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Αναφορά προβλήματος μετάφρασης
No, it's not. Multiplayer in GTA:O uses client-server model. I'm really surprised why you insisting so much to put everything upside-down. Especially how you've tried to do it with FiveM's description. But anyway. I'm not interested to waste time on you, will go forward and block you.
Technically it's really not that hard, and we know that R* has GTAIV source code, people who are still familiar with it. For reference many companies updated multiplayer support for their games after GameSpy been shut down.
No they don't, that's even the wrong technical term for what R* uses for it's peer to peer in GTA:O MP. Try another fairy tale. Maybe it will work this time. You never know!
It's their own description...
Not surprised everything is upside down for you, BTW. Totally makes sense to me.
Don't provide any evidence for your baseless assertions on your way out. Bye!
Making up fairy tales again.
This is a public forum, anybody can react to everybody on everything.
last i knew if you tried to play GTA4 on Xbox 360 right now it WONT work, that is because Rockstar the dev / publisher has stopped hosting their Dedicated Server through the MS GFWL system, so yes its shut down doesnt matter if you find a way to keep Steam from updating you
the servers arent run by MS they are run by Rockstar, just like with GTA5, although that doesnt mean if all the servers are taken that the game cant run a local host connection instead with p2p, but doesnt matter if Rockstar is shutting down functinality of their game through the platforms server system, even if it was just Local Host if they disable connections through their MP system on GFWL players still cant use it, although if it is a Local Host connection then theres 0 reason for them to turn it off and change it
like i said before it needs its platform for MP server communication if it was made for it, devs can make games not use a platform for server connection tho, so they could update this GTA4 and make it use Steam for online connections, and release dedicated servers for it and ppl could run them themselves, but they are just shutting down whats there for . . . i dont know really no reason lol, other than they dont wanna pay for the server hosting and want ppl to buy newer game version to get online play thats how they set it up for us
things like FiveM are the closest thing we have had to full support for a rockstar game allowing ppl to run a "dedicated server" and customize the gameplay while letting players choose what they wanna play
Also, there are no dedicated servers. Just GFWL (PC)/Xbox Live (Xbox)/PSN (PS3) and peer 2 peer.
As for consoles, there must be dedicated servers for GTAIV, since console hardware won't handle increased load.
Also, I don't see why consoles wouldn't be able to handle it, I mean, they reduced traffic/npc/police variety in Multiplayer (no police patriots, no FIB, only one of the police cars is used, no fat cops, traffic/npcs don't operate on a per map zone basis like in Singleplayer, rather just go through a single small list of them hence why you can't get majority of vehicles in multiplayer or see over half the npcs the game has to offer), you only get to play as 2 player models instead of being abe to pick from the list of npcs, and other things, which were very likely for that reason. Shame these Multiplayer downgrades weren't removed from the PC version.
To say it's simple, it's like LAN but without fixed host. Main simulation in GTAIV been run and coordinated by the server.
Past gen consoles would die from such hosting. Cause game already squeeze every bit of performance to run there.
k if you keep the old version of GFWL it should work theoretically, at least until theres an update that breaks the old version of GFWL cuz nobody is updating or supporting it working for Windows 10 or whatever and then we are screwed, otherwise it should work hopefully lol, if it just uses a p2p local host connection to the lobby leader
or hopefully someone makes a "dedicated server" patch / download for this game too, which would also need a mod to connect to it cuz it could show up in the GFWL matchmaking browser, but ehh we'll see cuz im sure most ppl have moved to 5s online or other things
* when i tried to comment earlier today it said my account didnt have permissions to comment here, but now its open, so im guessing theres some flip flopping around Rockstar on how to deal with this, and it would definitely be worse for them to try and stifle users and discussions lol (so theres a good chance sometime a bunch of discussions will be removed, but we'll see)
or let them know they should fix it and make sure it works through Steam or something, otherwise we will have to look through legal avenues for them unnecessarily removing content from a product users already bought (really everyone should definitely do it for GTA5 being forced to the Rockstar Launcher, cuz there was literally no other reason for that than to force users to see the R launchers content), of course we might get screwed anyway but its worth a try, otherwise if any game can do this why did we buy the games with multiplayer?
i mean i get it costs them something to keep dedicated servers hosted if a MP game uses them, in which case they should have to release the dedicated server for their game to so ppl can host their own if they want, although if this game uses regular Local Host connections thats not necessary and theres no reason for them to be changing it now