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Only the computer have separate build queues for each production facilities and they don't get the speed bonus.
Do note that the AI does have separate build queues for its factory buildings, so you will see AIs with multiple factories produce units / rebuild structures using several factories simultaneously. But they don't get the build speed boost per factory.
When production speed is increased so much that the next unit is ready before the previous one has fully emerged from the factory, a different factory will automatically be used as exit point for that unit. So at that point you might see two units come out of two factories. But it's still not parallel; those two were built one after the other.
https://www.youtube.com/watch?v=Q_4OKDvHlMU
Then if let AI can train too many MCV, you'll see AI build lots adv power plant at a time.
This happened before, I remember that time I destroyed all AI's adv power plant, then suddenly, I saw 7 or 8 adv power plant built in AI's base.
If you play Mujalli mod, you'll see AI can build 2 building at same time sometimes, because AI knows training MCV.
AI-Boost mod changed setting, so AI can't build 2 or more building at a time.
I just played my first online game in over a year and it made me realize why i don't play this online anymore. i just watched this one guy build 7 war factories in 2 seconds all the way into our base and the proceed to dump out hundreds of harvesters from those war factories to lag the game down for everyone before setting up a barracks next to my yard and then decided to dump out hundreds of engineers in a second to take over every one else's base.
When in doubt, just check the replay. You probably let your opponent tech up for way too long, giving them the chance to build multiple MCVs and a really strong economy. And once you got that, yes, you can legitimately do stuff like that.
after i tested this in a skirmish because that's what i also thought, you can easily do those things with wemod is what i found out with a quick google search. and since this game doesn't have any sort of anti cheat systems in place anyone can do it. guess i'll just stick to playing single player and my 1v8 skirmishes since its become popular to cheat in every single game every stupid kid touches these days and developers don't do ♥♥♥♥ about it.
and here i thought my childhood game was safe from cheaters. guess i was wrong about that. the flood of cheaters from csgo has spread even into this game.
turkey - 10% reduction to build times
i had 36 construction yards
i had 20 war factories
time to build 1 war factory with 36 construction yards only gave me a build time of 22 seconds. the same as having 2 construction yards.
time to build 1 harvester/ore truck with 20 war factories is 16 seconds. the same as having 2 war factories.
these times were never reduced beyond building 2 of any structure. the times remained consistent throughout the entire building and setup phase after isolating the ai to give me the time to setup and build. for me to setup, isolate and build all of this was approximately 30 to 45 minutes. he was able to build from one side of the map to the other instantaneously and wait before attacking when we seen his ♥♥♥♥ outside the corridor when i went to go scout since no one else on the team did. he did this in a period of 3 minutes to 5 minutes tops.
this kid was using russia as their team. he had hundreds of v2 rocket tanks outside of our bases and filled our entire base with war factories and pumped out hundreds of harvesters in less than 3 seconds in the area of our base he scouted with an engineer that walked through at least 90 infantry units without so much as a single shot being fired at them. and you are really saying that cheats in this game is impossible? i don't believe it for a second.
https://steamcommunity.com/sharedfiles/filedetails/?id=2964952958
https://steamcommunity.com/sharedfiles/filedetails/?id=2964961598
these screenshots were taken on the exact map he was using his cheats on.
i have tested this theory that you claimed would speed up construction and build times to be "instant" based on the number of yards and factories. 20 factories and 36 yards made no difference after 2 of each said structure and units that i witnessed first hand being built and produced within our side of the map. even when i was dead and spectating the map and scrolling around, he only had 5 yards and about the same amount of war factories spread across the map from left to right that i put into my test scenario.
this completely disproves without a doubt, your claim that it's possible to "build instantly" and "legitimate" in that way without cheats. this test fully proves that you can use cheat software online in this game. which is more than likely the reason why this game online is dead and no one plays it online anymore.
Under those conditions, having X number of war factories makes you build units X times faster. For example, having 5 war factories would make your build times 5 times faster. Once you add aftermath, your build time doesn't increase after you build 2 war factories.
Information of build times is here:
https://www.reddit.com/r/commandandconquer/comments/haqcir/a_list_of_how_having_multiple_war_factories_or/
So, yes. With enough factories, you can build units in 1 second. At that level, money becomes the limiting factor.
i even ran a second test taking the above comments into consideration and putting them in the best case scenario for success and wasn't able to pull off instant construction or build times or even anything similarly close to what i witnessed someone doing.