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You could double them but you would likely never be able to build that many , as the engine has its own built in limits on how many of any one type of object can exist in the game
for instance
#define BUILDING_MAX 500 // Lasts for hours.
#define UNIT_MAX 500 // Lasts for minutes.
#define INFANTRY_MAX 500 // Lasts for minutes.
You could raise the build limit to something like 200 from the default 150 for a single player map and it would be ok ,