WorldBox - God Simulator

WorldBox - God Simulator

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Flexibility on spawned creatures
I feel like someone already asked the same thing, and it got to do on how or what you can do on a unit/creature.

+An ability to just kill specific creatures all or portion like the eraser tool, filtering what shouldn't be erased/killed : in the new update where creatures from different families, cultures, or religion all fall into one kingdom, it is kinda hard to erase creatures you want to get out like, i.e. rat infestation, I cant just use the erase tool, it feels tedious thing to do, Right now all i could do is edit their genes so that they die off and cant reproduce or the grim reaper which is currently the fastest method but kinda gitters or lags everytime I click next to another creature and scroll up and down to click the grim reaper again.

+A setting for customzing controls for controlled/possessed creatures. : I kinda want to edit the keybinds on how a creature attack.

+More options while possessing a creature : like give blessing, or an ability on making them influence plots from kings or kings you possessed have a list of plots you can click as an option.

+Limiter on naturally spawned Creatures : I know there is already a subspecies that can have a limit of how many a creature can actually spawn from the "harmony tab" where the limit only goes as low as 50. I find it kinda hard to play around it since, there are certain things i don't want to naturally spawn such as chickens or monkeys which reproduce so fast and I only notice it once I spot it on the map as many dots, ; I was thinking of like maybe a new tab where there is a bunch of sliders that can adjust if a creature spawns in this world or not, or how many they can spawn naturally. Preferably a save and load option as well.

Overall I love the new update , it was so awesome when it finally released. It was more than I expected.
Last edited by SketchyTea; Apr 17 @ 6:49am