Gunfire Reborn

Gunfire Reborn

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nivada94 Jan 31, 2022 @ 1:03am
3
This game needs workshop support.
Hello guys, i am here again with another suggestion and an explenation of why i think it is a needed addition to the game.


The idea is simple the game most allow workshop access so people can make their own modifications to the game.

With in the start menu of the game having a button to turn on or off workshop items you downloaded. However if you have workshop items on you don't get any achievements or unlocks for weapon requirements.

Why would we need a workshop you may ask?

The answer is simple, there is so many good ideas going around for the game right now, like new character ideas, endless modes ideas, challenge ideas, qol ideas.

That i fear the developer won't have enough time to put all the good ideas into the game or it will take a super long time.

While if you make a workshop, the community can make mods based off those idea, so a mod that makes a new character so you can play a new character type, a mod for endless mode, a mod for challenge mode. a mod for reincarnation 9,10,11,12

You name it or think of it, with workshop the community could make it, without overloading the dev with possibly too much workload.

the added benefit is, the dev can relax a bit then and work on his own pace more, since the good ideas going around will be in game via workshop.
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Showing 1-15 of 21 comments
MHD75 Jan 31, 2022 @ 2:13am 
Would be amazing if they added it.
Fluff Jan 31, 2022 @ 4:16am 
I heard it's harder to implement workshop support to a game that didn't have it from the start, but it's surely possible. I again suggest taking Vermintide 2 as an example, where there is an official realm with mods sunctioned, allowed by developers. And unofficial realm, where all mods allowed. Could be like that to prevent possible game breaking mods
Bif Jan 31, 2022 @ 6:25am 
Maybe nivada94 mentioned this: Mods improve the franchise. We just have one Gunfire Reborn now, but Duoyi would be foolish not to build on and expand the game into a series. Subsequent games can incorporate mods that work and synergize with the developers' strategic direction.
Eudicots Jan 31, 2022 @ 8:19am 
Highly doubt workshop would be added anytime soon. This is a suggestion that has come up since 2020. Modding seems like a touchy subject since its discussion was banned in the official discord (don't know if it still is since I haven't been on it this year).
Bif Jan 31, 2022 @ 10:10am 
It is probably indelicate to bring up the fact that there is no particular reason the game cannot be modded right now. All that is lacking is "official support".
Ninja Zyborg Jan 31, 2022 @ 11:02am 
Originally posted by Bif:
It is probably indelicate to bring up the fact that there is no particular reason the game cannot be modded right now.
they might need to mess with their anticheat a bit
Bif Jan 31, 2022 @ 11:08am 
I don't see EAC, Valorant, or any of the usual anti-cheat schemes. Considering it's PVE running peer2peer, there's no real reason for intrusive anti-cheat. Also it would take quite a nibble out of profits. They do have a cheat reporting system, which poses no difficulty.
Psixi Jan 31, 2022 @ 1:58pm 
I personally would never buy a DLC if mods existed, so that might be a reason to why they wouldn't be open to the idea.
Cyanmurder Jan 31, 2022 @ 8:22pm 
I wouldnt either, when theres mods implemented, cheaters and hackers gonna ruin the game.
Bif Jan 31, 2022 @ 10:09pm 
Originally posted by SUPERFLY:
I wouldnt either, when theres mods implemented, cheaters and hackers gonna ruin the game.
You do realize this is PVE, right? Cheaters and hackers want to abuse other players, not help other players murder bad bunnies and cartoon coyotes. Yeesh.
nivada94 Feb 1, 2022 @ 1:17am 
Originally posted by SUPERFLY:
I wouldnt either, when theres mods implemented, cheaters and hackers gonna ruin the game.

I see your point but raise my counter argument, if you implement the lobby idea somebody else had where you can browse lobbies, you can add workshop mod support, have the lobby system show what mods a host has in their lobby, which if you would enter you would download the same mod automatically.

That way you can prevent yourself joining lobbies of people who have workshopped in that they start with a level 100+ weapon for example.

And with the official workshop support it would mean they would not earn any unlocks or achievements for that run.

On the hackers issue, hackers are already in this game probably(almost any semi popular game has hackers) They would not work via the workshop, cause the workshop mods prevent achievements or unlock progress from happening so they would still use the methods they had before to hack themselves progress.
(which is fine, i don't care if somebody hacks the game and unlocks the demonlore for himself right away it does not affect me, only hackers i care about are the ones that go on multiplayer and try to ruin games of other people)



Originally posted by Bif:
Originally posted by SUPERFLY:
I wouldnt either, when theres mods implemented, cheaters and hackers gonna ruin the game.
You do realize this is PVE, right? Cheaters and hackers want to abuse other players, not help other players murder bad bunnies and cartoon coyotes. Yeesh.

Another good point and like i said earlier with the lobby system somebody else suggested + workshop mod support you can only join the lobbys that have interesting workshop mods on anyway, so you can prevent lobbies with a mod called mortarstart+100 (which would start you with a +100 mortar)

And join the ones you are intrested in for example i know you are a good player, so if you saw a lobby with mod extrareincarnationdif which adds another 8 extra reincarnation difficulties so you can go up to 16 i am pretty sure you would join it.



It is all basically on how you implement it.

I even got an example of another popular game that is sorta simular to this one, where you have something like this already happening.

Risk of rain 2 if you browse online lobbies there, you have xp share lobbies, item share lobbies, and other kinds of lobbies that allow you to have more then 4 people in a run, allow you to join mid run and so forth.

All things you can see in the lobby browser there so you can pick what lobbies you want to join on what you like in it.
Jeffrey Feb 2, 2022 @ 11:56pm 
+1
Kyuirah Feb 3, 2022 @ 9:18am 
I don't think this game can have workshop for the same reason RoR2 doesn't have workshop. It was never designed for it. adding workshop isn't like just flipping a switch and "boom, mod support". Mods that get made for things like Risk of Rain 2 only happen through very hacky third party programs. And even then , notice that the mods for Risk of Rain 2 don't normally add anything , instead they always replace something.


Is mod support / workshop a good idea? Of course. Who would say no? More content and extended game life is always a good thing. Do I think it will ever happen? No. Not on steam workshop at least. You may find some third party mods though.


"If it's a good thing then why would the devs not do it?"
Because they've pretty much moved on from the main development of this game. And adding mod support would require lots of work while they get no profit from it (cant really charge to add mod support). And no, adding mod support isnt going to bring a huge player base to the game and get them money lol. This is a very niche game and it's already past it's big release prime time.

And on a final note , not every dev likes giving their community the ability to mod their game. Some people actually like making a game of their vision and design and seeing people tear that vision and design apart with mods doesn't always feel good. I personally refuse to play with people who mod Left 4 Dead 2 in crazy ways. Cause I like Left 4 Dead for what it is, a zombie shooter. When you mod it out so it looks more like an anime waifu vs teletubbies game , it just doesn't feel this same to me anymore.
Last edited by Kyuirah; Feb 3, 2022 @ 9:24am
nivada94 Feb 7, 2022 @ 2:37pm 
Originally posted by Kyuirah:
I don't think this game can have workshop for the same reason RoR2 doesn't have workshop. It was never designed for it. adding workshop isn't like just flipping a switch and "boom, mod support". Mods that get made for things like Risk of Rain 2 only happen through very hacky third party programs. And even then , notice that the mods for Risk of Rain 2 don't normally add anything , instead they always replace something.


Is mod support / workshop a good idea? Of course. Who would say no? More content and extended game life is always a good thing. Do I think it will ever happen? No. Not on steam workshop at least. You may find some third party mods though.


"If it's a good thing then why would the devs not do it?"
Because they've pretty much moved on from the main development of this game. And adding mod support would require lots of work while they get no profit from it (cant really charge to add mod support). And no, adding mod support isnt going to bring a huge player base to the game and get them money lol. This is a very niche game and it's already past it's big release prime time.

And on a final note , not every dev likes giving their community the ability to mod their game. Some people actually like making a game of their vision and design and seeing people tear that vision and design apart with mods doesn't always feel good. I personally refuse to play with people who mod Left 4 Dead 2 in crazy ways. Cause I like Left 4 Dead for what it is, a zombie shooter. When you mod it out so it looks more like an anime waifu vs teletubbies game , it just doesn't feel this same to me anymore.
Yeah workshop would require a ton of work.

But the development being stopped is not a valid thing to not get workshop support in my eyes.

If you as a developer are ending your development on a game, the last thing in my eyes that you should develop is workshop support.

Simply cause if you do that, you allow other people to create new mods for you game, expand your game, and make it so much more extra costumizable.

Otherwise you will have a steam forum with super many good ideas going around, but none ever being implemented.

While with workshop support the ideas would end up as workshop mods, thus everybody being happy.
Kyuirah Feb 9, 2022 @ 6:59am 
Originally posted by nivada94:

But the development being stopped is not a valid thing to not get workshop support in my eyes.

If you as a developer are ending your development on a game, the last thing in my eyes that you should develop is workshop support.

Simply cause if you do that, you allow other people to create new mods for you game, expand your game, and make it so much more extra costumizable.

Otherwise you will have a steam forum with super many good ideas going around, but none ever being implemented.

While with workshop support the ideas would end up as workshop mods, thus everybody being happy.
Adding mod support has a cost . Gaming studios are a business. If the business decides that the cost to add mod support outweighs the profits , they're not going to do it , especially after a game is already past it's release.

Not every "good idea on the steam forums" is a good idea. Just because 4 people on the steam forums think an idea is great , doesn't mean it's great for the game.

and again , even if EVERYONE on the steam forums wanted mod support , doesn't mean the devs should do it. Like I said , maybe they wanted to make their game . Not a super customizable game that anyone can turn into anything they want.

Think if you made a game and you were really proud of the things you did , the art and animations and music for a boss fight. But everyone downloads a mod and replaces the entire fight with Shrek. Some people don't like this idea.
Last edited by Kyuirah; Feb 9, 2022 @ 7:00am
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Date Posted: Jan 31, 2022 @ 1:03am
Posts: 21