Gunfire Reborn

Gunfire Reborn

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K0NG Jun 10, 2020 @ 2:55am
Animations straight from Overwatch, Soundeffects straight from WoW...
the first sound i heard was the sound that you get when you place a marker on the minimap in World of Warcraft.

almost all reload animations look suspiciously close to reload animations from overwatch (almost all...)

and i am 5 minutes! into the game..

found the grenade launcher sound from MW2 (slightly higher pitched)

the sound from grenades when falling on the ground or bounce off something in MW2 aswell.

Last edited by K0NG; Jun 10, 2020 @ 4:22am
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Showing 1-15 of 36 comments
Sam Jun 10, 2020 @ 8:36am 
Maybe but your "from" isn't valid since you can, and multiple BIG GAMES do it , use sounds /effects/ models available in open source from the dev software.

But look, i got you, maybe for the 1.0 they will change it. Personally there is few things who remind me something about other game feature so. I think if i was the dev it will be just temporary.

I want my own sh*t. More if i can generate enough money from a really good early acces to make it by someone (even if everyone can do it).

Why be so upset? Just accept it and have the fun we had to play this game :)
Last edited by Sam; Jun 10, 2020 @ 8:37am
K0NG Jun 10, 2020 @ 8:42am 
Originally posted by Sam:
Maybe but your "from" isn't valid since you can, and multiple BIG GAMES do it , use sounds /effects/ models available in open source from the dev software.

But look, i got you, maybe for the 1.0 they will change it. Personally there is few things who remind me something about other game feature so. I think if i was the dev it will be just temporary.

I want my own sh*t. More if i can generate enough money from a really good early acces to make it by someone (even if everyone can do it).

Why be so upset? Just accept it and have the fun we had to play this game :)

Mhmmm..

where am i upset or pissed off?
i just found all the sound effects and animations. nothing else.
Jimmy Jun 10, 2020 @ 7:48pm 
The enemy sniper rifles (the tall guys with the round hats) in Anxi Desert actually use the 50cal sound from Modern Warfare 2. It's quite embarassing.

but hey, China don't care I guess
YaMaSaeR Jun 11, 2020 @ 2:00am 
This is China's game :lunar2019coolpig:
squat_instructor Jun 11, 2020 @ 3:11am 
I mean being 'inspired' by something is fine but damn boy, change it up a bit at least
ButtahNips Jun 12, 2020 @ 2:31am 
The amount of people that can't grasp the simple concept of sound design and animation. Naturally sound is gunna sound similar to other sounds when they're the same base thing. Animations are gunna look similar because there are only so many ways to animate reloading a weapon and we have a very long list of games with reload animations.
squat_instructor Jun 12, 2020 @ 3:33am 
It's more than similar, it's literally the same
dHeX ⛤ Jun 12, 2020 @ 3:36am 
It's like when people cracked the ♥♥♥♥♥ about STALKER using the same water as Half Life 2...

Turned out both games did in fact use the same free shareware textures.
Daff Jun 12, 2020 @ 4:41am 
Stock sound effects are a thing, videogames have been using them for a long, long time.
Corrsk Jun 12, 2020 @ 4:55am 
Yeah it's like there is some kind of third party databases for sounds you can use for you games or movies by just paying a small fee... Hm...

And what do you expect for the animations? You expect some backflip when they reload an assault rifle or a grenade launcher? Of course it looks like other games, even more with a game as generic as OW.
You could even say Overwatch "steal" animations from other games as well if you go that way (And it'd be stupid to do so)
Not every weapons can be like Justice.
Last edited by Corrsk; Jun 12, 2020 @ 4:56am
BurkeyTurgerz Jun 12, 2020 @ 6:27am 
May you receive the curse of Wu Lu for whiny, terrible post - as others point out there are sound libraries available for games
Jimmy Jun 12, 2020 @ 7:17am 
the 50cal sound from MW2 is definitely not public domain
Mr. Tastix Jun 12, 2020 @ 7:20am 
Sound libraries don't excuse the fact that weapons like the Bone Dragon are quite literally taken from another game entirely.

Lowering the poly count and resolution of the models/textures doesn't miraculously stop it from being blatant plagiarism.

I think the game does enough to differentiate itself from the games it's inspired by without having to resort with blatant 1:1 copying. Even the dual-wield skill is an obvious rip-off of the Gunzerker from Borderlands 2 for anyone with two brain cells.
K0NG Jun 12, 2020 @ 7:20am 
Originally posted by Arii:
May you receive the curse of Wu Lu for whiny, terrible post - as others point out there are sound libraries available for games

public animations and sounds?

straight out stolen out of triple A Video Games is not a public sound library.
ButtahNips Jun 12, 2020 @ 7:33am 
Man, you guys are really trying to die on this hill. Believe it or not, things can be similar. Crazy I know.
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Date Posted: Jun 10, 2020 @ 2:55am
Posts: 36