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While frustrating, its not really all that brainless as they are stopping you from turtling, so it is a valid tactic and is appears to work, as you cannot seem to adapt to it yet.
I play a variety of games including these and the supreme commander series, now I thought I was great at supreme commander, as I could take on hard AI's and win, however when I started pvp'ing I realised you simply cannot just sit back and let the enemy come to you, you have to basically rush as such. Build multiple factories, churn out the units. So while I too like to sit and have some time to build a nice base, its does not mean that rushing is not a valid tactic, in fact you could find if you manage to hold them off, they sometimes leave themselves wide open for a counter rush attack.
Now if playing against friends we do generally stick a rush timer on, so we get like 10-20mins to sort out some sort of a base etc.
Maybe if you got some friends together you could add your own rules into the game, like not rushing etc, however if your on a public game, people are going to rush, While you do not like it, it is a valid tactic. (by not rushing you essentially agree not to leave your starting area for a little while, no scouts, nothing)
However, some factions are geared for rushing and it would be unwise to not do it. If you're Nod playing against an experienced GDI player, and you let him build 30 mammoth tanks, you're dead.
If you're playing ladder, everyone is playing to win and will do so the most efficiently way they can. Nobody is going to sit back and let you do what you want.
When other players can destroy you easily with rushes on a regular basis, it's a strong indicator that your playstyle/strategy is flawed.
If they really are so stupid, you should have no problem countering their strategy.
They should have never been catalogued as RTS, and instead as RTBO "Realtime Build-Order" games.
Build order? Not sure how you are playing this, you should not need any help with build order, get refinery's get factories, spam units.....
Also true, while not the best, there is some strategy, depending on how you play the game. I like to take out construction site, then the anti air, then use air power, to take out power and defences etc some like to tank spawn, some like to rush infantry......you can also do things like targeting the harvesters etc, So you can use quite a bit of strategy, its just the AI does not :p
You also must remember you are now playing these after playing later games, which could do so much more due to better tech as well a learning from previous games like these etc. At the time, especially the first C&C game, was considered quite the leap in rts gaming.
You have to take into account that these were really early games. We are talking 1995, this game was designed to run on 486 machines, running DOS with maybe 4mb of ram etc, that did limit what you could do with games.
Back in Tib Sun, players could change the speed of the game so that they could make 20k in a matter of minutes compared to your vanilla speed, then rush you with 20 cyborg spiders.
Played TD online and rush tactics just killed it for me. Too many seem to support this feature as they cannot play standard unfortunately. This will rage a few people no doubt.
you sound like a boomer and dont understand