Gunfire Reborn

Gunfire Reborn

Statistiche:
Selling weapons/scrolls seems bad for multiplayer.
It seems to me that selling weapons and scrolls doesn't work in a pickup game, without a lot of communication (which I've never had in a pickup) everyone is just going to sell what they aren't using, meaning nobody else gets to use it. Even with a bunch of communication (with friends) it slows things down to a crawl each room as you figure out who wants what and then stop to sell everything equally.

Both cases seem bad to me and against the spirit.
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Personal experience: 95% of the time noone even bothers to sell anything, except duplicate scrolls when everyone already has one. The payout is just too low to bother.

With friends, I havent run into "slowing down to a crawl" either. Like, come on, how hard can it be to ping a weapon only after you see its something worthwhile? Preety easy. Again, most of the time guns are just ignored altogether, just cause "its not the same one I have but better" (unless its first stage, where usually the main gun is chosen).

Thankfully, I rarely play MP with randoms, cause Im lucky to have a good friend who likes to play GR (to whom I gifted that game, darn). Still, payout is not worth the trouble, just that is enough to prevent unfair gun decompilation.
Selling stuff is typically good as you can get a decent chunk of copper from it, that can be used to upgrade your weapon or buy more scrolls, the only way your going to be selling other peoples stuff is if they ping it themselves and leave it on the floor, otherwise you'll only be selling stuff you can see.
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Data di pubblicazione: 24 giu 2021, ore 14:19
Messaggi: 2