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For exemple, I got the dynamite gun that you throw away, but everytime I kill, it got +0.2 projectiles and it reset after reloading, but because throwing the weapon doesn't count as reloading, it got to a +3.6 projectile max and cheese out a nightmare run
didn't think about that combo, have a feeling that might get patched out at some point
I think OP is reffering to tierlists on weapons based on their normal stats, of which there are a couple on YouTube, but since this is still a relatively small game, there hasn't been any up to date ones recently.
(IIRC i'd never use a firescale with +luck/-stability or demonlore with projectile/half clip size with out something balancing them out.)