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I see your point but raise my counter argument, if you implement the lobby idea somebody else had where you can browse lobbies, you can add workshop mod support, have the lobby system show what mods a host has in their lobby, which if you would enter you would download the same mod automatically.
That way you can prevent yourself joining lobbies of people who have workshopped in that they start with a level 100+ weapon for example.
And with the official workshop support it would mean they would not earn any unlocks or achievements for that run.
On the hackers issue, hackers are already in this game probably(almost any semi popular game has hackers) They would not work via the workshop, cause the workshop mods prevent achievements or unlock progress from happening so they would still use the methods they had before to hack themselves progress.
(which is fine, i don't care if somebody hacks the game and unlocks the demonlore for himself right away it does not affect me, only hackers i care about are the ones that go on multiplayer and try to ruin games of other people)
Another good point and like i said earlier with the lobby system somebody else suggested + workshop mod support you can only join the lobbys that have interesting workshop mods on anyway, so you can prevent lobbies with a mod called mortarstart+100 (which would start you with a +100 mortar)
And join the ones you are intrested in for example i know you are a good player, so if you saw a lobby with mod extrareincarnationdif which adds another 8 extra reincarnation difficulties so you can go up to 16 i am pretty sure you would join it.
It is all basically on how you implement it.
I even got an example of another popular game that is sorta simular to this one, where you have something like this already happening.
Risk of rain 2 if you browse online lobbies there, you have xp share lobbies, item share lobbies, and other kinds of lobbies that allow you to have more then 4 people in a run, allow you to join mid run and so forth.
All things you can see in the lobby browser there so you can pick what lobbies you want to join on what you like in it.
Is mod support / workshop a good idea? Of course. Who would say no? More content and extended game life is always a good thing. Do I think it will ever happen? No. Not on steam workshop at least. You may find some third party mods though.
"If it's a good thing then why would the devs not do it?"
Because they've pretty much moved on from the main development of this game. And adding mod support would require lots of work while they get no profit from it (cant really charge to add mod support). And no, adding mod support isnt going to bring a huge player base to the game and get them money lol. This is a very niche game and it's already past it's big release prime time.
And on a final note , not every dev likes giving their community the ability to mod their game. Some people actually like making a game of their vision and design and seeing people tear that vision and design apart with mods doesn't always feel good. I personally refuse to play with people who mod Left 4 Dead 2 in crazy ways. Cause I like Left 4 Dead for what it is, a zombie shooter. When you mod it out so it looks more like an anime waifu vs teletubbies game , it just doesn't feel this same to me anymore.
But the development being stopped is not a valid thing to not get workshop support in my eyes.
If you as a developer are ending your development on a game, the last thing in my eyes that you should develop is workshop support.
Simply cause if you do that, you allow other people to create new mods for you game, expand your game, and make it so much more extra costumizable.
Otherwise you will have a steam forum with super many good ideas going around, but none ever being implemented.
While with workshop support the ideas would end up as workshop mods, thus everybody being happy.
Not every "good idea on the steam forums" is a good idea. Just because 4 people on the steam forums think an idea is great , doesn't mean it's great for the game.
and again , even if EVERYONE on the steam forums wanted mod support , doesn't mean the devs should do it. Like I said , maybe they wanted to make their game . Not a super customizable game that anyone can turn into anything they want.
Think if you made a game and you were really proud of the things you did , the art and animations and music for a boss fight. But everyone downloads a mod and replaces the entire fight with Shrek. Some people don't like this idea.