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Passive health regeneration and +150% weapon damage while not dualwielding makes him a really strong brawler, at the cost of not having his ability.
But you can make up with the right ascensions.
That's really odd that the specifically melee designed character *isn't* the best or very good with melee, and that she can't just opt to use her magic sword as... you know... a magic sword. xD
I wonder who's design idea this was.
But yeah, the rabbit while she uses swords, she uses those swords for extra bullet hell rather then actually swinging them, so she never was exactly built for melee.
The most appropriate melee char for now is a Bird, with his magnificent agility, and extra dashing of karate-jump - and if you upgrade him to restore armor after jump, and remove armor while jumping, and get the scroll of doubling armor at cost of reducing HP to 1 - Bird becomes almost invincible, just don't forget to jump from time time - and the skill that restores jump on kill would help greatly... Bird's ability requires him to be in Close Quarter Battle. And I had a feeling that I was getting more dash-improving scrolls for Bird so I can play Vermintide in Gunfire Reborn w/o this needlessly slowing the game down dash limitation.
That's what I meant. It just feels like, if she comes with the sword from the start and her special is using the sword, she would also be good at using melee weapons like swords, or be able to use the one she comes with as a melee weapon.
It is weird that Bunny is not good for melee given she has a sword on her model. She is best at mid range with rapid fire weapons it seems which can build up her Blade Heart stacks.
In China, a female xianxia character using swords as ranged weapons is a fairly common trope, and the idea of magically powered flying swords is everywhere in the xianxia genre. If you said "flying sword bunny girl" a Chinese person (or anyone familiar with xianxia) would understand the concept right away.
On the other hand, xianxia is not a very well-known or popular genre in the West. That's not to say it doesn't exist or that there aren't western authors writing xianxia stories, but the people interested in a roguelite shooter and the people who are familiar with xianxia don't have a lot of overlap.
In short, when we think of a girl martial artist with a sword, she usually uses it with her hands and cuts people with grace. In China when they think of a girl martial artist with a sword, she often wields it with magic to cut people with grace.
Because Gunfire Reborn is heavily inspired by xianxia elements, it's really no surprise that Tao wields her sword without using her hands. It's confusing to Western audiences, but that doesn't mean she's explicitly depicted as a melee character. It's just that OP lacks the cultural awareness to understand what she's a reference to.
It's just like seeing the Tiger Cannon and wondering why you can't crouch with it -- either you get the reference or you don't.
Some recommendations if you want to take a look at the genre would be Coiling Dragon (Xuanhuan), Douluo Dalu (Xuanhuan), Renegade Immortal, Reverend Insanity, and Warlock of the Magus World. The last two are more catered to people who like apathetic/antihero protags.
Some of them have Manhua adaptions but they are often hit or miss, like either rushed in development or bad art or even just terrible translations.
But then, and follow me here, you imagine the bunny girl using the sword less like a kind of SMG that shoots swords, and more like a graceful sword dancer sort of thing, and you (hopefully) see what I'm thinking of. I'll admit, I watch a lot of anime. In every version of it that I've ever watched, the 'Sword Rain' technique comes at best as part of an overall 'graceful, flowing sword fighting style' rather than the only ability the sword wielder has.
I feel it would be awesome to be able to set those swords to doing more than just launching in a straight line at the enemy. If she could 'draw' them and have them hovering in midair around her, slashing enemies, for example, or could direct them to slash at nearby enemies with the attack button.