Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The semi-automatic aim assist implemented by Square Enix is quite nice
Sample of semi-automatic aiming
-Square Enix, 2006
Aim assist has been a thing for shooters and controllers for decades... Found the non-gamer.
It's because aiming on a controller is much harder and less accurate than a mouse. Thus they get aim assist. Meaning when you play crossplay in a shooter like say Halo or CoD. Controller players barely have any recoil, but they also have snail reactions.
103 fov xbox controller
https://steamcommunity.com/sharedfiles/filedetails/?id=2583309952
Logic.exe not found
I don't play with a controller. But besides that, it's a standard thing for decades already. Because you can't be as precise with a controller as you can with a mouse. It's entirely because of precision of input.
I feel like you've never played a shooter with a controller. Or you don't like controller because "it sucks" so you play with mouse and keyboard. If it's the second, you just failed to realize it sucks because the input isnt as precise. So there's aim assist.
How do you go about "this generation" but not know the barest minimum to gaming when you try to comment on a legit piece of criticism, that the devs acknowledge. It's not like because it's been a thing forever, it's been perfected, each game needs it's own tuning due to speed and hitboxes at least.
Instead of relying on your "logic.exe" try a little critical analysis.