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(Corruption of Champions 2). People whining about didn't get the update that they want it. That basically it.
Tale of Immortal does have people whining about no update for 2 months.
https://steamcommunity.com/app/1468810/discussions/0/3879344463504232328/
Immortal life also have a user making a thread saying no update and whining about it.
https://steamcommunity.com/app/1201230/discussions/0/3819654644922177978/
idk why this is the first thing that comes to mind with certain ppl when they buy early access.....like rofl......they even warn you about updates that may be slow because stuff takes time or that the the game is "incomplete" dude
For corruption of champions 2, people is mostly whining about a character that's supposed to be a party member, but then got cancelled because of some controversy. It's not about people whining about no update because the game got updated basically every month.
Tale of Immortal got out of early acccess, so they plan to chill on the update. If you look at the date about the post you mentioned, it's September 21st 2023 and if you look at the news, there have been multiple updates since then. However, the game is not free of issues just like I mentioned.
Lastly, you're wrong about Immortal Life. If you look at the date, that was back in march 2023 when the game was still in early access and there's already a solution about the problem mentioned by another person responding to that post. There are a lot of updates that follow until eventually the game got out of early access.
That was what I expected of early access games. Buggy, unpolished, and unrefined features that will get fixed when the game finally released. No one complained about no updates after such a long time because the dev is actually showing the fruit of their work. It made people excited to play the game.
Thank for explain thing in detail. It still base on the word no date and some people still want more any way. For some reason it make me think of that (goose game). I though it was interesting to find if there any thing wrong with the game it self. I bet I could find some thing. But it will be some thing else instead not relate to update stuff.. It but will be more likely relate to game play problem instead.
Corruption of Champions 2 is a text based choose your own adventure.
Hero's Adventure: Road to passion is an open world rpg.
Immortal Life is a Farming sim.
Tales of Immortal is a simulation of becoming immortal.
Notice something? The above games are all designed to where the players interaction only causes 1 effect. CoC 2 you move to a location, choose a option for your character, possibly get laid. Hero's Adventure, you move to a location or interact with an npc, or any of that, it will only cause a single effect. Immortal life and tales are the same in that aspect.
World Box however has hundreds of effects from 1 player interaction.
Player makes a whole world hand drawn.
Player puts all 4 races on different land masses.
races build up.
At first these seem like single interaction points till we get to...
Player puts a demon (a single one) in each races kingdom.
Suddenly: Dwarf kingdom is reduced to 1 person before demon is killed, humans who have many people declare war on dwarves, Orcs declare war on humans, elves make alliance with humans, dwarves make peace with humans, humans all die in war to orcs, elves all die after a random fire wizard appeared. Orcs very weak after war with humans, Dwarves make alliance with orcs. Peace remains for 2 kings both races, orc king dies, new king who is a warmonger breaks peace and declares war, dwarves kill him, burn the oldest city in the world which was the orc capital to the ground, orcs attempt to declare peace. Unable to as dwarves kill last orc.
all of this to say, you are complaining about update time, and even going so far as to bring into question the competency of the devs, when your comparisons arnt even on the same level?
You are literally comparing games that all rely heavily on scripted events, vs a game with no scripted events that computes and keeps track of every minor piece in it's world at 1 time. Literally updating this game must be hell and back because any little thing not accounted for could mean the game not working at all.
Oh and your "these games have more content then this" little comment. You understand this game literally is a sandbox? the content is based on your input, that is what limits it for you. If your going to even try and complain about content amounts, stop playing sandboxes, its really clear you prefer rpg's and dont have an interest in a real sandbox if your going to even try and complain about that/
However, I don't think I can agree with some of your points here. When you said scripted events, I imagine that it needs more development time to craft those scripted events. In sandbox games, the dev don't really need to develop scripted events because they just need to implement the mechanics to allow the players to have their own event. The problem here is that Worldbox is also a simulation game, so it's AI dependant and I agree that some things may indeed break. Truthfully, I don't expect the game to be polished and refined. They could've release an unpolished update and then fix it down the line without waiting 1 year+ for a perfect update. Players need content after all especially for a game like Worldbox.
Finally, most people that played this game either played it in the background, forget about it for few hours until they check back later, or just stay and wreak havok. There's really not much you can do as a god because the game heavily lean on the simulation aspect rather than sandbox. You can't give items to entities, you can't freely modify their stats, you can't give a proper blessing and make one character special (you somewhat can, but with limited traits without making them super op), you can't specifically order an entity to do something, and many more. That doesn't signify a lot of content and some people are even getting bored of the game.