Grand Theft Auto IV: The Complete Edition

Grand Theft Auto IV: The Complete Edition

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Multiplayer being shut down . . .
this is why it should be a legal requirement of any online software video game to release a public Dedicated Server version of their games (like Valve did for CSS and L4D2), so if later the company shuts down online then private customers or Server Hosting Communities can download and run a dedicated server for each other to keep playing the product they paid for

unless its a MMO RPG game like Warcraft or something cuz that is a little different, although even in that situation they should have to release dedicated servers, just any community server cant take payment or even donations since the legit servers have a subscription fee

(even tho subscription games are dumb to begin with cuz these days with lootboxes, microtransactions, and all the other ways devs benefit from users playing their games, if anything they would rather make it free to keep ppl playing, but as long as ppl are willing to pay then they may as well get paid to get the benefits of users playing right? let alone they still get the up front price of the game cost too)
最后由 DG | Tom Da Bomb [S] [D] 编辑于; 2020 年 2 月 22 日 下午 11:31
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正在显示第 1 - 15 条,共 87 条留言
B Dawg 2020 年 2 月 20 日 上午 1:34 
Don't update the game, problem solved.
DG | Tom Da Bomb [S] [D] 2020 年 2 月 20 日 上午 11:28 
you cant not update the game and still play the version you have, Steam removed that option back around 2014 or 2015, now you can only turn it to "only update when i launch it" so when you try to play your still gonna have to get whatever Steam updates, and Steam removed those options so when things like this happened we are forcing to follow along (or im guessing the big game devs / publishers got complaining to Steam about it so they removed it)

not only that but if Rockstar isnt going to run Dedicated Servers through the GFWL system it doesnt matter if we users have the old version on PC that uses it, although they do still have to run them for the Xbox versions online to work so there are still GFWL servers to use, which shows you they arent doing this for us obviously lol

if they shut them all down for GFWL tho we need a community server option to be able to play, thats just it theres no other option unless they hook the game up to Steams API for server matchmaking, which is what they should have done from day 1 like they did with GTA5, until they also changed GTA5 a few months ago so it forces the R launcher :rfacepalm: and in GTA5 it literally does nothing since the matchmaking still runs through Steam for their servers
最后由 DG | Tom Da Bomb [S] [D] 编辑于; 2020 年 2 月 20 日 上午 11:31
B Dawg 2020 年 2 月 20 日 上午 11:52 
you cant not update the game and still play the version you have, Steam removed that option back around 2014 or 2015, now you can only turn it to "only update when i launch it"
Then don't launch it through steam, just launch it through the game folder.
Alternatively, you can rename the game folder, then let Steam update nothing, and just rename your game folder back once it's done.

not only that but if Rockstar isnt going to run Dedicated Servers through the GFWL system
That's the thing. They're not running any dedicated servers. The game doesn't use any. It only uses GFWL as a master server to connect people with each other, the servers are players computer, aka Peer 2 Peer networking.

if they shut them all down for GFWL tho we need a community server option to be able to play
Microsoft doesn't seem interested in shutting down GFWL yet, so who knows how long it will keep running, it will definitely go past March 19th. And when it does shut down, we have an alternative set up, even running the original game modes, a friend made it work in one day on CitizenIV lol.
DG | Tom Da Bomb [S] [D] 2020 年 2 月 20 日 上午 11:59 
o well yeah luckily you still can launch this game outside of Steam but im not sure how long that will last, and im not sure how that still preserves our online functionality

are you sure? im fairly certain its not just a Local Host connection through GFWL, thats why it isnt working anymore right now already, so no GFWL isnt shut down but their servers are

yes Microsoft is shutting down GFWL support i guess, so there are no servers running through it, which that doesnt mean you cant login to the system offline and play single player, but again the point was preserving online functionality for users that paid for the game product it was included with, so thats the point here they should have to release whatever type of server system they use so players and server communities could run the infrastructure for themselves and each other

i could see this happening with CitizenIV cuz it definitely does use Local Host / P2P connections
rusty_dragon 2020 年 2 月 20 日 下午 12:10 
ESA publishers doing everything to prevent such law. Cause it would ruin their gatekeeping on MP servers and milking of customers.

Another way to help this issue is to rail as a community for games that have LAN support. I've been talking about it for years, but sadly people to far-sighted to think strategically.

Two decades ago LAN was a mandatory feature, and you still can play those classical games in multiplayer dispute all official MP servers are long-dead.
rusty_dragon 2020 年 2 月 20 日 下午 12:14 
o well yeah luckily you still can launch this game outside of Steam but im not sure how long that will last, and im not sure how that still preserves our online functionality

are you sure? im fairly certain its not just a Local Host connection through GFWL, thats why it isnt working anymore right now already, so no GFWL isnt shut down but their servers are

yes Microsoft is shutting down GFWL support i guess, so there are no servers running through it, which that doesnt mean you cant login to the system offline and play single player, but again the point was preserving online functionality for users that paid for the game product it was included with, so thats the point here they should have to release whatever type of server system they use so players and server communities could run the infrastructure for themselves and each other

i could see this happening with CitizenIV cuz it definitely does use Local Host / P2P connections
But do M$ really shutting down GFWL? I have strong doubt that's even a thing.
最后由 rusty_dragon 编辑于; 2020 年 2 月 20 日 下午 12:14
TROGDOR 2020 年 2 月 20 日 下午 12:47 
This seems like the worst way to hint that GTA 6 is on the horizon - scuppering the multiplayer of the back catalogue, trying to get people out of playing GTA multiplayer that can't be monetised. There is no other reason I can think of to not continue to allow peer-to-peer multiplayer, and it's scummy as hell.
B Dawg 2020 年 2 月 20 日 下午 12:57 
引用自 rusty_dragon
But do M$ really shutting down GFWL? I have strong doubt that's even a thing.
It's not. He's spreading false information. M$ have only shut down the GFWL marketplace a couple of years ago and haven't said anything else about it since.
最后由 B Dawg 编辑于; 2020 年 2 月 20 日 下午 12:58
DG | Tom Da Bomb [S] [D] 2020 年 2 月 20 日 下午 1:18 
引用自 rusty_dragon
But do M$ really shutting down GFWL? I have strong doubt that's even a thing.

no they cant shut down GFWL as a whole cuz users already have it installed, they are shutting down the Server access for it, so you cant play GTA 4 online on Xbox 360 right now last i checked, which only affects the older games using GFWL from the 360 days

-
most newer games after the Xbox One came out are using microsofts Xbox App features to run multiplayer for games, even from the Steam version which they did it right there, you launch the game and just type in your xbox account to login to its systems for that game through Steam (like Gears 5 and Halo on Steam)

no forcing you to login to Xbox App or GFWL after launching the game from Steam, of course even then they should have to release a Dedicated Server version of those games so when they inevitably shut down the servers customers and communities can host them for each other
最后由 DG | Tom Da Bomb [S] [D] 编辑于; 2020 年 2 月 20 日 下午 1:23
DG | Tom Da Bomb [S] [D] 2020 年 2 月 20 日 下午 1:27 
引用自 TROGDOR
This seems like the worst way to hint that GTA 6 is on the horizon - scuppering the multiplayer of the back catalogue, trying to get people out of playing GTA multiplayer that can't be monetised. There is no other reason I can think of to not continue to allow peer-to-peer multiplayer, and it's scummy as hell.

yes all that lol, but also its about forcing users to their R launcher which they have to disconnect it from GFWL to do so, that way they can make of marketing content cuz users have to see their platform to play the game even from other platforms they bought it from, and probably data collection on players etc. which they arent even hooking up the new version to another MP system like Steam already has lol, or their launcher like they changed GTA5 to do

(or i think it does, that or GTA5 has to use the Steam API for MP and just forced the R launcher for no reason like the new GTA4 will :rfacepalm: im not exactly sure i didnt check the MP system for 5 that closely after the change)
最后由 DG | Tom Da Bomb [S] [D] 编辑于; 2020 年 2 月 20 日 下午 1:27
DG | Tom Da Bomb [S] [D] 2020 年 2 月 20 日 下午 1:29 
引用自 B Dawg
He's spreading false information.

lol take it easy killer, i thought this was a discussion, im not ignoring you and posting video on video trying to reach other ppl in an attempt to mislead, so i think your jumping the gun there

yes they did shut down the marketplace a few years ago, but in 2020 its the actual server access now, im fairly certain theres Dedicated Servers for GTA4 online just like 5, although if there isnt that just makes it worse cuz yeah theres no reason to block it for console users lol, cuz its not like its updated and changed so they have to keep supporting it like the PC version
最后由 DG | Tom Da Bomb [S] [D] 编辑于; 2020 年 2 月 20 日 下午 1:30
rusty_dragon 2020 年 2 月 20 日 下午 2:07 
引用自 rusty_dragon
But do M$ really shutting down GFWL? I have strong doubt that's even a thing.

no they cant shut down GFWL as a whole cuz users already have it installed, they are shutting down the Server access for it, so you cant play GTA 4 online on Xbox 360 right now last i checked, which only affects the older games using GFWL from the 360 days

-
most newer games after the Xbox One came out are using microsofts Xbox App features to run multiplayer for games, even from the Steam version which they did it right there, you launch the game and just type in your xbox account to login to its systems for that game through Steam (like Gears 5 and Halo on Steam)

no forcing you to login to Xbox App or GFWL after launching the game from Steam, of course even then they should have to release a Dedicated Server version of those games so when they inevitably shut down the servers customers and communities can host them for each other
So there are no good reason to remove GTAIV multiplayer. Rockstar could've just replenish GFWL keys like they did before. But Take Two used this as an excuse to kill MP.
And put achievements as damage control measurement.

It looks more an more like ESA conspiracy to ruin old games and prevent new generation to learn that there were better quality games in the past. Before AAA conveyor belt, microtransactions and Games As A Service retardation.
rusty_dragon 2020 年 2 月 20 日 下午 2:12 
引用自 TROGDOR
This seems like the worst way to hint that GTA 6 is on the horizon - scuppering the multiplayer of the back catalogue, trying to get people out of playing GTA multiplayer that can't be monetised. There is no other reason I can think of to not continue to allow peer-to-peer multiplayer, and it's scummy as hell.

yes all that lol, but also its about forcing users to their R launcher which they have to disconnect it from GFWL to do so, that way they can make of marketing content cuz users have to see their platform to play the game even from other platforms they bought it from, and probably data collection on players etc. which they arent even hooking up the new version to another MP system like Steam already has lol, or their launcher like they changed GTA5 to do

(or i think it does, that or GTA5 has to use the Steam API for MP and just forced the R launcher for no reason like the new GTA4 will :rfacepalm: im not exactly sure i didnt check the MP system for 5 that closely after the change)
GTA V doesn't multiplayer servers doesn't require third-party launcher to access multiplayer features. No game really needs it.

Also GTAV servers are beggars cloud crap, they are not even proper dedicated servers. GTAIV MP servers are much better and allow more interaction. Also load instantaneously. Take-Two is so greedy to make most cheap and least performing cloud "servers" for GTAV.

Even better than that. RDR2 has solved loading time issues on consoles. They've improved servers and MP loads instantaneously. While PC version has same insanely long loading time as GTAV has.
rusty_dragon 2020 年 2 月 20 日 下午 2:13 
引用自 TROGDOR
This seems like the worst way to hint that GTA 6 is on the horizon - scuppering the multiplayer of the back catalogue, trying to get people out of playing GTA multiplayer that can't be monetised. There is no other reason I can think of to not continue to allow peer-to-peer multiplayer, and it's scummy as hell.
I won't be buying GTAIV or anything Take Two/2K after that. It was last straw.
DG | Tom Da Bomb [S] [D] 2020 年 2 月 20 日 下午 2:40 
引用自 rusty_dragon

yes all that lol, but also its about forcing users to their R launcher which they have to disconnect it from GFWL to do so, that way they can make of marketing content cuz users have to see their platform to play the game even from other platforms they bought it from, and probably data collection on players etc. which they arent even hooking up the new version to another MP system like Steam already has lol, or their launcher like they changed GTA5 to do

(or i think it does, that or GTA5 has to use the Steam API for MP and just forced the R launcher for no reason like the new GTA4 will :rfacepalm: im not exactly sure i didnt check the MP system for 5 that closely after the change)
GTA V doesn't multiplayer servers doesn't require third-party launcher to access multiplayer features. No game really needs it.

Also GTAV servers are beggars cloud crap, they are not even proper dedicated servers. GTAIV MP servers are much better and allow more interaction. Also load instantaneously. Take-Two is so greedy to make most cheap and least performing cloud "servers" for GTAV.

Even better than that. RDR2 has solved loading time issues on consoles. They've improved servers and MP loads instantaneously. While PC version has same insanely long loading time as GTAV has.

k i didnt think so, i figured the R launcher in 5 was just to get users on it and see its content, while the multiplayer still uses the Steam API to make connections to their cloud system (ya horrible way to do MP for a game with shooting and fast paced gameplay)

ya thats my point really none of these devs / publishers need to pack their Uplay, Origin, R launcher etc. with their games on Steam or other platforms, they just want to get users there, this is what happens when customers accept things like Exclusive games
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发帖日期: 2020 年 2 月 20 日 上午 12:22
回复数: 87