Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The shield idea is way too strong with the maximum of 10. You could just pop off a bunch of fodder enemies and start blocking hits left and right. I think a more balanced way to implement this would to have one shield that spins around you and blocks 1 hit with a cooldown (kind of like the Dreamshield from Hollow Knight). The health gain idea would be op, there are a lot of enemies with easily hit crit points and the gun rapid-fires bursts. There would also have to be a bunch of scroll and inscription balancing around this one mechanic.
You said that the shards themselves are broken, but the only time it's strong to that degree is with corrosion on bird. Even then, it's pretty niche as there aren't many corrosion enemies (not considering modifiers). Yes, it's very strong under the right circumstances and with the right ascensions, but otherwise it's a regular defence scroll. For ammo recoverer, special ammo guns generally have a lower ROF like you said. This also means that they use ammo slower. In my experience, I've never run out of ammo on a special gun unless I was using wild hunt or something. Not to mention that the special ammo regen has to share the pool with normal and large ammo as well. The extra ammo is nice, but calling it broken is a bit of a stretch. I agree with your points about deadly counter and penetration bullet. They are incredibly powerful, especially when in combination with each other. Dual rainbow is nice, but it falls off at longer ranges due to not being able to use secondaries. Talisman on cat is still pretty strong, but that would be very ascension dependant to use to its full potential. Also, not every shotgun is magically op on bird. Illusion, pupil, and porcupine benefit much less from his skills and ascensions.