Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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Is this better than OpenRA?
seems open RA is better in everything BUT the graphics and, well its free. and you also have dune 2000. your thoughts?

Edit:

OpenRA for MP

REMASTERED for SP
Τελευταία επεξεργασία από Moe; 8 Ιουν 2020, 13:07
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OpenRA's rebalancing seemed to really slow down the game. Family tried it multiplayer, nobody liked the pacing. Balance may not be perfect in Remastered, and AI is terrible, but the pacing is so much better.
C&C Remaster is more true to the original game, just enhanced with qol changes and a nice graphical overhaul.

OpenRA meanwhile adds new units, tactics and other changes that can shift the game and change tactics.

Remastered wins if you prefer single player content, as OpenRA only has like 20% of the campaign content. Remastered has everything; the main campaign, dlc even the console spec ops.

OpenRA is probably better balanced for online play however, as these old RTS games had Multiplayer as an afterthought, resulting in obvious tactics being overused.
Αναρτήθηκε αρχικά από Shadowlord90:
C&C Remaster is more true to the original game, just enhanced with qol changes and a nice graphical overhaul.

OpenRA meanwhile adds new units, tactics and other changes that can shift the game and change tactics.

Remastered wins if you prefer single player content, as OpenRA only has like 20% of the campaign content. Remastered has everything; the main campaign, dlc even the console spec ops.

OpenRA is probably better balanced for online play however, as these old RTS games had Multiplayer as an afterthought, resulting in obvious tactics being overused.


This is one of the biggest reasons I was excited that the remaster was going to be so loyal to the original. Both C&C and Red Alert were made before multiplayer was seen as the primary focus of the RTS genre and as such, the balance may have been a bit crazy but it was also fun because of that craziness. There were lots of cheesy tactics but because multiplayer wasn't a massive thing, it didn't really matter all that much.

The balancing in OpenRA is why I dont enjoy playing it. C&C was about the cheese AI. SP in OpenRA is totally diff due to the units. AI will use all new units even if you dont.
OpenRA is inherently different from the remaster, in that it focuses more toward re-balancing the game and modernization of features. In that regard, OpenRA is an excellent experience that I highly recommend (people who say it's ♥♥♥♥♥ are lying to you). Whereas this remaster is as close to the original as possible, just prettier.

Which one is 'better' will come down to individual priorities. Do you want to have the original experience as it was intended in the 1990s, including the cruddy pathfinding, lack of production waypoints, lack of attack-move, and so on? Or do you want a newer, more modern approach to the same game setting?

For me, I want a balanced, smooth gameplay experience that has the modern features I rely on (i.e. range indicator when I'm getting ready to place a pillbox or flame tower, much easier placement of structures, better selection tiles, etc.). For that reason, OpenRA is better FOR ME. The only issue is that it doesn't yet have all the single player missions yet, so I'm currently playing through them here on Steam.
Well I mainly play singleplayer, so I couldn't care less about OpenRA.
Yet I just hope they update the AI for skrimish games on the Remastered Collection.

However...
Αναρτήθηκε αρχικά από linked below:
The OpenRA mods require files from the original games, which you will be prompted to download or copy the first time you run a mod.
These files are not covered by the OpenRA license, and remain the property of their original owners.
https://www.openra.net/download/

So... You need the original old school games. I would never buy them just for a mod, which is another reason why I couldn't care less about.

Sure this version could also use some quality of life enhancement. I mean we already got some as of queued training or building for example.
Maybe there are more to come?
Τελευταία επεξεργασία από Just Chill; 9 Ιουν 2020, 10:35
Can't remember where I read it but didn't the Dev's basically give out the Source Code for mods like OpenRA & CNCNet
I don't think anyone included these files into OpenRA yet.
There would be already threads about...
I like the fact that, unlike OpenRA, the AI doesn't cheat to win...
Open RA's singleplayer was terrible for me. No saved games, and the balancing made baseless missions just as ♥♥♥♥♥♥♥♥ as this remaster's lazy 'hard mode'. Nod's mission 1 I could barely beat with the new systems, im guessing this is one reason why singleplayer is so unsupported, a lot of work likely needs to be done to make the campaigns work with the new systems.
Sorry but Remastered is currently a mediocre game, the truth about all the positive reviews is that most people don't know OpenRA existence or never tried it, so when they see this official remastering they just feel nostalgia. All the arcaic system and bugs stills on the game just like in 1995.

OpenRA has much better gameplay, hardware performance, smarter AI, balancing, modern RTS improvements that is not necessary to write all of them here. If one day OpenRA also receive visual updates we can say goodbye to Remastered C&C.

For skirmish, OpenRA no doubt.
For campaign, cutscenes and graphics, Remastered.

I'm not going to buy this one unless they give some signal of AI updates and some modern RTS improvements.
Αναρτήθηκε αρχικά από agente_000:
Sorry but Remastered is currently a mediocre game, the truth about all the positive reviews is that most people don't know OpenRA existence or never tried it, so when they see this official remastering they just feel nostalgia. All the arcaic system and bugs stills on the game just like in 1995.

OpenRA has much better gameplay, hardware performance, smarter AI, balancing, modern RTS improvements that is not necessary to write all of them here. If one day OpenRA also receive visual updates we can say goodbye to Remastered C&C.

For skirmish, OpenRA no doubt.
For campaign, cutscenes and graphics, Remastered.

I'm not going to buy this one unless they give some signal of AI updates and some modern RTS improvements.

I tried OpenRA, didn't like the balance changes. Whatever they did made the game slower and less exciting. I can handle buggy AI by adjusting the way I play and selecting good maps. There are also already some mods out there to improve AI.

The pacing of Remastered I would argue is far better than the pacing of OpenRA. I don't feel like my games are long and drawn out. Family likes it much better too.
Αναρτήθηκε αρχικά από agente_000:
Sorry but Remastered is currently a mediocre game, the truth about all the positive reviews is that most people don't know OpenRA existence or never tried it, so when they see this official remastering they just feel nostalgia. All the arcaic system and bugs stills on the game just like in 1995.

OpenRA has much better gameplay, hardware performance, smarter AI, balancing, modern RTS improvements that is not necessary to write all of them here. If one day OpenRA also receive visual updates we can say goodbye to Remastered C&C.

For skirmish, OpenRA no doubt.
For campaign, cutscenes and graphics, Remastered.

I'm not going to buy this one unless they give some signal of AI updates and some modern RTS improvements.

I tried OpenRA a few times and I always came away annoyed by the changes. I like the Remaster because it doesn't change the balance and actually feels like the classic games should.

Heck. A big reason I bought the remaster is because I wanted to play RTS's that came before the kind of excessive, life-sucking, fun killing balance that we see in RTS's nowadays.
Αναρτήθηκε αρχικά από agente_000:
Sorry but Remastered is currently a mediocre game, the truth about all the positive reviews is that most people don't know OpenRA existence or never tried it, so when they see this official remastering they just feel nostalgia. All the arcaic system and bugs stills on the game just like in 1995.

OpenRA has much better gameplay, hardware performance, smarter AI, balancing, modern RTS improvements that is not necessary to write all of them here. If one day OpenRA also receive visual updates we can say goodbye to Remastered C&C.

For skirmish, OpenRA no doubt.
For campaign, cutscenes and graphics, Remastered.

I'm not going to buy this one unless they give some signal of AI updates and some modern RTS improvements.
I wish I had the same love for OpenRA's balancing changes that you and some others do... I tried to get into it so many times before the remaster was even but a fart in the wind of an idea, and I could never get behind all the new units and balance changes designed to fit the old game into a modern rts mold.

The devs made an effort to make OpenRA their own, which was apparent by their balance changes and stance that they would not allow you to play the game in its original form, either accept their changes or get the hell out. I respected their position, but as a result I just couldn't get into the game.

I am a bit disappointed that at the very least the remaster didn't fix some of the more obvious bugs (things like the AI harvesters just shutting down being a big one for me). But as far as the singleplayer content is concerned, it was definitely worth the twenty bucks.
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