Gunfire Reborn

Gunfire Reborn

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2020年7月30日 5時07分
新武器新オカルトスクロール新宝庫ステージ!7月30日大更新!
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https://steamcommunity.com/ogg/1217060/announcements/detail/2731948456095898045
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I feel like it would be nice if there was something else you could use the life essence on maybe add another talent tree or just add something like cosmetics for the characters. I would like to hear other opinions on what the life essence should be used on
Zhen 2020年7月31日 22時11分 
希望能有新難度 說真的精英也不算難
Hello, I love your game and I propose more content ideas that I hope you like and take into account :-)

- How about an inventory for the character (helmet, gloves, armor, boots, rings) that are kept if you complete the race and lose everything if you die?

- A more extensive skill tree and a special one that goes up one point if you complete your career and resets if you ever die, TOTAL 2 skill trees one fixed and one that you can lose: -S xD

- I guess it is already taken into account, there will be more acts, right? and more levels of difficulty.

- A battleroyale mode for 20-50 players in some of the labyrinth stages? with single player or in pairs?

thanks for reading me
Nice! Keep Up! All we need is more heroes/weapons and bosses :D
Please lower the goals for some of the weapon unlocks.

Killing 100 arrogant lobsters killed with fire is an unrealistic goal for unlocking demonlore. Only 1.0% of players have killed 30 crabs with fire(around 10 per game). There are probably 3-5 arrogant lobsters per playthrough. Meaning I must play 25-50 games in a row with only fire weaponry to unlock a weapon. This will almost never happen through regular play. It will take thousands of hours, or 50-100 hours of purposeful grinding. So please lower it to 10. This can be done in a few playthroughs without it being super easy.
add a prestige system and weapon upgrades and unlimited dungeon crawler mode, those lobsters are killing me
Boring game just same all over the time . Immortal Redneck is mutch better but dont have coop only if it does would be the best game in this genre .
I hope the next update they fix the issue with reviving your allies, I'll be on top of them and it either takes a few seconds or I have to move away and back for the prompt show
Beene 2020年8月1日 17時49分 
Davichini の投稿を引用:
Hello, I love your game and I propose more content ideas that I hope you like and take into account :-)

- How about an inventory for the character (helmet, gloves, armor, boots, rings) that are kept if you complete the race and lose everything if you die?

- A more extensive skill tree and a special one that goes up one point if you complete your career and resets if you ever die, TOTAL 2 skill trees one fixed and one that you can lose: -S xD

- I guess it is already taken into account, there will be more acts, right? and more levels of difficulty.

- A battleroyale mode for 20-50 players in some of the labyrinth stages? with single player or in pairs?

thanks for reading me

"a battleroyale mode"??? dude... the game is 10 bucks, you can be more than happy if they add more stages in the future... it has single and coop already.... cant believe someone even thinking of battle royale in that kind of game...
We need a cancel button when finishing stage. In case someone didnt finish is vault.. whateva.. !!
Beene の投稿を引用:
Davichini の投稿を引用:
Hello, I love your game and I propose more content ideas that I hope you like and take into account :-)

- How about an inventory for the character (helmet, gloves, armor, boots, rings) that are kept if you complete the race and lose everything if you die?

- A more extensive skill tree and a special one that goes up one point if you complete your career and resets if you ever die, TOTAL 2 skill trees one fixed and one that you can lose: -S xD

- I guess it is already taken into account, there will be more acts, right? and more levels of difficulty.

- A battleroyale mode for 20-50 players in some of the labyrinth stages? with single player or in pairs?

thanks for reading me

"a battleroyale mode"??? dude... the game is 10 bucks, you can be more than happy if they add more stages in the future... it has single and coop already.... cant believe someone even thinking of battle royale in that kind of game...


Dude if that game mode is even in tetris.

A pvp mode that has all the rooms open and every x time some rooms are turning red to leave them because they will be closed with fire and you will die, for example.

It is worth 10 euros because it is in pre mode ... When it has more content or is finished it will be worth more money, it happens with all prealpha games.

I give ideas because if they add more content it will have more added value and therefore more value in general.
Keep up the great work :) i love the new changes to skills (combining certain ones, ect) and the new weapons. After this update it kinda hit me how i can build my character with certain occult scrolls and weapons. excited for whats coming next. Haven't tried the dog character yet but am excited for new characters in the future.
到底是什么时候更新?
edge363 の投稿を引用:
Please lower the goals for some of the weapon unlocks.

Killing 100 arrogant lobsters killed with fire is an unrealistic goal for unlocking demonlore. Only 1.0% of players have killed 30 crabs with fire(around 10 per game). There are probably 3-5 arrogant lobsters per playthrough. Meaning I must play 25-50 games in a row with only fire weaponry to unlock a weapon. This will almost never happen through regular play. It will take thousands of hours, or 50-100 hours of purposeful grinding. So please lower it to 10. This can be done in a few playthroughs without it being super easy.

My god..why do you want to get everything served like a child? ;)
archieve it!
螢火跟鬼一樣
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