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>and includes all of them
No. It not goes for "4.99$. That price was recorded once in 2013 and never was that low ever since.
>YOU WANT SOME NICE LOOKING GRAPHICS? JUST UNLOCK CODE SO COMMUNITY CAN DO IT EASY FOR FREE!!!!!
Tiberian Dawn, RA1 and Tiberian Sun were made free in 2010. Anyone could grab them freely since and you still can. Guess what? In those 10 years "COMMUNITY HASNT DONE NOTHING FOR FREE" even remotely comparable to remaster that fans wait. Yes, OpenRA exist. But that is a beast of different nature.
Petroglyph did a good work with whole new game engine, Lemon Sky did a great job with new assets, Frank Klepacki spent a lot of time cleaning and remastering all audio and music. But guess what, their work are not worth ♥♥♥♥ because some fuming nerd told so and thinks that remaster should be free..
• Command & Conquer: Red Alert 2: Yuri's Revenge
That's good ider
Okay.
I guess my 10 years of work in patching C&C95 means nothing to you?
Good thing I've been pushing the Remaster team to put in all the fixes I've done on the game over that time[nyerguds.arsaneus-design.com] then, I guess ._.
Please reread the sentence again and especially part where it was directed at:
"YOU WANT SOME NICE LOOKING GRAPHICS? JUST UNLOCK CODE SO COMMUNITY CAN DO IT EASY FOR FREE!!!!!"
Yes in so many years community hasn't done "NICE LOOKING GRAPHICS" for C&C "FOR FREE". All and every mod and custom patch still uses original assets.
Wasn't that clear from the beginning, without additional explanation?
I just thought "even remotely comparable" was a bit harsh, is all :p
But, yea, high res (or, heck, high colour) graphics was a bit out of my reach, heh.
Yup. Redrawing all assets is a tremendous task (it even required dedicated outsource studio that specializes on this kind of artwork). I'm not sure that posters who jump to conclusions about this remaster even have the idea how much work and time it will take community to finish something like this in a reasonable time for free.
Since 2008, I've been fan-patching Command & Conquer Gold (aka, the Win95 port of the originally-DOS first C&C game), to fix bugs in it, and upgrade it to work on modern OSes (though, credit where due, that part is mostly done by the CnC-DDraw side project).
In 2010, the C&C community manager at EA set up a page for the games released as freeware thus far. I was explicitly mentioned and thanked at the bottom of the page for my work in keeping the old games playable.
https://web.archive.org/web/20100214144634/http://www.commandandconquer.com/classic
In 2012, the C&C community manager at EA sent me a free key of The Ultimate Collection, "so I could check it out myself". In other words, so I could ensure that my patches stayed compatible with it, since most of these patches were made for the "First Decade" pack.
And right now, I'm in the community council giving advice and feedback on the development of the remaster.
So say whatever you want, but they could just as well have sent me a C&D on all these occasions. Instead, they've always been supportive of community efforts, even if they modified the games.
But this? This is a bit beyond what the community can do. So I'm really grateful that they're doing it. And the fact they have brought people like me on board in this project shows how much Jim Vessella cares about getting it right.