WorldBox - God Simulator

WorldBox - God Simulator

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Awakening the Monolith - Open Beta 0.50 is live!
Consultez toutes les informations de l'évènement ici :
https://steamcommunity.com/ogg/1206560/announcements/detail/523086940514289535
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Affichage des commentaires 421 à 435 sur 494
Ulbert Alain Odle a écrit :
how am is supposed to unlock all those plots and planes they last like 5 seconds and how do i tell when a plot is happening in the world
there is a hovering icon above the king when they are plotting/planing
mods dont work with the beta
Cozmo a écrit :
mods dont work with the beta
it's a beta, what did you expect?
I don't know how to feel about this its just pure goodness. Keep doing what your doing then you can do some great things.
Но пришел тогда "первый" от Монолита и сказал: "Вразумитесь! "
Но не слушали они...
И придет день и воссияет вновь Монолит во славе своей...
И в тот день, когда будет признан достойный, Монолит вернется и возрадуется...
Он возрадуется...
Мы возрадуемся...
SlayerOfLight a écrit :
A major bug: Barely any population growth (not just humans).

Welp, now we gotta wait 2 whole years again for an update to fix the bugs and make the game actually playable 😂

Sure hope that isn't the case, though.

not a bug, just that now people have way more things to do other than work and reproduce, also, they now need 1 male and 1 female + love each other to reproduce. i have a world with a 1.6k people kingdom, 1.5k elf kingdom and like 5 more elf kingdoms with hundreds of elfs
beta access code invalid
why my code forbiddenKnowledge beta acces invalid ?
This is awesome but one thing I'd like to have in WorldBox is to be able to see favorited people, languages and etc. even when they're dead or extinct.
manually modding a game with steam support is a crime,
this was well worth the wait PEAK PEAK PEAK PEAK
Dukhan a écrit :
beta access code invalid
why my code forbiddenKnowledge beta acces invalid ?
You gotta type it manually, can't copy paste it.
Thanks a lot. Such a great game and such a fantastic update. Really appreciate the effort.

But plans and plots do not seem to work and i miss the icons telling me wether a kingdom plans a war, makes alliances or what not.

The new cultural features are great, but unfortunately, at least human kingdoms, dont seem to evolve anymore. :( Before it was great fun to watch how civilisations gained knowledge, buildings, weopon blueprints, army seizes and so on. Now they do not seem to gain anything. I would assume languages do evolve as well, but actually they dont. Please do something that civilisations evolve again!! Its just a waste of potential fun with this great cultural and linguistic traits not dynamicly changing at all after a kingdom hast emerged.

At least please nerf wolves. They just eat the whole map. Thank you and much love!
It'd be nice if the default state of Humans/Elves/Dwarves/Orcs was the same as it was prior to the beta in regards to the rate they repopulate, but can be adjusted with the new tools available.

It feels like the majority of maps made pre-beta now no longer work and population levels of kingdoms diminish overtime where they would have normally continued on perpetually.
RyloCat a écrit :
did anyone notice the word below the penguin's arm in the last photo?:p2cube::shrugging_sign::catisgift:
"HELP"
Do I seriously gotta grind to find all the traits n stuff again? crazy
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