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Blessing:
Ice Blades is the best possible blessing available since it will allow you to deal consistent dmg with your swords.
Ascensions
Blade Rain:
Luminous Heart is the only ascension from this tree that you will want to get. This increase to your max stack is the only ascension that can synergies well with other ascensions. Note: Furious Wave is a barely usable ascension, but if its the only option take it. It will limit the possible ascension options while still having some use.
Mainstay Weapon:
Swordsman is gonna be the main source of your weapon dmg buff. The more sword stacks you have the stronger your weapon dmg will be. Sword Guard and Sword Enthusiast will only be usable if you upgrade Blade of Bloom. How much you invest into these is up to you but a recommend a minimum of 1 to Sword Guard for Survivability. No escape and Cursed Mark are both useful since they will give you the ability to debuff enemies. I would only upgrade curse mark once since it's not really required. You won't be able to take advatage of no escape, but the +20% dmg is noticeable. Mark Chaser is a lower priority ascension because it won't be able to shine against bosses/elites. If you believe that Ice Blades will be enough for bosses/elites you might want to heavily invest into this ascension to deal with normal enemies.
Raging Bloom:
The two required ascensions will be Blade of Bloom and Flower Chain. Blade of Bloom should be upgrade to +2 since the +3 upgrade will be less useful than other ascensions. Blade of Bloom will help you early on against elite/bosses and it will help out with Sword Guard and Sword Enthusiast buffs. Flower Chain will give you AOE capabilities by spreading 100% weapon dmg to multiple enemies.
Scrolls:
For any Fire Weapon the best combination will be Fire Enthusiast + Deadly Counter. The self harm triggered by fire enthusiast will allow you to crit for several seconds. This will also let you crit with melee weapons which cannot deal crit dmg. You can combine this with hawkeye sight to double the dmg output of the fire tower. Note: Vindictive Nature is a good alternative to deadly counter, but ideal you will want both.
You won't be able to generate secondary skills easily with the talent Battlefield Support since your swing speed is slow. I recommend capacity overdraft or Double Exhilaration to help maintain your secondary skills.
Gemini Inscriptions:
Gemini share elemental is the only one you will use. Combustion>Manipulation.
So on that note, here's a more "standard build" for the bunny.
Most of her power comes from her Primary Skill, so buffing up your sword-throw is the way to go.
Spirit Blessings:
(If you're not playing Reincarnation yet then skip this bit)
As Eudicots said the best one to go for is Ice Blades. This alone is a pretty significant power spike for the bunny, so it's best to reroll at the first mushroom man until you get it. Secondary priority would be for Sword Mastery, this allows you to build Sword Stacks while the ability is on cooldown, so by the time you're ready to throw it again you'll be throwing out more swords. If available this should be what you grab at the 2nd mushroom man. Beyond that it's preference. Some of the generic Spirit Blessings are pretty good, but so are Blossom Enthusiast and Thorny Bloom, the Bunny's other two unique Spirit Blessings.
For Weapons:
Since the idea is to build Sword Stacks as fast as possible, the Bunny really likes rapid fire weapons. You're spot-on with wanting to use the Angelic Aura with her as that has the highest base rate of fire in the game. Star Devourer, Dual Fang, and Demon Lore are all pretty good for her too. She can also get away with using an Illusion, though that's better for proccing the bonus damage from her flowers than it is at building Sword Stacks. As for a gemini inscription, personally my ideal with the bunny is to have a good Angelic Aura as my primary and then do the Mag Share/+Rate Of Fire gemini with something like a Big Hippo or something.
For Ascensions:
One of the things I don't like about the Bunny is that she needs a very specific set of Ascensions from across all 3 trees to really start popping off. I'll list them in order of Most Important to Least Important, at least imo.
-Luminous Heart
More Swords and at max it reduces the number of shots to gain a stack.
-Sword Shadow
More swords for your swords.
-Sword Enthusiast
This grants you in-combat scaling. The more swords you throw, the higher your damage scales.
-Furious Wave/No Escape.
Both are very strong "support" Ascensions to help your sword throw deal even more damage.
-Epic Swordcraft
More damages.
-Amplified Sword
Even more damages.
That's pretty much the core of the build, other ones you could consider if none of the above are on the table:
-Blade of Bloom
Gives swords to your flowers. Note: these swords WILL build Sword Enthusiast and Sword Guard stacks.
-Sword Guard/Warlike Blade/Empathy with Sword
SG lets you gain some shields whenever you throw/proc a sword. A decent little thing for some survivability.
WB gives you higher RoF and accuracy, both are always nice.
EwS Gives an extra chance to chuck a sword at people. Like Blade of Bloom it'll proc Sword Guard and Sword Enthusiast.
Scrolls:
Anything that buffs Skill Damage.
Anything that buffs Weapon Damage (personally I try to go for Lucky Shot when I'm going with the Bunny).
Anything that buffs Movement Speed.
Other than that always remember to pick up some of your favorite Defensive Scrolls unless you're going complete Glass Canon.
It's how the character was advertised and what people thought she'd be from the second the little gif of her sword was revealed.
Honestly, since he has bonuses for close-range damage, Bird actually ends up being a half-solid melee character, even if he's clearly built for shotguns instead.
With Tao, Angelic Aura's not a bad weapon pick; if you build around the main ability, you want something that burns through a lot of ammo fast, to build up stacks.
Submachine Guns : Angelic Aura (highest ROF in game), Dual Fang(has alternating elemental dmg types), Demonlore (need infinite clip), Scalpel, Star Devourer (Kinda sucks since you can't manually reload), Concealed Ammo
Injector: Thunder glove, Laser glove, Rainbow, Fire Dragon (Slow reload and small range)
Launcher: None
Snipers: Woodpecker (Can be used, but need a godly one)
Pistols: Aura Venom (Need Deft hands to maintain Weapon Skill attack)
Shotguns: Illusion (fast enough fire rate to be used for any Tao Build), porcupine (can fire primary and weapon skill at the same time, but you will need to be up-close), Pupil (if it has +12 projectiles)
Rifles: Big Hippo (want multiple projectiles and movement speed scrolls), Lightning Blast(want +0.2 projectiles per kill with infinite clip), Crimson Fire Scale (Want reduce skill cost)