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25 years plus multiple reorganization plus bureaucracy...a lot of weird things can happen (cough Doctor Who and Apollo tapes cough)
Hell, some of them don't even live anymore. And a complete recast I oppose.
Then why are you whining about now, here, and why did you need to ask the question of what happened? If you did keep up, you'd know why, months ago. And if you have to whine, you should have been whining about it back then when the information came out, the developers, not to a bunch of players on Steam.
Combine that with the fact that people probably just took it for granted that they had them and no one thinking they should probably take a digital backup(Also, a digital backup of videos, especially back when it would have mattered, is a huge amount of space).
I think a hefty chunky scanline separation might've helped it out some. Emulate a really low quality digital signal, show as much as is in the original VQA, you could maybe get away with a 2x or 4x upscale & it'd look pretty good. The disadvantage is this would be a very distinct visual choice as opposed to a straight upscale & plenty of people might not have liked that.
Anyway, for Tiberium Sun & RA2, the game file cinematics for those are MUCH higher quality, deluxe 640x480 with fancy 32-bit colour depth (though a little interlaced), so if they can't find the masters of those either, the result will still be much, much better.
Here's what can be done with even a puny 240p if the colour depth is there https://www.youtube.com/watch?v=Xo-60pmsuJE
The colour variety of the C&C cutscenes would make it easier if anything, for AI to distinguish one object from another. Faces of secondary characters in the background aren't going to look great, but the rest will.
Things gets "lost" when EA destroys your dev studio.
https://screenshotcomparison.com/comparison/3231/picture:0
So you want to play this game just to watch the cutscenes ? That's kinda dumb, they did made the in-game graphic better and you can switch from original to remaster easily, I guess you can just watch all the cutscenes on youtube then if that's what you really wanted.
The irony in that statement is that the faces came out pretty well in the remastered cutscenes, especially closeups. There where the upscale is lacking is small detail, with different objects close together; most notably in outdoor CGI movies. This is partially because there was never any detail there; I don't know how high resolution the original CGI renders were, but given the time even with high resolution the models and end result would have been barren, with very much lacking lots of detail and texture you see in actual footage; ironically, that makes it more difficult for an AI trained to upscale real footage to upscale.
There is something to be said for recreating at least the CGI moves.
In fact; I have to wonder, in the FMV reveal they talk about masters for everything, but don't talk about the original render files. As far as I'm concerned, rerendering the CGI films with the original render files in modern software at higher resolutions constitutes a remaster, not a remake, like so:
https://www.youtube.com/watch?v=Yemm3fkfars
https://www.youtube.com/watch?v=4PDJgJFQmV0
I wonder if they never thought about that, and the render files are stil in their possession somewhere, or if they are completely gone too.