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That said, both are great games and I recommend both.
This game here is good for nostalgia but the genre had so much progress over the years, there is no need to start back in 1995.
I mean the answer is kinda... yes to all?
RTS is not a very complicated genre, it's a bit more complicated than FPS maybe, but it's not really more complicated than RPGs... I mean it can get more complicated, but those are usually so called grand strategy games, and those are also typically turn based rather than real time so technically not really RTS at all.
Out of the games you mentioned, the most complicated is probably AoE2; the most innovative is Supcom FA (a legendary game really, it's only shortcoming is that it's engine can't keep up with the massive armies you're gonna want to create in it) and the most simple would be this.
But look at the graphics in here a bit, I mean this is basicallly a game from a time where what's now called pixel art, was the norm in video game graphics, if that doesn't bother you, then you should totally get this. Command & Conquer as a series is probably the best introduction to RTS games you'll get, doesn't matter really if you go for the original C&C, Tiberian Sun, Red Alert, Red Alert 2 or even Generals (surprisingly; generals was a pretty great game). The quality goes slightly downhill for C&C 3 and Red Alert 3 and afterwards, so maybe stick to games from before then if you want to enter this genre through C&C.
I suppose you could also try planetary annihilation, that one's good (it's like a successor of sup com sorta)
There's also no reason to dismiss Supreme Commander 2 btw, sure it didn't live up to it's predecessor quite, but it's still a great RTS.
And lets not forget starcraft, I mean starcraft is pretty much the most popular RTS out there, it's formula is very similar to that of Command & Conquer too (to the point where I'd actually say Starcraft is basically a copycat of C&C, it's basically C&C with more interesting factions and better lore. A well made game for sure, but ripoff nonetheless)
There are definitely more newbie friendly RTS games, and more user friendly ones, but if you can learn to love its foibles this game will make a man out of you.
If you do want something easier and / or more modern, I'd go with Starcraft 2.
Jasan is right though... SC2 is a good choice. It's a great game.
honestly Star Craft 1 would be a better starting point lots air and ground all the rts bells and whistles just no water stuff and SC1 story is amaze balls if you get into it!
C&C is fun and all, but FA is definitely more complex, and will hit all you want on air, ground and naval.
It has all sorts of units, you can even put your units together how you like, what chassis and weapons they have.
Multiplayer could work but i am not sure.
Just be sure to set it up right before you start it, otherwise it might not work or crash.
Supreme commander 2 works nice too. Same goes for command & conquer 3: Kanes Wrath.
Last but not least: 8-bit armies. Basicly command and conquer in a voxel artstyle, makes fun.
You can try OpenRA first, since it is free, more balanced, improved and less bugs.
I would recommend C&C Remastered>Starcraft Remastered>Age of Empires 1+2 Definitive Edition>C&C Red Alert 2>C&C 3>C&C Red Alert 3>Company of Heroes>Company of Heroes 2.
If you played these games in that order you would get a very good experience of the evolution of RTS games in the last 25 years. They all work well on modern machines also.
If you're looking for a great RTS to start with that has modern improvements, a good place to start would be Company of Heroes 1+2 IMO. Those game really revolutionized the genre by scaling things down for beginners/intermediate RTS gamers while leaving room to grow and master complex scenarios.