Grand Theft Auto III

Grand Theft Auto III

Deathstruck 21 MAR 2019 a las 4:04 a. m.
Which HD mod?
As of now I am aware of at least 3 big "HD mods"

https://steamcommunity.com/sharedfiles/filedetails/?id=720574899

https://steamcommunity.com/sharedfiles/filedetails/?id=575473515

and the XboX HD mod

https://gtaforums.com/topic/399016-iii-xbox-version-hd/

The Reborn seems to have the most of everything combined, but it's various parts are *very* outdated and it apparently needs some further fiddling too.

The second one seems to be focused mostly on the PS2 version.

And the third one is based on Xbox (self-explanatory) and it's apparently the full version (900MB) compared to the one in Reborn above which is outdated(199MB).

Which one would you recommend to play with?
Última edición por Deathstruck; 21 MAR 2019 a las 4:06 a. m.
Publicado originalmente por AmethystViper:
It is finally here, my new Steam Guide for Grand Theft Auto III, featuring fixes and updates of mods I've been trying to fix like the Xbox Version mods by Rim.

https://steamcommunity.com/sharedfiles/filedetails/?id=1744154318
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Mostrando 16-30 de 74 comentarios
Majorklesk 7 ABR 2019 a las 12:34 p. m. 
Publicado originalmente por AmethystViper:
Okay, try this, @Rezident Meme. It's a pack I made with my own fixes and different structure from the kirmitiz one, however the difference between that one and the official one are...

✔ Less files are being replaced since most of it will be done by Mod Loader
✔ Easier to uninstall mod thanks to Mod Loader
✔ More tweaks and options available within each mod script's INI file (where available); I have pre-configured the mod to give it a look as close to the Xbox version as possible
✘ Uses up more file space since it's not replacing files; most of it is in the mod folder in the "modloader" folder

Download is here (~1.6GB compressed), I highly recommend that you install this on a clean vanilla copy of the game.
v1.01: mega(DOT)nz/#!750ymA7a!9KDgwNFv6z1HcjDYAci3sXbzBAGwEoe7j3s8Wva2Twg

EDIT:
Publicado originalmente por Rezident Meme:
Sounds like I should just start with skygfx and sort of go from there. Only thing that is confusing me right now is that the readme says it requires a loader "Simple DLL loader [1] or Ultimate ASI loader [2]"
My pack has Ultimate ASI Loader already since it's part of Widescreen Fix, as well as the v1.0 downgrade from the Enhanced Edition guide.

EDIT 2:
I can also share a smaller set of mods to get what you're looking for that uses up less space such as SkyGfx and the Ultimate ASI Loader from Widescreen Fix.

EDIT 3:
Here's the smaller set of mods with just the essential things I've put together; I've pre-configured this set to use Xbox-like graphics, including the reflections on cars.

https://mega (dot) nz/#!vgkVhQqL!xHlbTuIIZFyRmNT6hKzCgfIhLaZqurFdnCfCLVDWOXE

EDIT 4:
I made an error for the HD Tri-Pack cars, gonna need make a hotfix for that...

Hey, thanks for the download man. Didn't run through steam for some reason, but i ran it in Win XP compat. mode and it worked. Anyways, I seem to be getting some audio clipping in the menus, any idea what may cause that? I've noticed you've added some new audio backends, could those cause such clipping? Anyways thanks again for the download :).
AmethystViper 7 ABR 2019 a las 1:34 p. m. 
Publicado originalmente por Rezident Meme:
Wow AV, this looks really impressive. I never expected such massive help. I downloaded the files last night. Hopefully I can try these out today after I get the usual Sunday RL stuff done.
Did you get the v1.01 version of the Unofficial Fixed Edtion of Xbox HD that I just put up today? I made some fixes and reorganized some of the files. Sorry for the inconvience of redownloading the whole mod again, but just I want to be safe from possible crashes as possible (especially ones caused by HD Tri-Pack). The HD Tri-Pack has been removed unless I can find a way to get around the frequent crashes it has been causing me.

Publicado originalmente por Majorklesk:
Hey, thanks for the download man. Didn't run through steam for some reason, but i ran it in Win XP compat. mode and it worked. Anyways, I seem to be getting some audio clipping in the menus, any idea what may cause that? I've noticed you've added some new audio backends, could those cause such clipping? Anyways thanks again for the download :).
I haven't noticed the audio clipping in the menus on my end (though I have my audio set to EAX 3 thanks to EAX Fix and DSOAL with OpenAL already installed), but if it's DSOAL that is causing the clipping issues, try removing the following files from the GTA III install folder:

• dsound.dll
• dsoal-aldrv.dll
• alsoft.ini
• <path-to-GTAIII>\scripts\MssEax.asi
• <path-to-GTAIII>\scripts\MssEax.ini

I also forgot to mention that you needed OpenAL installed as well. See here for details on how to get it running on your PC:

https://pcgamingwiki.com/wiki/Glossary:Sound_card#Universal

EDIT:
Bare in mind that I'm using the mods on a retail version of GTA III I got from the old PC release and retail Grand Theft Auto - The Trilogy collection versions (yes I have to physical copies of GTA III), not the Steam version. Not sure what is causing the issue with the game ran from Steam, but maybe there could be a bypass I can find?

EDIT 2:
Seems like the only way I found around the game not playing through Steam is using SweetFX (just don't use any effects if you don't want use them) or Windows XP compatibility mode.
Última edición por AmethystViper; 7 ABR 2019 a las 2:04 p. m.
MasterForce 7 ABR 2019 a las 2:00 p. m. 
@AmethystViper

I been following your updates on this mod and I find awesome what you are doing however my game crashes on load everytime I try to start a new game the bar fills up like 3% and then I get the following error message:

Unhandled Exception: c0000005
At adress: 0050c698

I downloaded your ''Essential Fixes'' and it worked nicely but the full version is giving me this error everytime.
AmethystViper 7 ABR 2019 a las 2:06 p. m. 
Publicado originalmente por MasterForce:
@AmethystViper

I been following your updates on this mod and I find awesome what you are doing however my game crashes on load everytime I try to start a new game the bar fills up like 3% and then I get the following error message:

Unhandled Exception: c0000005
At adress: 0050c698

I downloaded your ''Essential Fixes'' and it worked nicely but the full version is giving me this error everytime.

Do you have the HD Tri-Pack vehicles enabled in the mod loader settings and/or using the v1.01 build I put today? That pack seems to cause the issues the most from my experience and getting rid of it was the only way I could stop (or at least reduce) the constant crashes. Either disable it mod loader or delete the "HD Tri-Pack Vehicles" folder from "<path-to-GTAIII>\modloader\<Unofficial Xbox HD>\OPTIONAL\".
Última edición por AmethystViper; 7 ABR 2019 a las 2:10 p. m.
MasterForce 7 ABR 2019 a las 2:19 p. m. 
Publicado originalmente por AmethystViper:
Publicado originalmente por MasterForce:
@AmethystViper

I been following your updates on this mod and I find awesome what you are doing however my game crashes on load everytime I try to start a new game the bar fills up like 3% and then I get the following error message:

Unhandled Exception: c0000005
At adress: 0050c698

I downloaded your ''Essential Fixes'' and it worked nicely but the full version is giving me this error everytime.

Do you have the HD Tri-Pack vehicles enabled in the mod loader settings and/or using the v1.01 build I put today? That pack seems to cause the issues the most from my experience and getting rid of it was the only way I could stop (or at least reduce) the constant crashes.


Yes, I am using your v1.01 build which I installed in a fresh installation of the game with absolutely no modification in the files, I just downloaded and copied everything inside the ''GTA III - Xbox Version HD Unofficial Fixed Edition v1.01'' folder to the main game folder like the ReadMe says in the ''Installation'' section.
AmethystViper 7 ABR 2019 a las 2:59 p. m. 
Publicado originalmente por MasterForce:
Publicado originalmente por AmethystViper:

Do you have the HD Tri-Pack vehicles enabled in the mod loader settings and/or using the v1.01 build I put today? That pack seems to cause the issues the most from my experience and getting rid of it was the only way I could stop (or at least reduce) the constant crashes.


Yes, I am using your v1.01 build which I installed in a fresh installation of the game with absolutely no modification in the files, I just downloaded and copied everything inside the ''GTA III - Xbox Version HD Unofficial Fixed Edition v1.01'' folder to the main game folder like the ReadMe says in the ''Installation'' section.
Just for clarification, does the file structure looks like this before and after setting up the files from that folder?

• Before (retail version): https://i.imgur.com/6YNRHAp.png
• After (retail version): https://i.imgur.com/mEcAhL9.png
• Unofficial Fixed Edition files: https://i.imgur.com/CSh1BdU.png
• Mod Loader file structure: https://i.imgur.com/iEwbtUD.png
• "DEFAULT" folder: https://i.imgur.com/5mzMeEN.png
• "OPTIONAL" folder: https://i.imgur.com/5mzMeEN.png

I have just done a full reinstall of the game from my retail copy and used the same build of the mod pack and I have not ran into the constant crashes myself. Here are couple of other possible ideas to narrow down the issues:

• Run the game directly from the executable without using Steam
• Apply Windows XP (SP3) compatibility to "gta3.exe" as Majorklesk mentioned
• Delete the files mentioned here:
• dsound.dll • dsoal-aldrv.dll • alsoft.ini • <path-to-GTAIII>\scripts\MssEax.asi • <path-to-GTAIII>\scripts\MssEax.ini
• Delete your gta3.set file to erase the settings; try screencapping the settings you were using previous if you need to get your settings back
• Remove Project 2DFX (IIILodLights.asi, IIILodLights.ini, IIILodLights.dat in the "scripts" folder) but do NOT remove the Limit Adjuster files, Xbox Version HD is dependent on the Limit Adjuster
• Move the "Xbox Version HD - Unofficial Fixed Edition" folder outside of the "modloader" folder, test run the game, and put it back to see if it crashes after installing the mod pack
Última edición por AmethystViper; 7 ABR 2019 a las 3:09 p. m.
Attorney-at-Meme 7 ABR 2019 a las 3:48 p. m. 
Publicado originalmente por AmethystViper:
Publicado originalmente por Rezident Meme:
Wow AV, this looks really impressive. I never expected such massive help. I downloaded the files last night. Hopefully I can try these out today after I get the usual Sunday RL stuff done.
Did you get the v1.01 version of the Unofficial Fixed Edtion of Xbox HD that I just put up today? I made some fixes and reorganized some of the files. Sorry for the inconvience of redownloading the whole mod again, but just I want to be safe from possible crashes as possible (especially ones caused by HD Tri-Pack). The HD Tri-Pack has been removed unless I can find a way to get around the frequent crashes it has been causing me.

I did download it last night - lol. But I can re-downloaded the updated one. Is it the same link?

Ok, so I tried out the Essential Fixes. I got it running, but every time I press ALT for jump (what my jump is binded to) it causes a weird delay. I'm guessing the mod uses ALT for something, because it's acting very strange. The other issue I noticed , which may just be particular to this mod, is the the HUD isn't smaller for the weapons, it's the same size as the vanilla game.

One major issue I'm having is that my gamepad no longer works. I'm not using an Xbox controller - that's probably why...

I'll probably just try the whole Xbox HD conversion at this point since trees and other textures are looking rather silly with the car reflections.




Última edición por Attorney-at-Meme; 7 ABR 2019 a las 3:56 p. m.
AmethystViper 7 ABR 2019 a las 4:02 p. m. 
Publicado originalmente por Rezident Meme:
Publicado originalmente por AmethystViper:
Did you get the v1.01 version of the Unofficial Fixed Edtion of Xbox HD that I just put up today? I made some fixes and reorganized some of the files. Sorry for the inconvience of redownloading the whole mod again, but just I want to be safe from possible crashes as possible (especially ones caused by HD Tri-Pack). The HD Tri-Pack has been removed unless I can find a way to get around the frequent crashes it has been causing me.

I did download it last night - lol. But I can re-downloaded the updated one. Is it the same link?

Ok, so I tried out the Essential Fixes. I got it running, but every time I press ALT for jump (what my jump is binded to) it causes a weird delay. I'm guessing the mod uses ALT for something, because it's acting very strange. The other issue I noticed , which may just be particular to this mod, is the the HUD isn't smaller for the weapons, it's the same size as the vanilla game.

I'll probably just try the whole Xbox HD conversion at this point since trees and other textures are looking rather silly with the car reflections.
Try deleting "wndmode.ini" from the installation folder, that's what is making the game run in borderless fullscreen via Widescreen Fix just in case you get a pop-up from Mod Updated that Widescreen Fix also includes for possible updates and that might be the issue for using Alt key for jumping. If the car reflections look weird, try opening "skygfx.ini" from the scripts folder and change carPipe= from 1 to 2, which I personally think gives bit of subtle Xbox-like reflections with PS2-like colors on cars, texblendSwitch= to 1, and texgenSwitch= to 1. I am also in the process of making another update to the unofficial Xbox HD mod to try and see if I can fix the crashing issues MasterForce is experiencing, which will be a different link, so please wait until the new version is released.

EDIT: As for the HUD, sorry for not mentioning this, but the HUD size is pre-configured on Widescreen Fix to to 1.0 on width and height. You can try to adjust the values in "GTA3.WidescreenFix.ini".
Última edición por AmethystViper; 7 ABR 2019 a las 4:13 p. m.
MasterForce 7 ABR 2019 a las 5:23 p. m. 
Publicado originalmente por AmethystViper:
Publicado originalmente por MasterForce:


Yes, I am using your v1.01 build which I installed in a fresh installation of the game with absolutely no modification in the files, I just downloaded and copied everything inside the ''GTA III - Xbox Version HD Unofficial Fixed Edition v1.01'' folder to the main game folder like the ReadMe says in the ''Installation'' section.
Just for clarification, does the file structure looks like this before and after setting up the files from that folder?

• Before (retail version): https://i.imgur.com/6YNRHAp.png
• After (retail version): https://i.imgur.com/mEcAhL9.png
• Unofficial Fixed Edition files: https://i.imgur.com/CSh1BdU.png
• Mod Loader file structure: https://i.imgur.com/iEwbtUD.png
• "DEFAULT" folder: https://i.imgur.com/5mzMeEN.png
• "OPTIONAL" folder: https://i.imgur.com/5mzMeEN.png

I have just done a full reinstall of the game from my retail copy and used the same build of the mod pack and I have not ran into the constant crashes myself. Here are couple of other possible ideas to narrow down the issues:

• Run the game directly from the executable without using Steam
• Apply Windows XP (SP3) compatibility to "gta3.exe" as Majorklesk mentioned
• Delete the files mentioned here:
• dsound.dll • dsoal-aldrv.dll • alsoft.ini • <path-to-GTAIII>\scripts\MssEax.asi • <path-to-GTAIII>\scripts\MssEax.ini
• Delete your gta3.set file to erase the settings; try screencapping the settings you were using previous if you need to get your settings back
• Remove Project 2DFX (IIILodLights.asi, IIILodLights.ini, IIILodLights.dat in the "scripts" folder) but do NOT remove the Limit Adjuster files, Xbox Version HD is dependent on the Limit Adjuster
• Move the "Xbox Version HD - Unofficial Fixed Edition" folder outside of the "modloader" folder, test run the game, and put it back to see if it crashes after installing the mod pack


Alright tested everything and the thing that allowed me to start a new game was moving the "Xbox Version HD - Unofficial Fixed Edition" folder outside of the "modloader" folder. Played through Give me Liberty and Luigi's Girls and took a little tour through Portland and everything was fine, in the second try though, the first try the game froze when I was getting to the hospital to grab Misty, no error messages or anything the game simply stopped but the sounds and the radio kept going. Putting back the folder gives the same error message.
AmethystViper 7 ABR 2019 a las 6:47 p. m. 
v1.02: mega(dot)nz/#!74NwXADQ!6z8LTIZb12-FydkOKgOvIQasntJ4NpTXsLly2ITuqPA

TL;DR Changelog:
• Changed some of the file structure of Xbox Version HD
• Made some config tweaks to SkyGfx and Widescreen Fix
• Moved some of the audio- and video-related files out to a separate folder
• Diabled Skin & Bones by default in modloader.ini
• Added a few SkyGfx presets
• Added the "No Intro Skip" mod as an option fix (forgot to mention in the actual readme file)
AmethystViper 7 ABR 2019 a las 6:50 p. m. 
Publicado originalmente por MasterForce:
Alright tested everything and the thing that allowed me to start a new game was moving the "Xbox Version HD - Unofficial Fixed Edition" folder outside of the "modloader" folder. Played through Give me Liberty and Luigi's Girls and took a little tour through Portland and everything was fine, in the second try though, the first try the game froze when I was getting to the hospital to grab Misty, no error messages or anything the game simply stopped but the sounds and the radio kept going. Putting back the folder gives the same error message.
I'm not sure how are you getting issues like these. On v1.01 and just a few moments ago while testing v1.02, I tried playing the game, with and without the "Xbox Version HD - Unofficial Fixed Edition" between both v1.01-1.02 in the modloader folder, and I swear to you that I have not experienced these issues whatsoever, especially not the "freeze" issue when attempting to pick up Misty during the opening mission; I played through up until 'Pump-Action Pimp' on a new game with and without the mod files with v1.01 and v1.02, and nothing out of the ordinary happened, on a clean install of my retail copy no less. Have you tried the other possible solutions I've suggested?
Última edición por AmethystViper; 7 ABR 2019 a las 6:57 p. m.
MasterForce 7 ABR 2019 a las 6:56 p. m. 
Publicado originalmente por AmethystViper:
Publicado originalmente por MasterForce:
Alright tested everything and the thing that allowed me to start a new game was moving the "Xbox Version HD - Unofficial Fixed Edition" folder outside of the "modloader" folder. Played through Give me Liberty and Luigi's Girls and took a little tour through Portland and everything was fine, in the second try though, the first try the game froze when I was getting to the hospital to grab Misty, no error messages or anything the game simply stopped but the sounds and the radio kept going. Putting back the folder gives the same error message.
I'm not sure how are you getting issues like these. On v1.01 and just a few moments ago while testing v1.02, I tried playing the game, with and without the "Xbox Version HD - Unofficial Fixed Edition" between both v1.01-1.02 in the modloader folder, and I swear to you that I have not experienced these issues whatsoever, especially not the "freeze" issue when attempting to pick up Misty during the opening mission; I played through up until 'Pump-Action Pimp' with and without the mod files with v1.01 and v1.02, and nothing out of the ordinary happened.


Alright, might just be problem with my computer then but thanks for the help anyway! You're doing a great thing for us GTA3 fans.
AmethystViper 7 ABR 2019 a las 7:04 p. m. 
Publicado originalmente por MasterForce:
Publicado originalmente por AmethystViper:
I'm not sure how are you getting issues like these. On v1.01 and just a few moments ago while testing v1.02, I tried playing the game, with and without the "Xbox Version HD - Unofficial Fixed Edition" between both v1.01-1.02 in the modloader folder, and I swear to you that I have not experienced these issues whatsoever, especially not the "freeze" issue when attempting to pick up Misty during the opening mission; I played through up until 'Pump-Action Pimp' with and without the mod files with v1.01 and v1.02, and nothing out of the ordinary happened.


Alright, might just be problem with my computer then but thanks for the help anyway! You're doing a great thing for us GTA3 fans.
Thank you, though I'm curious what are you computer specs and if you have the latest system-related dependancies installed (e.g. video driver, Visual C++ redistribute runtimes, etc.). I wouldn't mind making a Steam Guide for Steam users having issues trying install rims' Xbox Version HD mod (and another pack I was working to make the game similar to the mobile version unlike other really shoddy "10 Year Anniversary" mods I'm seeing), though I don't have money to spend for a Steam copy of GTA III at the moment, especially since I already have a copy of Grand Theft Auto - The Trilogy (III, VC, Second Edition of SA) collection that I got from eBay.
Attorney-at-Meme 7 ABR 2019 a las 7:19 p. m. 
Publicado originalmente por AmethystViper:
Try deleting "wndmode.ini" from the installation folder, that's what is making the game run in borderless fullscreen via Widescreen Fix just in case you get a pop-up from Mod Updated that Widescreen Fix also includes for possible updates and that might be the issue for using Alt key for jumping. If the car reflections look weird, try opening "skygfx.ini" from the scripts folder and change carPipe= from 1 to 2, which I personally think gives bit of subtle Xbox-like reflections with PS2-like colors on cars, texblendSwitch= to 1, and texgenSwitch= to 1. I am also in the process of making another update to the unofficial Xbox HD mod to try and see if I can fix the crashing issues MasterForce is experiencing, which will be a different link, so please wait until the new version is released.

EDIT: As for the HUD, sorry for not mentioning this, but the HUD size is pre-configured on Widescreen Fix to to 1.0 on width and height. You can try to adjust the values in "GTA3.WidescreenFix.ini".

Deleting wndmode.ini does fix the alt problem, but then the intro for the game goes black when you start. I just ended up re-assigning my jump key. Good thing I use a Razor keyboard device, so that's not a problem. I was able to get my gamepad working by deleting GIinputIII files. hopefully that was the right way to go about doing that.

I didn't mess around with GTA3.WidescreenFix.ini as I'm not too bothered by it. I sort of like it because it's easier to read, but sort of don't like it, because it blocks more of the screen.

I tried the carPipe=2 and I agree, I think it looks better, at least if I just stick with the Essentials Fix. If other textures were improved, I could see maybe going back to 1.

It looks and plays really well. Looks like I have what I asked for. :) But now I'm really tempted to try the full HD upgrade. ;D

MasterForce 7 ABR 2019 a las 7:32 p. m. 


Publicado originalmente por AmethystViper:
Publicado originalmente por MasterForce:


Alright, might just be problem with my computer then but thanks for the help anyway! You're doing a great thing for us GTA3 fans.
Thank you, though I'm curious what are you computer specs and if you have the latest system-related dependancies installed (e.g. video driver, Visual C++ redistribute runtimes, etc.). I wouldn't mind making a Steam Guide for Steam users having issues trying install rims' Xbox Version HD mod (and another pack I was working to make the game similar to the mobile version unlike other really shoddy "10 Year Anniversary" mods I'm seeing), though I don't have money to spend for a Steam copy of GTA III at the moment, especially since I already have a copy of Grand Theft Auto - The Trilogy (III, VC, Second Edition of SA) collection that I got from eBay.


Win7 Home Premium, Intel HD Graphics 2000, Intel Core i3 2100 3,10GHz, 8GB Ram

As far as I know my drivers are up to date and yes, I'm using a integrated graphics card but I figured this couldn't be a problem since I have a game -- Resident Evil 4 (the original PC release not UHD) which came some years after GTA3 and with two big mods to enhance graphics and the game runs perfect. But who knows maybe GTA3 Xbox Mod makes the game heavier than RE4. It could also be that the Mod just doesn't support this graphics card.
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Publicado el: 21 MAR 2019 a las 4:04 a. m.
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