WorldBox - God Simulator

WorldBox - God Simulator

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[Beta] Corrupted save after many hours of gameplay
Maybe I changed too much, idk, but it won't load the save. It opens up a console with loads of text and "Loading Finished", but it's some random starter island. Even previous savefiles of that world won't work any longer.
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Showing 1-4 of 4 comments
Eisen Apr 8 @ 4:51pm 
And I know what the issue is. I went far enough, before I added about 100 names for the "family" naming glyphs. I just copied a list and since the game had no limit on names, I assumed everything was fine, so I copy-pasted it.

Very old saves before I imported those names work fine.

To fix this, you should set a limit as to how many names (syllables) you can add into the text-box of the culture-editor.
Last edited by Eisen; Apr 8 @ 4:51pm
Eisen Apr 8 @ 4:52pm 
What I did was:

>choose unused Glyph roman numeral
>copy paste some Chatgpt generated name list of 100 names you want this culture to use
>choose the glyph so all children choose from a name from that list
>corrupts savefile due to too many names (I assume)
Yeah, that's not how the glyphs system is meant to be used. You inserted too much data into the name randomizer. You probably caused a memory leak.
Eisen Apr 8 @ 5:08pm 
Yep, makes sense. my fault.

I think there should be a limit to how much you can put in there, just in case.
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