Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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drtekrox May 26, 2020 @ 5:46pm
Why would anyone buy this instead of playing OpenRA?
Why would anyone buy this instead of playing OpenRA?
The new Graphics look absolutely awful and it's $30 for *less* work than the OpenRA team has provided not just free as in beer but free as in freedom.

Even if you don't own Tiberium Dawn, you can it a lot cheaper - legally - than buying this 'remaster'

I don't understand why anyone with their head bolted on would buy this...
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Showing 46-60 of 145 comments
Phade May 27, 2020 @ 5:51am 
Originally posted by drtekrox:
Why would anyone buy this instead of playing OpenRA?
The new Graphics look absolutely awful and it's $30 for *less* work than the OpenRA team has provided not just free as in beer but free as in freedom.

Even if you don't own Tiberium Dawn, you can it a lot cheaper - legally - than buying this 'remaster'

I don't understand why anyone with their head bolted on would buy this...

Because I want to support the developers who gave me some of the best games i've ever played?
Turbo Nozomix May 27, 2020 @ 6:01am 
Originally posted by DSN EXET:
Originally posted by Turbo Nozomix:

Open RA plays differently than the originals.

But I agree with you that the new graphics are utterly awful-looking. They look like amateurish and budget mobile game graphics, and not at all like the original graphics.

Petroglyph should have kept the original graphics style and simply made it in higher fidelity, and not done the weird, ugly, and flat-looking art style that they've gone with.

To be honest, the new art style is a tragedy and a smear on this otherwise wonderful project.

I like what they did. They upgraded the old graphics to a wonderfull 4K reolution. Looks absolutely great in th videos. Can't wait for the 5th June . . . :-)

It takes more than resolution to make art look good and suitable, though. I think they botched the C&CR new art. Thankfully the original graphics are included though, and that the project is open source. It's still a tragic failure to make the best use of such a special project, though.
Soondead May 27, 2020 @ 6:28am 
Originally posted by Nyerguds:
Originally posted by Spamus:
OpenRA isn't even a game.
...um. Yes it is. You're just trolling now.

No, it's not. If you download and try it instead of just making assumptions, you'll see that OpenRA is a (mostly) working engine with skins for C&C, RA and Dune2000, plus a few of the campaign missions. Impressive work for a bunch of volunteers but it's not a game you can sit down and play from start to finish, and it probably never will be. The AI is completely useless and will just stop fighting for no apparent reason, you have to copy the FMV and music from your original discs because including it would be illegal, and there's no actual campaign structure to take you from one mission to the next. It's a fan project, and the only thing you can really use it for is multiplayer sessions with friends you can trust not to cheat.
Gummiel May 27, 2020 @ 6:47am 
Originally posted by Soondead:
Originally posted by Nyerguds:
...um. Yes it is. You're just trolling now.

No, it's not. If you download and try it instead of just making assumptions, you'll see that OpenRA is a (mostly) working engine with skins for C&C, RA and Dune2000, plus a few of the campaign missions. Impressive work for a bunch of volunteers but it's not a game you can sit down and play from start to finish, and it probably never will be. The AI is completely useless and will just stop fighting for no apparent reason, you have to copy the FMV and music from your original discs because including it would be illegal, and there's no actual campaign structure to take you from one mission to the next. It's a fan project, and the only thing you can really use it for is multiplayer sessions with friends you can trust not to cheat.
Sound like you don't know what a "game" is, OpenRA is a full functional game for sure. What it is not is a faithfull and full version of what the original games it is advertising as, and it never will be, pretty sure they in fact never intended to be that
Turbo Nozomix May 27, 2020 @ 8:05am 
Originally posted by Soondead:
The AI is completely useless and will just stop fighting for no apparent reason, you have to copy the FMV and music from your original discs because including it would be illegal, and there's no actual campaign structure to take you from one mission to the next. It's a fan project, and the only thing you can really use it for is multiplayer sessions with friends you can trust not to cheat.

I think that it wouldn't be illegal to include the original game content in a fan project because C&C, Red Alert, and Tiberian Sun were all released by EA as freeware back in 2010.
Last edited by Turbo Nozomix; May 27, 2020 @ 8:07am
Scary Barry May 27, 2020 @ 8:07am 
Originally posted by Turbo Nozomix:
It wouldn't be illegal to include the original game content in a fan project because C&C, Red Alert, and Tiberian Sun were all released by EA as freeware back in 2010.
Just because you're allowed to download and distribute the game for free, doesn't mean you can use its assets in any way you like
Last edited by Scary Barry; May 27, 2020 @ 8:25am
Tirwander May 27, 2020 @ 8:14am 
Originally posted by Lachra:
Because we don't agree with you that the graphics look "absolutely awful." I know there is a vocal minority here on the steam forums that all but obsess over how "awful" the graphics are.

Mod support - source code released (I am sure there will be many versions of how the game looks given just a little time)
all missions/FMV from console versions, and expansion packs
All the bonus footage/music

That is just the game. I support Frank Klepacki. He is one of my biggest influences in music (especially from the video game section of music) Thus I support his remaster of the music, and I want a singed copy of the soundtrack. So I bought the anniversary edition.

I also support this in hope of Tiberium Sun, and Red Alert 2 remasters (including expansions) More demand for this remaster, means more of a chance for more.


But lets be real, you don't really care do you? You just wanted to post something to belittle this project, and belittle the people supporting it. Not much else to interpret with the statement "I don't understand why anyone with their head bolted on would buy this..."


Exactly! I realize the graphics are not top of the line.... but it is Red Alert redone with more up-to-date graphics... and I am more than fine with that. I missed Red Alert. This is also about nostalgia for many of us. The hours and hours and hours spent on Red Alert and in WestWood Chat... there are just lots of feels in this. We are all allowed to like what we like. Why it matter so much to others always just blows my mind.

The kind of people that see others REALLY excited about something and decide "Hey, I want to knock them down a notch or two" are the worst types of people, in my opinion. How miserable must OP be to post something like this just in the hopes to make us feel bad and make them feel better?

Just go play OpenRA and have fun. Let us have our fun. This has zero affect on anyone in a negative way. Yeesh!
Bruno Fisto May 27, 2020 @ 8:41am 
It's simple. While OpenRA is a great project they changed the balance of the game massively in favor of some e-sport type gameplay. Not everyone likes that and also they still don't have all the single player missions.
Nyerguds May 27, 2020 @ 8:43am 
Originally posted by Turbo Nozomix:
I think that it wouldn't be illegal to include the original game content in a fan project because C&C, Red Alert, and Tiberian Sun were all released by EA as freeware back in 2010.
It is, actually. The games may be freeware, but that doesn't mean their assets are free. They are still copyrighted by EA, and they can't be included in 3rd party projects.

Unofficial patch projects like mine are a bit of a special case there, since, in essence, they're just upgraded releases of the original games, not 3rd party projects using the game's assets.
Last edited by Nyerguds; May 27, 2020 @ 8:46am
Saracen26 May 27, 2020 @ 8:48am 
Originally posted by ymmit1234:
Well what did the people @ westwood/Petro do ? seems it was out sourced to Lemon Sky studios to do Most if not all the Hard work.

Lemon Sky are a digital art studio. So did the art and animations and that's it. Petroglyph were the ones to dig into the source code, update elements and interface, rework the game into a new engine, remaster the music, sound effects etc and pretty much everything else including the video upscaler.
thorvindr May 28, 2020 @ 1:54pm 
Originally posted by Nyerguds:
It is not a retcon at all. Tiberian Dawn was the original working title of C&C during its development, and the name is mentioned in loads of official documents from back in those days.

Begging your pardon, but the ORIGINAL working title of Command & Conquer was "Dune 3."

At this point, it's entirely possibly that's only slightly better than an industry legend, but I believe it. I'm certainly open to the possibility of being wrong.

If you're unfamiliar with the history there, do yourself a favor and go play Dune 2. Definitely not as polished as C&C, but still a REALLY fun game. Though personally, I prefer the original Dune, as it is less action-oriented and has more of the feel of the books. Take Total War, remove the ability to directly-command battles, put it in the Dune-iverse, and crank back the ol' time machine about forty years (that last step is crucial).
Last edited by thorvindr; May 28, 2020 @ 1:56pm
Soondead May 28, 2020 @ 1:55pm 
Originally posted by thorvindr:
Originally posted by Nyerguds:
It is not a retcon at all. Tiberian Dawn was the original working title of C&C during its development, and the name is mentioned in loads of official documents from back in those days.

Begging your pardon, but the ORIGINAL working title of Command & Conquer was "Dune 3."

At this point, it's entirely possibly that's only slightly better than an industry legend, but I believe it. I'm certainly open to the possibility of being wrong.

I once heard the same thing and since one should never fact-check a good story I believe it :-)
thorvindr May 28, 2020 @ 1:57pm 
Originally posted by Soondead:
Originally posted by thorvindr:

Begging your pardon, but the ORIGINAL working title of Command & Conquer was "Dune 3."

At this point, it's entirely possibly that's only slightly better than an industry legend, but I believe it. I'm certainly open to the possibility of being wrong.

I once heard the same thing and since one should never fact-check a good story I believe it :-)

Touche, goodman.

Personally, I mostly just WANT to believe it. Sure; it could be ♥♥♥♥♥♥♥♥. I've honestly never looked into it but it fits the facts. Given the similarities between Dune 2 and C&C, it's almost inconceivable that it's not true. I suppose it's possible that instead of "we lost our license; change the title" it was something more like "we want to tell a story that won't really fit in the Dune canon."

Whether literally true or not, it's very clear if you've played them both (and especially if you played any of the later Dune games), that C&C is Dune 3, even though it's not technically called that.
Last edited by thorvindr; May 28, 2020 @ 2:00pm
Nyerguds May 28, 2020 @ 2:29pm 
Originally posted by thorvindr:
Begging your pardon, but the ORIGINAL working title of Command & Conquer was "Dune 3."

At this point, it's entirely possibly that's only slightly better than an industry legend, but I believe it. I'm certainly open to the possibility of being wrong.
I said "original working title of C&C during its development". Sure it went through other ideas internally, including the fantasy idea "Command & Conquer: Fortress of Stone", but those all predate the actual game development.

I mean, I literally linked to, and quoted, the official sources that the name came from. What more proof do you need? :-\
thorvindr May 28, 2020 @ 2:42pm 
Originally posted by Nyerguds:
Originally posted by thorvindr:
Begging your pardon, but the ORIGINAL working title of Command & Conquer was "Dune 3."

At this point, it's entirely possibly that's only slightly better than an industry legend, but I believe it. I'm certainly open to the possibility of being wrong.
I said "original working title of C&C during its development". Sure it went through other ideas internally, including the fantasy idea "Command & Conquer: Fortress of Stone", but those all predate the actual game development.

I mean, I literally linked to, and quoted, the official sources that the name came from. What more proof do you need? :-\

Settle down, Sparky. No need to get defensive; no one is attacking you.

You gave evidence, not proof. I gave no evidence whatsoever. But it doesn't matter; I've acknowledged that my version of events is likely just an industry legend and all-but conceded that I'm wrong.

And I'd love to see what Fortress of Stone would have been like.

Also: "during development" is a pretty ambiguous statement. As a design professional myself, I'd hesitate to put a timestamp on when "development" officially "began" on any given project. It's not of-the-wall to assume development of Dune 3 began before Dune 2 was even released.
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Date Posted: May 26, 2020 @ 5:46pm
Posts: 145