Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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InAmberClad Jun 5, 2020 @ 12:25pm
Tips and Tricks / Fun Facts for New Players!
Hi all,

Firstly, thank you Petroglyph for this amazing remaster! The first GDI mission with the gunboat brought back a flood of memories!

Figured with the influx of new players, we can have a thread to share on the tips and tricks that we have learnt over the years!

I'll start first!

- Red Alert is a prequel to Tiberian Dawn, which follows the Allied Campaign--you can actually see Kane in Red Alert in the Soviet Missions!

- Engineer Rushing is very viable! A common tactic would be to jam a full load of Engineers into your APCs, send them into the enemy base and deploy them--send the Engineers to capture strategic structures AND IMMEDIATELY SELL THEM--targets include tech buildings, silos, and the construction yard. (To counter this d-ick move, you probably want to undeploy your construction yard, if that option is enabled).

- Low Power not only cuts your radar off, they also add a delay in buildings, so power is key! Power output is directly related to the health of your Power Plant.

- Splash damage is very noticeable in this game--Nod Flame Tanks are literally mob killers, where rockets murder everything.

- If you enable crates, do note that not all crates are good--you might come across explosive crates instead of money crates, so don't use your army to take that gamble.

- Don't build silos, ever--why save up when you can spend the cash on troops? This isn't farmville.

- Don't ever go head first with NOD, especially against GDI--that is a literal deathwish. You'll lost more units than the opponent, I guarantee it (unless you know what you're doing). There's a reason why the starting tank for NOD is a light tank while GDI starts with a medium tank.

- On the other side of the coin, go head first with GDI--Mammoth Tank + MRLS, or rush Med tanks in the early game if you intend to go that route.

- The artillery unit type has a chance to do splash damage when destroyed, so don't pack infantry next to them! (Seriously, don't).

- Build more than 1 harvester / refinery--your economy will thank you in mid / late game.

Feel free to add on!
Last edited by InAmberClad; Jun 5, 2020 @ 12:26pm
Date Posted: Jun 5, 2020 @ 12:25pm
Posts: 0