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Comms center gives you radar. You can't even build Adv Comms without it
APC is much better than light scout? Good luck playing GDI vs NOD against a buggy rusher.
Did you even read? "Do you need both?".
But after you build Adv Comms. Do you need both? normal Comms and Adv Comms?
Buggy rusher is weaker, if opponent play Light Tank rush.
Also, whoever rushes light tanks in TD (assuming you're not talking about RA since you mention buggies). They're just worse than bikes and buggies especially early in the game.
Buggies and Recons can counter by Rocket Soldiers, and Scouts. But there is no Light Tank counters. Just say what you use counter Light Tanks in the early game?
Example: If you have 2 Buggies, and 2 Bikes. Opponent have 2 Light Tank same time.
And how you counter Light Tanks, when you play GDI?
And you didn't answered this: After you build Adv Comms. Do you need both? normal Comms and Adv Comms?
I never said Gap Generator useless in the MP.
I look old manual. Advanced Guard Tower is too behind Normal Comms.
Question. Do you lose radar if you sell Normal Comms?
When i build Powerplant, i upgrade that very fast to advanced version, and sell basic one.
Will that happen to Comms? Do you lose Advanced Guard Tower? Or is still possible build.
How is MP? Very useless in there.
But i agree that is good vs AI naval assaults.
There is no light tank counters is false, recon bikes counter them good. They lose 1v1, but bikes have better DPS, speed, build time, can attack air and by far more cost-effective than light tanks overall. If I have 2 buggies + 2 bikes and my opponents have 2 light tanks, I just ignore light tanks while building more bikes and attack their base. Yes, the light tank is more durable and can squish infantry, but that doesn't help. 6 recon bikes can do a lot more useful things than 5 light tanks ($3000). Even popping out a turret near a light tank will damage it good, bikes can escape.
Light tanks have worse armor, firepower, firing rate than the GDI medium tank and have equal speed. This is why you only see Nod player using bikes and buggies most of the time. Light tanks do have its uses, but that situation rarely happens.
Recon Bikes is weak vs infantry. And your argument "...building more bikes and attack their base.", and your enemy counter them with infantry. There is no escape from machine guns they always hit the mark.
In the red alert. Why both Pillbox exist? Camo is better, than normal.
When you need Pillbox, which one you build? Cheaper weaker without ability.
Or stronger version, with ability.
single-use Sonar Pulse, if Spy get inside Sub pen. And Radar dome is good one.
Other way there is no other uses for Spy.
Anyway, the answer is, no, the Advanced Comm Center will also provide you with a minimap. But, strangely enough, and I do believe this is a bug, the ACC can't detect stealth units around itself, unlike the normal Comm Center.
But if you capture a Nod airstrip afterwards, you will need to build the normal Comm Center again if you want access to their Flame Tank and Stealth Tank units, since they require the Comm Center.
Thanks. I already move to other games, and i don't have time test all.
You are correct, with Flame Tank and Stealth Tank, also its open Obelisk, and Temple.
But GDI side its only open Advanced versions of Guard Tower and Comm Center. And not any units, just buildings. And Advanced Comm Center + Barrack; Commando. Advanced Comm Center + Weapons Factory; Rocket Laucher, and MCV.
Very strange. You get SSM laucher's, when you have Airstrip + Obelisk. Why you need Obelisk to open unit?
That's what buggies are for. I played a game where the enemy only builds infantry, I don't need to kill them, just use the bikes and destroy important buildings and harvesters, the bike DPS is insane so you could pull it off even if the enemy infantry destroys all the bikes afterwards. But usually, I group them with buggies. Sadly, this is what people have been doing in almost every games.
Because the devs made that as a pre-requisite. What's wrong with that?