Potion Craft: Alchemist Simulator

Potion Craft: Alchemist Simulator

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murometz Dec 19, 2024 @ 5:32pm
What new or improved feature do you like best in 2.0?
Just that. I couldn't pick just one, myself, but if you can--sound off!
Last edited by murometz; Dec 20, 2024 @ 7:45am
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Showing 1-7 of 7 comments
Xazz Dec 19, 2024 @ 7:14pm 
I like the bulk potion making personally. Being able to quickly spit out 10-15 common potions is great
Ecarlate Dec 20, 2024 @ 1:05am 
Originally posted by Xazz:
I like the bulk potion making personally. Being able to quickly spit out 10-15 common potions is great
Bulk salt making is even better. I used to use so little of it just because of how long it took to make.
Jack Dec 20, 2024 @ 2:03am 
I most like new garden management, if only garden become bigger, i'll be even more satisfied :paperheart:
Fluxia Lumionia Dec 20, 2024 @ 8:05am 
I really like the garden. Before it was like I was running out of materials constantly, and now I can more easily manage what I want and need and get lots of them.
Dissenswurst Dec 20, 2024 @ 1:32pm 
The new perk tree. Before 2.0 leveling was relatively boring and not very motivational. The new tree is much more interesting. Still I think it needs some rebalancing and polishing to make it even more interesting. In my eyes, for example, leveling up generally goes a little bit too fast.
Last edited by Dissenswurst; Dec 20, 2024 @ 1:32pm
pickupsticks Dec 20, 2024 @ 3:12pm 
I'm enjoying quite a few things.

The new difficulty modes are the biggest plus for me and my style of play. The expense of Suffering mode has really slowed things down, which is more fun than it might sound. My first play-through before the update, it was too easy to buy all the ingredients - making "create the most optimal potions" a fairly open challenge without many constraints.
Things are quite different now - choosing what seeds to grow, and then using whatever I've got on hand, is lots of fun. Every time I'm able to buy new seeds it's like I'm being handed a new puzzle set. How can I make the best potions with what I can grow now? The unlocks are just far enough apart that I can really dig into that and enjoy optimising things, before eventually unlocking something new and being able to rework things again with whatever new ingredients I'm able to add to the mix.
So that's probably the thing that's behind why I'm enjoying things so much right now. This is a game that I like to play slowly, enjoying the hands-on mechanics of brewing things, so every customer having a mandatory request stops things from getting stale, and the slow progress makes the progress milestones feel more significant and satisfying.
(I probably could be min-maxing to progress a lot more quickly than I am, but I'm content to be pottering along enjoying the work)

Also, although it might sound silly, having shelves to put stuff on is really great too, haha. I'll switch between using them for inventory management and just arranging things to look nice, depending on how the mood takes me.
Simple things please simple minds.
Doctor Teo Dec 20, 2024 @ 7:19pm 
The wine map.

One of my biggest criticisms with the game previously was that it felt like it was missing a base. It was too weird that the game told you that different bases could let you mix different potions, but that there was only one alternate base from water. Not only that, but there were recipes that felt way too complex with just water and oil available -- I distinctly remember hating fragrance potions, felt like they were a waste of ingredients for how often customers demanded them.

Wine map solved all those problems. Not that I wouldn't take a fourth base if one existed, but the game feels way more complete with three, and there's that sense of progression. Plus, exploration talents feel like they have a point (if you're not googling the new maps), since they get used multiple times. On top of this, some of those 'wasteful' recipes feel sensible now; sure, they're not all easy to hit, but using salt is way more justified in slightly altering an ingredient's path, and previous expensive recipes now have multiple new options, all without feeling 'too easy'.
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