Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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frostdiamond Jul 19, 2020 @ 12:08pm
Useless units and buildings
Spy is a joke. So is GAP generator.
Originally posted by Drain:
You don't need dogs to kill an enemy spy. He's easy to spot because it's a unit you have no control over. Just shoot him.
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Showing 1-15 of 158 comments
Fallrider Jul 19, 2020 @ 12:59pm 
I mean they were in the game 25 years ago, it would be weird to remove them. Gap generator can be good.
Fafan Jul 19, 2020 @ 1:44pm 
spy can give you parachute bombs if you send it into the airfield. I have not found any other use of him.
Gummiel Jul 19, 2020 @ 1:50pm 
Originally posted by Master:
spy can give you parachute bombs if you send it into the airfield. I have not found any other use of him.
You mean that support power, that you have like a 10% chance of killing anything, becasue it drops in a line ending at the point you target, and you have no way of knowing what direction it comes from? That is hardly "usefull" know the enemys power status or amount of credits is WAY more usefull imo. Other than that spy can be a decent scout near enemy territory but that is about it yeah
spetznas Jul 19, 2020 @ 2:04pm 
In the orginal when you send a spy in the radar station you can see how many unit and building the enemy has i think is feature is in remasterd not on board. :(
Drain Jul 19, 2020 @ 2:09pm 
If you think the spy is bad... the thief is basically a worse version with no disguise. You may as well save your gold vs building this cape wearing hippy and hoping to steal money from the enemy. Then there's the fake buildings, which serve no real purpose what so ever. This game has plenty of gimmick/pointless units.

The new interface has far more icons on it though, so it no longer matters if some are wasted by crap. In the original game, you had 8 slots, 4 of which were for buildings. EVERYTHING ELSE used the other 4. There was also no mouse wheel to scroll the box and no queuing the productions. In other words... get over it.
Last edited by Drain; Jul 20, 2020 @ 5:51pm
Laina Jul 19, 2020 @ 2:11pm 
this just in: game from over 20 years ago was not made for esports zoomers. no way!!!
Gummiel Jul 19, 2020 @ 2:33pm 
Originally posted by Drain:
If you think the spy is bad... the thief is basically a worse version with no disguise. You may as well save your gold vs building this cape wearing hippy and hoping to steal money from the enemy.
Arguably false, While yes thief is certainly not something you would see every game, the effect of actually getting one into an enemy refinery can if the conditions are right turn around an entire game, or be the final nail in the coffin to ensure you victory. But most of the times they would be wasted money yeah, but not always. A spy on the other hand while more reliable to get an effect out of it would never turn around or ensure the victory, the effects would always be meh at best

Originally posted by Drain:
Fake buildings are also 100% pointless.
Not true, against AI though they would mainyl be there to divert some fire away from your real buildings, against other players, though in addition to the above could also trick them into thinking you might have capability your don't actually have (whether that is the ability to outright build something, or just being able to build stuff faster), and thus making them play more defensive than needed, maybe giving your just enough time to actually get back in the game/ahead in the game

All of this is normal functionality, ofc as soon as mission get scripted around a certain unit things changes drastically, but is not fair to use to compare units usefullness
Last edited by Gummiel; Jul 19, 2020 @ 2:34pm
frostdiamond Jul 19, 2020 @ 2:57pm 
Originally posted by Enso Gummiel:
Originally posted by Drain:
If you think the spy is bad... the thief is basically a worse version with no disguise. You may as well save your gold vs building this cape wearing hippy and hoping to steal money from the enemy.
Arguably false, While yes thief is certainly not something you would see every game, the effect of actually getting one into an enemy refinery can if the conditions are right turn around an entire game, or be the final nail in the coffin to ensure you victory. But most of the times they would be wasted money yeah, but not always. A spy on the other hand while more reliable to get an effect out of it would never turn around or ensure the victory, the effects would always be meh at best

Originally posted by Drain:
Fake buildings are also 100% pointless.
Not true, against AI though they would mainyl be there to divert some fire away from your real buildings, against other players, though in addition to the above could also trick them into thinking you might have capability your don't actually have (whether that is the ability to outright build something, or just being able to build stuff faster), and thus making them play more defensive than needed, maybe giving your just enough time to actually get back in the game/ahead in the game

All of this is normal functionality, ofc as soon as mission get scripted around a certain unit things changes drastically, but is not fair to use to compare units usefullness


I think the thief is much more useful than the spy, if managed carefully.
Noodlesocks Jul 19, 2020 @ 3:22pm 
Red Alert always had a lot of good ideas that was overshadowed by how pointless they were to use when you could just build more tanks and achieve more.
Fafan Jul 19, 2020 @ 3:47pm 
Originally posted by spetznas:
In the orginal when you send a spy in the radar station you can see how many unit and building the enemy has i think is feature is in remasterd not on board. :(

No, That's still in. Forgot about that. Just when you are allies and have the satellite going, this will become pointless.
Magos Jul 19, 2020 @ 4:28pm 
GAP no good? Knowledge is power, therefore lack of knowledge is lack of power.
Akasaki Jul 19, 2020 @ 7:14pm 
The civilian unit. Is I remember correctly, I can use them to open the map in old game. But here, they cannot.
Last edited by Akasaki; Jul 19, 2020 @ 7:15pm
Laina Jul 19, 2020 @ 7:27pm 
Originally posted by frostdiamond:
Originally posted by Maverick:
Hey wannabe baby boomer? The series isn't that old, I literally grew up playing TD and RA1. I had the Theater of War collection before Generals was even announced. I think the real "useless unit" here is you.

LOL keep talking like that.
You're not old enough to talk like that buddy.
teh pwn Jul 19, 2020 @ 8:05pm 
most units and buildings are pointless online because of tank rush ... that is it!
Switch Jul 19, 2020 @ 8:29pm 
Originally posted by Akasaki:
The civilian unit. Is I remember correctly, I can use them to open the map in old game. But here, they cannot.
It's not the same as they have no vision, BUT they spot their killer, often where a base is. So...almost useless :lunar2019grinningpig:
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Date Posted: Jul 19, 2020 @ 12:08pm
Posts: 158