

I have a 8700k and this makes the final mission unbeatable in the new complete edition rerelease...

Hi there, owner of i5-7600 quad-core here. The mission was done in the first try w/o any issues. My v-synch was on. Try with it.
SirDuck Apr 10, 2020 @ 10:10pm 
You gotta turn Vysnc on and set your resolution refresh rate to the 60Hz option. Then it'll let you do it.

Rockstar games are not designed to go above 30fps. GTA 5 starts to bug out, even RDR2 starts to bug out.

I don't know why they keep tying stuff to the framerate, it's a bad practice especially for modern standards. Even for 2008 standards tbh
Silver Apr 11, 2020 @ 2:21am 
Originally posted by SirDuck:
You gotta turn Vysnc on and set your resolution refresh rate to the 60Hz option. Then it'll let you do it.

Rockstar games are not designed to go above 30fps. GTA 5 starts to bug out, even RDR2 starts to bug out.

I don't know why they keep tying stuff to the framerate, it's a bad practice especially for modern standards. Even for 2008 standards tbh
You obviously have no idear what you are talking about lol
. I Run GTA V flawless at 144 frames with 0 laag or bugs.
Last edited by Silver; Apr 11, 2020 @ 2:22am
Crit Apr 11, 2020 @ 7:47am 
Originally posted by Silver:
IRun GTA V flawless at 144 frames with 0 laag or bugs.
If you ever played San Andreas at 60+ frames and you'll know without Frame Limiter you can't even swim fast.
In GTAIV it's same problem,the only solution is turn on the VSync,the fps will lock at 60 frames and you can do anything without problems. Just try it bro.
Last edited by Crit; Apr 11, 2020 @ 7:48am
SirDuck Apr 11, 2020 @ 8:42am 
Originally posted by Silver:
You obviously have no idear what you are talking about lol
. I Run GTA V flawless at 144 frames with 0 laag or bugs.

You are outright lying. At 144+ frames you would be failing "Complications" over, and over, and over. Because a car is vibrating so hard it scares simeon into failing the mission.

Also, any physics props become heavier at higher framerates. And cars go physically faster too.

In red dead redemption 2. Core drain rate is tied to framerates. The faster you run the game, the faster they drain.
Last edited by SirDuck; Apr 11, 2020 @ 8:43am
Silver Apr 11, 2020 @ 10:13am 
Originally posted by C9 Hu:
Originally posted by Silver:
IRun GTA V flawless at 144 frames with 0 laag or bugs.
If you ever played San Andreas at 60+ frames and you'll know without Frame Limiter you can't even swim fast.
In GTAIV it's same problem,the only solution is turn on the VSync,the fps will lock at 60 frames and you can do anything without problems. Just try it bro.
I am not talking about San Andreas that game i have no experience with playing on PC and its very old and probly purely optimized for PC just like GTA IV is insanly poor optimized for PC.
I am talking about GTA V where i can set it to 144fps and like i said my game runs flawless so that this guy is saying
'Rockstar games are not designed to go above 30fps. GTA 5 starts to bug out, even RDR2 starts to bug out.'
so basicly this SirDuck is saying you cant play Rockstar games above 30 frames,
which is a lie
yes his patatoe PC might not be able to play above 30 fps?
but others will.
Last edited by Silver; Apr 11, 2020 @ 10:15am
Silver Apr 11, 2020 @ 10:17am 
Originally posted by SirDuck:
Originally posted by Silver:
You obviously have no idear what you are talking about lol
. I Run GTA V flawless at 144 frames with 0 laag or bugs.

You are outright lying. At 144+ frames you would be failing "Complications" over, and over, and over. Because a car is vibrating so hard it scares simeon into failing the mission.

Also, any physics props become heavier at higher framerates. And cars go physically faster too.

In red dead redemption 2. Core drain rate is tied to framerates. The faster you run the game, the faster they drain.
Wow i think you belong on a console forum.
Okihara Jones Apr 12, 2020 @ 9:38pm 
Disappointed to see this bug not fixed, but subscribing to thread... any additional updates appreciated
Sourdough35 Apr 13, 2020 @ 4:56am 
I tried the core affinity solution and it did not seem to work. Niko gets into the Helicopter faster but then I get a message saying "get back in the helicopter" as if it's glitched out. The helicopter blows up almost immediately and crashes for some reason.

Really annoying to even test the solution for this since it takes like 20 minutes just to get to that point in the mission every time.
Commander Cool Apr 13, 2020 @ 5:11am 
Originally posted by bentout12:
I tried the core affinity solution and it did not seem to work. Niko gets into the Helicopter faster but then I get a message saying "get back in the helicopter" as if it's glitched out. The helicopter blows up almost immediately and crashes for some reason.

Really annoying to even test the solution for this since it takes like 20 minutes just to get to that point in the mission every time.

I just completed that mission not sure what cpu you are running but just before taking the jump i paused the games and set cpu affinity to only use cpu 0. I then made the jump pulled myself up to the helicopter and as soon as i had control i paused the game and switched back.

I completely get you when i had it happen to me i turned the game off and was almost going to never try to beat it again until i found that solution.

It's a horrible bug to still have considering the game was launched in 2008 and firing up the new version of the game it has copyright 2006 to 2020 indicating that they had updated the game in some ways.

Sourdough35 Apr 13, 2020 @ 8:50am 
Originally posted by Commander Cool:
Originally posted by bentout12:
I tried the core affinity solution and it did not seem to work. Niko gets into the Helicopter faster but then I get a message saying "get back in the helicopter" as if it's glitched out. The helicopter blows up almost immediately and crashes for some reason.

Really annoying to even test the solution for this since it takes like 20 minutes just to get to that point in the mission every time.

I just completed that mission not sure what cpu you are running but just before taking the jump i paused the games and set cpu affinity to only use cpu 0. I then made the jump pulled myself up to the helicopter and as soon as i had control i paused the game and switched back.

I completely get you when i had it happen to me i turned the game off and was almost going to never try to beat it again until i found that solution.

It's a horrible bug to still have considering the game was launched in 2008 and firing up the new version of the game it has copyright 2006 to 2020 indicating that they had updated the game in some ways.

Ugh, no idea why it didn't work. Ordinarily, I'd just test it a few times in case I screwed something up, but when it takes so long - why bother?

I did almost exactly what you've described and I do have a fairly good processor. i7 8086k at 4.00 Ghz (kept at stock speeds). As soon as I see the target for the boat to reach to engage the helicopter jump, I tab out and switch the game to Core 0. Go back in, drive the boat to the yellow arrow under the helicopter, engage the little minigame, spam the button to get Niko in. The only thing I didn't do was tab back to re-enable the other cores. Mainly because the helicopter seems to spin out of control and explode almost immediately with a prompt that says "get back in the helicopter" (even though I AM in the helicopter!).

It happened when I didn't touch the affinity settings and happened almost exactly the same when I tried this fix.

Having a game that's buggy AF with zero intent to ever fix it is shameful enough. It's a whole new level when a seemingly-unavoidable bug makes the game virtually impossible to actually finish at all and the developer continues to sell it.
B Dawg Apr 13, 2020 @ 9:02am 
Just get Fusion Fix and cap the game to 60. Older GTAs had to be played at 30 to run properly, for IV it's 60, otherwise enjoy this mission being unpassable and motorcycles being undriveable as a result.
Laptop Apr 13, 2020 @ 10:36am 
A fix I remember from years ago was limiting the game process to one CPU core only (via Task Manager) and then changing it back once you're in the helicopter).
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