Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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Is this better than OpenRA?
seems open RA is better in everything BUT the graphics and, well its free. and you also have dune 2000. your thoughts?

Edit:

OpenRA for MP

REMASTERED for SP
Dernière modification de Moe; 8 juin 2020 à 13h07
Écrit par ProvenSupreme:
OpenRA for QoL improvements
CnCNet for Multiplayer
Remaster for graphics and single player.
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BloodShed a écrit :
Blackguard a écrit :

One day, one day... Buuuut it also has Dune 2000

And what the extra units they added? Any option to turn that off?

And what about the missing multiplayer maps from the original games?

Soviets have flak trucks now, and you arent forced to use any units you dont want to use

annnd https://resource.openra.net/maps/

Theres 442 pages of maps for you~
Blackguard a écrit :
BloodShed a écrit :

And what the extra units they added? Any option to turn that off?

And what about the missing multiplayer maps from the original games?

Soviets have flak trucks now, and you arent forced to use any units you dont want to use

annnd https://resource.openra.net/maps/

Theres 442 pages of maps for you~

So you're saying it can't be disabled for match?


442 pages and non have the missing RA maps
If you like balanced multiplayer and bug fixes then OpenRA.
BloodShed a écrit :
Blackguard a écrit :

Soviets have flak trucks now, and you arent forced to use any units you dont want to use

annnd https://resource.openra.net/maps/

Theres 442 pages of maps for you~

So you're saying it can't be disabled for match?


442 pages and non have the missing RA maps

lol, as if you actually looked through over 400+ pages of 20 maps in the space of like a few minutes. I linked you to just under 8,840 maps, but naw if it doesn't have one specific map, worst game. 0/10 too many maps

and yes, you can turn off expansion units
Noodlesocks a écrit :
If you like balanced multiplayer and bug fixes then OpenRA.

Good because these remasters arent getting any!~ OpenRA is the only option for you buddy
Blackguard a écrit :
lol, as if you actually looked through over 400+ pages of 20 maps in the space of like a few minutes. I linked you to just under 8,840 maps, but naw if it doesn't have one specific map, worst game. 0/10 too many maps

I used the filter to restrict it to WestWood maps and I still see maps missing.


Blackguard a écrit :
and yes, you can turn off expansion units

And where is that option?
The create server in OpenRA shows no such option.
Moe a écrit :
Its not. They have all the missions but nothing else. No briefing no cutscenes no set progression. And dont forget no new updated graphics
All the missions? OpenRA doesn't even have complete main campaigns, let alone all the expansion missions.
TaxOwlbear a écrit :
Moe a écrit :
Its not. They have all the missions but nothing else. No briefing no cutscenes no set progression. And dont forget no new updated graphics
All the missions? OpenRA doesn't even have complete main campaigns, let alone all the expansion missions.

Oh OpenRA does have briefings and cutscenes, but you actually need to install them from a copy of C&C in the client
Kai 8 juin 2020 à 16h49 
Blackguard a écrit :
TaxOwlbear a écrit :
All the missions? OpenRA doesn't even have complete main campaigns, let alone all the expansion missions.

Oh OpenRA does have briefings and cutscenes, but you actually need to install them from a copy of C&C in the client
Actually they apparently detects CD or something, not sure how the detection works.

Because if you could somehow 'link' OpenRA's director to Remastered, you could in theory 'draw' from Remaster's asset to enhance OpenRA.

I wouldn't be surprised if there is a way to make the application 'detect' you owning Remastered and use the new assets.

Map editing is multiple times better than the classic CNC editor with Remastered lol... I can freaking copy and paste tiles, but it is missing some map editor features that their experimental OpenRA version might have, for some reason the map editor I got felt barebones.
Dernière modification de Kai; 8 juin 2020 à 16h51
Moe 8 juin 2020 à 16h55 
this thread has been good to me, thanks everyone from coming here and participating. will delete thread tonight.

Thanks to everyone
I have always hated the way OpenRA "balanced" ♥♥♥♥ from how things once worked. The limiting of the construction zone was one of the stupidest ideas EVER to hit any RTS game. If I want to build my base big and "bunny hop" my power across the map, I damn well should be able to. At least here with the remaster things are the way they always have been, and should have been. OpenRA changed far too much to even be called a C&C game anymore. Bigger maps were possible even with the old RA map editor (512x512 was possible), thought I forget how to do it anymore.
Kai 8 juin 2020 à 17h06 
SirLANsalot a écrit :
I have always hated the way OpenRA "balanced" ♥♥♥♥ from how things once worked. The limiting of the construction zone was one of the stupidest ideas EVER to hit any RTS game. If I want to build my base big and "bunny hop" my power across the map, I damn well should be able to. At least here with the remaster things are the way they always have been, and should have been. OpenRA changed far too much to even be called a C&C game anymore. Bigger maps were possible even with the old RA map editor (512x512 was possible), thought I forget how to do it anymore.
You can disable the option to limit construction zone in the options.
You can still the bunny hop and even build a few tiles away from buildings.
Dernière modification de Kai; 8 juin 2020 à 17h06
openRA is a false prophet
L'auteur(e) de ce sujet a indiqué que ce message répond à sa question.
OpenRA for QoL improvements
CnCNet for Multiplayer
Remaster for graphics and single player.
Dernière modification de ProvenSupreme; 8 juin 2020 à 17h14
Kai a écrit :
SirLANsalot a écrit :
I have always hated the way OpenRA "balanced" ♥♥♥♥ from how things once worked. The limiting of the construction zone was one of the stupidest ideas EVER to hit any RTS game. If I want to build my base big and "bunny hop" my power across the map, I damn well should be able to. At least here with the remaster things are the way they always have been, and should have been. OpenRA changed far too much to even be called a C&C game anymore. Bigger maps were possible even with the old RA map editor (512x512 was possible), thought I forget how to do it anymore.
You can disable the option to limit construction zone in the options.
You can still the bunny hop and even build a few tiles away from buildings.
Oh I know you can, issue is, nobody does in MP. When you limit the building zone like that, its like playing the game that shall not be named that was 4th in the series.
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Posté le 8 juin 2020 à 0h10
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